Player Matchup

Skadi
Skadi
KansasNav
Skadi
Level 63
God Stats
73W - 72L
1,518 SR
Queue Stats
124W - 149L
1,351 Elo+
Party 1
Hercules
Hercules
Plethzoid
Hercules
Level 29
God Stats
24W - 30L
1,421 SR
Queue Stats
88W - 92L
1,383 Elo+
Party 1
Izanami
Izanami
PurpeeDurr
Izanami
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 82L
1,619 Elo+
Solo
Chang'e
Chang'e
RedNeckRiverHog
Chang'e
Level 89
God Stats
17W - 12L
1,615 SR
Queue Stats
211W - 220L
1,411 Elo+
Party 1
Ravana
Ravana
Skarrish
Ravana
Level 85
God Stats
1W - 1L
1,249 SR
Queue Stats
141W - 126L
1,501 Elo+
Party 1
Team Averages
Level 60
1,461 SR
1,453 Elo+

VS

Team Averages
Level 44
1,460 SR
1,468 Elo+
Raijin
Raijin
 
Raijin
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Lightningbubblez
King Arthur
Level 37
God Stats
0W - 2L
1,696 SR
Queue Stats
33W - 39L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
NUBYG31
Heimdallr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 174L
1,516 Elo+
Solo
Ymir
Ymir
XwakaX
Ymir
Level 45
God Stats
8W - 3L
1,394 SR
Queue Stats
157W - 167L
1,481 Elo+
Party 2
Lancelot
Lancelot
cambdot
Lancelot
Level 27
God Stats
5W - 7L
1,209 SR
Queue Stats
320W - 323L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KansasNav
Skadi
16
4 / 0 / 1
10,480
616
10,854
6,241
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Plethzoid
Hercules
13
0 / 0 / 7
7,859
462
4,824
13,947
14,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
PurpeeDurr
Izanami
16
3 / 1 / 3
9,764
574
13,290
11,550
5,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 2 / 5
11,531
678
18,376
15,263
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Skarrish
Ravana
17
4 / 0 / 2
10,415
613
6,574
6,251
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 8 / 1
7,475
440
5,337
14,088
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Lightningbubblez
King Arthur
13
0 / 1 / 0
7,652
450
2,814
13,796
13,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Heimdallr
NUBYG31
Heimdallr
12
1 / 4 / 0
7,184
423
7,795
10,515
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
XwakaX
Ymir
12
0 / 2 / 1
7,917
466
5,621
17,557
18,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
cambdot
Lancelot
14
2 / 4 / 0
8,317
489
11,160
17,392
8,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
19
Kills
3
3
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
8
1
0.06
W
Skadi
KansasNav
Skadi
4
0
1
4.5
L
King Arthur
Lightningbubblez
King Arthur
0
1
0
0
L
Heimdallr
NUBYG31
Heimdallr
1
4
0
0.25
W
Hercules
Plethzoid
Hercules
0
0
7
3.5
W
Izanami
PurpeeDurr
Izanami
3
1
3
4.5
W
8
2
5
5.25
W
Ravana
Skarrish
Ravana
4
0
2
5
L
Ymir
XwakaX
Ymir
0
2
1
0.25
L
Lancelot
cambdot
Lancelot
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,918
Damage
32,727
53,252
Taken
73,348
32,897
Mitigated
52,010
26,839
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,337
818
0
1,044
14,088
6,121
0
8,249
5,839
61,945
0
W
Skadi
KansasNav
Skadi
10,854
5,085
0
2,545
6,241
2,678
1,805
641
5,600
0
74,662
L
King Arthur
Lightningbubblez
King Arthur
2,814
0
0
3,640
13,796
13,626
0
1,814
11,982
0
44,472
L
Heimdallr
NUBYG31
Heimdallr
7,795
2,820
0
999
10,515
5,694
301
0
10,363
0
60,068
W
Hercules
Plethzoid
Hercules
4,824
775
448
3,459
13,947
14,465
355
3,940
10,007
0
17,761
W
Izanami
PurpeeDurr
Izanami
13,290
8,220
0
6,192
11,550
5,113
2,170
1,904
9,646
0
104,210
W
18,376
1,261
837
8,935
15,263
7,460
492
4,423
10,840
101,413
0
W
Ravana
Skarrish
Ravana
6,574
1,667
0
4,423
6,251
3,181
0
470
5,781
0
96,561
L
Ymir
XwakaX
Ymir
5,621
850
449
4,535
17,557
18,340
112
2,421
14,780
23,059
0
L
Lancelot
cambdot
Lancelot
11,160
3,819
0
1,510
17,392
8,229
0
5,892
11,460
0
73,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,049
Gold Earned
38,545
614
Minions Killed
443
0
Camps Cleared
0
1,784,324
Distance Traveled
1,564,354
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,475
440
113
7
0
268,738
3
W
Skadi
10,480
616
112
7
0
356,643
0
L
King Arthur
7,652
450
91
5
0
301,160
0
L
Heimdallr
7,184
423
105
6
0
299,512
0
W
Hercules
7,859
462
31
2
0
341,731
0
W
Izanami
9,764
574
167
10
0
358,941
0
W
Chang'e
11,531
678
151
9
0
353,259
1
W
Ravana
10,415
613
153
9
0
373,750
3
L
Ymir
7,917
466
25
1
0
309,222
5
L
Lancelot
8,317
489
109
6
0
385,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role