Player Matchup

Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AirickTheRelic
Heimdallr
Level 64
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 8L
1,535 Elo+
Party 1
Sobek
Sobek
Chef Onex
Sobek
Level 108
God Stats
1W - 1L
1,700 SR
Queue Stats
13W - 7L
1,654 Elo+
Party 1
Apollo
Apollo
ChefRobert24
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
Cheff Ruiz
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,606 Elo+
Party 1
Team Averages
Level 100
1,584 SR
1,557 Elo+

VS

Team Averages
Level 96
1,634 SR
1,523 Elo+
Thoth
Thoth
Astraeus27
Thoth
Level 126
God Stats
4W - 1L
1,880 SR
Queue Stats
412W - 447L
1,410 Elo+
Solo
Persephone
Persephone
GCAST87
Persephone
Level 105
God Stats
9W - 8L
1,778 SR
Queue Stats
177W - 168L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
Lucifresh
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 150L
1,419 Elo+
Solo
Nu Wa
Nu Wa
m0j0Risin007
Nu Wa
Level 127
God Stats
10W - 10L
1,514 SR
Queue Stats
797W - 741L
1,590 Elo+
Party 2
Thanatos
Thanatos
xuelong
Thanatos
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
12 / 5 / 9
11,515
720
15,595
26,071
29,836
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
AirickTheRelic
Heimdallr
17
2 / 7 / 10
10,094
631
14,308
19,827
8,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Chef Onex
Sobek
18
1 / 5 / 13
10,218
639
5,654
19,164
29,858
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
17
3 / 5 / 10
10,346
647
10,777
15,176
7,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Cheff Ruiz
Ne Zha
16
4 / 7 / 7
9,686
605
8,391
18,562
9,020
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
6 / 4 / 18
12,456
779
14,415
13,136
6,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
GCAST87
Persephone
19
8 / 5 / 9
12,640
790
19,927
16,224
8,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lucifresh
Cthulhu
18
2 / 5 / 22
11,004
688
11,327
23,257
37,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
8 / 4 / 13
12,593
787
23,159
14,413
8,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xuelong
Thanatos
18
5 / 6 / 14
11,593
725
15,319
17,921
10,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
105
22
Kills
29
29
Deaths
24
49
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
12
5
9
3.3
L
Heimdallr
AirickTheRelic
Heimdallr
2
7
10
1
W
Thoth
6
4
18
3.75
L
Sobek
Chef Onex
Sobek
1
5
13
1.5
L
Apollo
3
5
10
1.6
L
Ne Zha
Cheff Ruiz
Ne Zha
4
7
7
1.07
W
Persephone
GCAST87
Persephone
8
5
9
2.5
W
Cthulhu
Lucifresh
Cthulhu
2
5
22
2.6
W
8
4
13
3.63
W
Thanatos
xuelong
Thanatos
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,725
Damage
84,147
98,800
Taken
84,951
85,357
Mitigated
70,651
32,740
Healing
28,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
15,595
9,663
1,667
10,867
26,071
29,836
605
14,331
11,504
0
23,444
L
Heimdallr
AirickTheRelic
Heimdallr
14,308
3,570
1,513
4,503
19,827
8,724
98
14,953
4,738
0
42,922
W
Thoth
14,415
1,344
1,094
1,859
13,136
6,511
1,629
458
12,678
34,616
0
L
Sobek
Chef Onex
Sobek
5,654
732
1,537
3,408
19,164
29,858
90
13,926
4,986
17,106
0
L
Apollo
10,777
3,836
689
2,576
15,176
7,919
0
13,140
1,938
0
35,400
L
Ne Zha
Cheff Ruiz
Ne Zha
8,391
2,098
2,640
3,340
18,562
9,020
459
11,729
6,651
0
13,618
W
Persephone
GCAST87
Persephone
19,927
896
1,843
4,428
16,224
8,309
1,660
704
15,515
47,032
0
W
Cthulhu
Lucifresh
Cthulhu
11,327
1,122
2,121
2,638
23,257
37,530
342
3,050
20,207
23,464
0
W
23,159
5,617
1,606
2,770
14,413
8,066
2,493
298
14,115
46,473
0
W
Thanatos
xuelong
Thanatos
15,319
4,500
979
9,219
17,921
10,235
2,091
1,143
16,778
250
25,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,859
Gold Earned
60,286
142
Minions Killed
230
0
Camps Cleared
0
1,407,969
Distance Traveled
1,551,607
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,515
720
25
2
0
277,490
1
L
Heimdallr
10,094
631
42
3
0
286,547
0
W
Thoth
12,456
779
49
3
0
364,942
1
L
Sobek
10,218
639
12
1
0
287,372
0
L
Apollo
10,346
647
53
3
0
280,991
0
L
Ne Zha
9,686
605
10
1
0
275,569
2
W
Persephone
12,640
790
80
5
0
276,642
0
W
Cthulhu
11,004
688
20
1
0
334,592
0
W
Nu Wa
12,593
787
52
3
0
265,873
0
W
Thanatos
11,593
725
29
2
0
309,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role