Player Matchup

Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Bronze III
ThrowingBleuboy
Shiva
Bronze III
Level 77
God Stats
1W - 0L
1,561 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,520 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,521 SR
1,589 MMR
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Silver I
Kraoly
Olorun
Silver I
Level 159
God Stats
0W - 1L
1,564 SR
Queue Stats
5W - 2L
1,685 MMR
Party 1
Artemis
Artemis
Silver I
sedars1
Artemis
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,584 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
6 / 0 / 2
10,106
842
8,059
12,730
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
 
Discordia
14
2 / 0 / 6
8,676
723
12,742
5,993
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 8
8,907
742
9,632
14,750
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothAchillesBacchusAresNox

VS

Bans
DanzaburouOdinUllrAh Muzen CabAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 1
7,645
637
10,118
13,825
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Kraoly
Olorun
12
1 / 2 / 0
7,425
619
6,547
8,496
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
sedars1
Artemis
10
0 / 5 / 1
6,882
574
5,811
11,787
4,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
2
7
W
Discordia
 
Discordia
2
0
6
5
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Olorun
Kraoly
Olorun
1
2
0
0.5
W
0
1
8
4
L
Artemis
sedars1
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,433
Damage
22,476
33,473
Taken
34,108
29,212
Mitigated
21,897
17,255
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,059
1,481
1,991
7,258
12,730
12,218
1,324
6,111
6,619
0
26,048
W
Discordia
 
Discordia
12,742
802
0
1,956
5,993
2,776
1,339
3,490
2,503
56,134
0
L
Cthulhu
 
Cthulhu
10,118
965
0
1,447
13,825
13,971
0
5,823
8,002
22,604
0
L
Olorun
Kraoly
Olorun
6,547
3,720
719
2,541
8,496
3,495
0
3,321
5,175
26,489
0
W
9,632
1,037
597
5,453
14,750
14,218
296
7,539
7,211
0
22,212
L
Artemis
sedars1
Artemis
5,811
2,245
0
1,852
11,787
4,431
0
3,734
8,053
0
24,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,689
Gold Earned
21,952
140
Minions Killed
118
8
Camps Cleared
3
736,831
Distance Traveled
602,934
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,106
842
25
2
5
262,720
3
W
Discordia
8,676
723
88
7
2
228,116
4
L
Cthulhu
7,645
637
26
2
1
226,416
2
L
Olorun
7,425
619
47
4
0
192,279
3
W
Shiva
8,907
742
27
2
1
245,995
3
L
Artemis
6,882
574
45
4
2
184,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role