Player Matchup

Nu Wa
Nu Wa
JackieDenard0
Nu Wa
Level 160
God Stats
7W - 4L
1,532 SR
Queue Stats
474W - 475L
1,522 Elo+
Party 1
Ullr
Ullr
RidiqLove
Ullr
Level 96
God Stats
2W - 2L
1,287 SR
Queue Stats
48W - 70L
1,352 Elo+
Party 3
Charybdis
Charybdis
Warde
Charybdis
Level 145
God Stats
6W - 8L
1,419 SR
Queue Stats
498W - 534L
1,503 Elo+
Party 3
Artemis
Artemis
concert demon22
Artemis
Level 129
God Stats
12W - 11L
1,580 SR
Queue Stats
416W - 416L
1,504 Elo+
Party 1
Susano
Susano
l WoRkMaN l
Susano
Level 160
God Stats
11W - 9L
1,625 SR
Queue Stats
478W - 467L
1,543 Elo+
Party 1
Team Averages
Level 138
1,488 SR
1,485 Elo+

VS

Team Averages
Level 63
1,544 SR
1,455 Elo+
Thoth
Thoth
Alucard Kuchiki
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 2
Ne Zha
Ne Zha
CaptainDarkry18
Ne Zha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,451 Elo+
Party 2
Arachne
Arachne
IRONHIDE1801
Arachne
Level 124
God Stats
0W - 1L
1,718 SR
Queue Stats
44W - 30L
1,525 Elo+
Party 2
Bakasura
Bakasura
Kuroki Kun
Bakasura
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,553 Elo+
Party 2
Sol
Sol
Scopinhagen
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
9,306
931
10,280
6,858
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
15
1 / 1 / 13
8,361
836
4,752
6,306
2,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Warde
Charybdis
15
2 / 1 / 10
9,120
912
6,752
7,441
3,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 1 / 6
9,147
915
8,405
7,055
2,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
15
7 / 3 / 8
8,866
887
8,109
7,995
3,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
6,964
696
1,601
6,492
2,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 5 / 4
6,846
685
9,938
9,968
4,133
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
IRONHIDE1801
Arachne
14
3 / 3 / 2
7,564
756
3,560
6,954
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
Kuroki Kun
Bakasura
12
0 / 5 / 1
6,568
657
3,610
9,825
6,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 4 / 0
7,264
726
6,818
9,616
3,895
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
21
Kills
5
7
Deaths
21
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
5
4
0.4
L
Arachne
IRONHIDE1801
Arachne
3
3
2
1.33
W
5
1
12
11
L
Bakasura
Kuroki Kun
Bakasura
0
5
1
0.1
W
Ullr
1
1
13
7.5
L
1
4
0
0.25
W
Charybdis
Warde
Charybdis
2
1
10
7
W
6
1
6
9
W
Susano
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,298
Damage
25,527
35,655
Taken
42,855
15,009
Mitigated
20,410
15,011
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,601
191
0
0
6,492
2,262
0
2,015
4,477
8,154
0
L
9,938
1,547
109
603
9,968
4,133
0
2,954
7,014
0
22,116
L
Arachne
IRONHIDE1801
Arachne
3,560
2,696
1,605
1,457
6,954
4,072
0
1,251
5,703
0
7,317
W
10,280
2,581
53
2,698
6,858
2,600
1,627
1,268
5,590
33,728
0
L
Bakasura
Kuroki Kun
Bakasura
3,610
2,033
189
1,347
9,825
6,048
0
1,959
7,866
0
6,498
W
Ullr
4,752
2,032
2,349
752
6,306
2,919
1,068
1,918
4,388
0
14,304
L
6,818
315
123
2,768
9,616
3,895
0
2,101
7,515
22,958
0
W
Charybdis
Warde
Charybdis
6,752
1,870
2,869
2,928
7,441
3,031
2,480
1,936
5,358
0
21,609
W
8,405
1,549
1,271
1,273
7,055
2,959
2,115
2,422
4,545
0
20,009
W
Susano
8,109
1,420
0
818
7,995
3,500
608
875
6,889
0
14,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,800
Gold Earned
35,206
155
Minions Killed
88
0
Camps Cleared
0
898,056
Distance Traveled
805,209
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,964
696
21
2
0
142,094
0
L
Ne Zha
6,846
685
16
2
0
155,756
0
L
Arachne
7,564
756
7
1
0
172,134
0
W
Nu Wa
9,306
931
41
4
0
197,937
0
L
Bakasura
6,568
657
14
1
0
161,469
0
W
Ullr
8,361
836
14
1
0
179,687
0
L
Sol
7,264
726
30
3
0
173,756
0
W
Charybdis
9,120
912
35
4
0
179,310
3
W
Artemis
9,147
915
39
4
0
165,306
0
W
Susano
8,866
887
26
3
0
175,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role