Player Matchup

He Bo
He Bo
Silver I
Deeathlyy
He Bo
Silver I
Level 117
God Stats
5W - 1L
1,775 SR
Queue Stats
145W - 160L
1,173 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
I SmokeDemon
Baron Samedi
Gold IV
Level 109
God Stats
44W - 38L
1,552 SR
Queue Stats
160W - 164L
1,406 MMR
Party 1
Thor
Thor
Gold IV
JAOS2404
Thor
Gold IV
Level 154
God Stats
2W - 4L
1,429 SR
Queue Stats
76W - 86L
1,326 MMR
Solo
Izanami
Izanami
Silver III
NoLifee619
Izanami
Silver III
Level 83
God Stats
25W - 24L
1,501 SR
Queue Stats
96W - 104L
879 MMR
Solo
Jormungandr
Jormungandr
Silver II
Spartacus422
Jormungandr
Silver II
Level 121
God Stats
8W - 2L
1,397 SR
Queue Stats
25W - 30L
1,065 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,531 SR
1,170 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,462 SR
1,156 MMR
Chiron
Chiron
Gold IV
AcridBackwash
Chiron
Gold IV
Level 84
God Stats
4W - 9L
1,475 SR
Queue Stats
109W - 103L
1,366 MMR
Solo
Yu Huang
Yu Huang
Silver I
Ag69Black
Yu Huang
Silver I
Level 107
God Stats
14W - 15L
1,468 SR
Queue Stats
77W - 64L
1,364 MMR
Party 2
Horus
Horus
Silver III
Bqua8
Horus
Silver III
Level 118
God Stats
52W - 42L
1,568 SR
Queue Stats
144W - 169L
892 MMR
Party 3
Arachne
Arachne
Silver II
LS4 hija
Arachne
Silver II
Level 116
God Stats
13W - 5L
1,517 SR
Queue Stats
106W - 122L
1,120 MMR
Party 3
Amaterasu
Amaterasu
Silver III
LocoSlow
Amaterasu
Silver III
Level 123
God Stats
5W - 4L
1,282 SR
Queue Stats
73W - 70L
1,037 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Deeathlyy
He Bo
20
3 / 11 / 19
18,564
422
31,102
42,312
24,766
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
I SmokeDemon
Baron Samedi
20
6 / 8 / 16
20,326
462
49,493
44,110
71,098
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
20
16 / 6 / 11
23,627
537
34,653
50,290
32,381
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Izanami
NoLifee619
Izanami
20
6 / 15 / 6
21,736
494
49,348
43,950
22,108
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Spartacus422
Jormungandr
20
10 / 3 / 20
22,910
521
39,296
57,305
101,394
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
PoseidonBastetAthenaGebMulan

VS

Bans
ThanatosArtemisHeraZeusShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 10
20,668
470
48,122
44,421
23,050
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Ag69Black
Yu Huang
20
11 / 10 / 7
23,031
523
58,359
40,098
22,435
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Horus
Bqua8
Horus
20
0 / 8 / 22
19,503
443
12,455
65,806
97,753
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
LS4 hija
Arachne
20
15 / 6 / 8
23,585
536
40,441
54,957
35,746
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
LocoSlow
Amaterasu
20
8 / 9 / 9
20,454
465
21,614
66,913
70,730
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
98
41
Kills
42
43
Deaths
41
72
Assists
56
Player
Kills
Deaths
Assists
KDA
L
8
8
10
1.63
L
Yu Huang
Ag69Black
Yu Huang
11
10
7
1.45
L
Horus
Bqua8
Horus
0
8
22
1.38
W
He Bo
Deeathlyy
He Bo
3
11
19
1.14
W
Baron Samedi
I SmokeDemon
Baron Samedi
6
8
16
1.75
W
Thor
16
6
11
3.58
L
Arachne
LS4 hija
Arachne
15
6
8
3.17
L
Amaterasu
LocoSlow
Amaterasu
8
9
9
1.39
W
Izanami
NoLifee619
Izanami
6
15
6
0.6
W
Jormungandr
Spartacus422
Jormungandr
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,892
Damage
180,991
237,967
Taken
272,195
251,747
Mitigated
249,714
60,706
Healing
102,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
48,122
21,536
1,015
9,350
44,421
23,050
6,298
16,926
27,411
0
215,584
L
Yu Huang
Ag69Black
Yu Huang
58,359
2,106
491
8,348
40,098
22,435
2,171
24,033
15,925
235,971
0
L
Horus
Bqua8
Horus
12,455
4,579
14,681
28,156
65,806
97,753
613
26,118
39,298
0
73,237
W
He Bo
Deeathlyy
He Bo
31,102
1,382
192
10,960
42,312
24,766
495
17,221
25,091
165,705
0
W
Baron Samedi
I SmokeDemon
Baron Samedi
49,493
2,951
4,165
17,416
44,110
71,098
1,988
7,802
36,308
192,929
0
W
Thor
34,653
7,980
0
12,801
50,290
32,381
1,554
14,354
35,936
0
202,000
L
Arachne
LS4 hija
Arachne
40,441
21,623
1,045
12,592
54,957
35,746
511
22,055
32,692
0
283,606
L
Amaterasu
LocoSlow
Amaterasu
21,614
9,455
861
25,945
66,913
70,730
942
32,142
34,634
0
125,560
W
Izanami
NoLifee619
Izanami
49,348
38,951
0
8,746
43,950
22,108
2,904
4,127
39,823
0
265,134
W
Jormungandr
Spartacus422
Jormungandr
39,296
9,233
0
6,426
57,305
101,394
1,392
15,832
41,473
135,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

107,163
Gold Earned
107,241
1,098
Minions Killed
999
0
Camps Cleared
0
3,659,813
Distance Traveled
3,886,597
42
Wards Purchased
54
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
20,668
470
251
6
0
684,449
14
L
Yu Huang
23,031
523
260
6
0
731,316
5
L
Horus
19,503
443
72
2
0
800,772
18
W
He Bo
18,564
422
168
4
0
704,142
0
W
Baron Samedi
20,326
462
225
5
0
690,311
2
W
Thor
23,627
537
242
6
0
824,919
7
L
Arachne
23,585
536
250
6
0
902,229
10
L
Amaterasu
20,454
465
166
4
0
767,831
7
W
Izanami
21,736
494
319
7
0
623,608
9
W
Jormungandr
22,910
521
144
3
0
816,833
24

Distance Traveled

Minion Kills by Role

Gold Earned by Role