Player Matchup

Bakasura
Bakasura
Gold I
PaxDeYami
Bakasura
Gold I
Level 160
God Stats
2W - 0L
1,876 SR
Queue Stats
8W - 2L
1,899 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,876 SR
1,899 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,024 SR
1,479 MMR
Tiamat
Tiamat
Gold III
PimpDaddyWolfe
Tiamat
Gold III
Level 107
God Stats
0W - 5L
1,024 SR
Queue Stats
36W - 44L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PaxDeYami
Bakasura
18
3 / 0 / 0
11,851
912
11,475
14,473
11,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Ah Muzen CabPoseidonSkadiIzanamiOlorun

VS

Bans
He BoBellonaHadesKaliChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,744
750
6,991
13,183
12,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
PaxDeYami
Bakasura
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,475
Damage
6,991
14,473
Taken
13,183
11,541
Mitigated
12,393
7,050
Healing
2,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
PaxDeYami
Bakasura
11,475
6,400
0
7,050
14,473
11,541
2,372
6,999
6,875
0
75,191
L
6,991
452
0
2,714
13,183
12,393
245
0
10,705
44,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,851
Gold Earned
9,744
160
Minions Killed
116
10
Camps Cleared
1
271,954
Distance Traveled
248,509
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,851
912
160
12
10
271,954
0
L
Tiamat
9,744
750
116
9
1
248,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role