Player Matchup

Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Brucîe
Ganesha
Level 64
God Stats
20W - 7L
1,788 SR
Queue Stats
239W - 215L
1,464 Elo+
Party 2
Set
Set
Coopium
Set
Level 29
God Stats
6W - 0L
1,500 SR
Queue Stats
169W - 78L
1,684 Elo+
Party 3
Ah Puch
Ah Puch
Mjpx
Ah Puch
Level 47
God Stats
4W - 0L
1,755 SR
Queue Stats
172W - 68L
1,732 Elo+
Party 3
Neith
Neith
Tsukuonii
Neith
Level 40
God Stats
4W - 1L
1,737 SR
Queue Stats
119W - 111L
1,458 Elo+
Party 2
Team Averages
Level 41
1,656 SR
1,568 Elo+

VS

Team Averages
Level 80
1,543 SR
1,528 Elo+
Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
Lord9942
Artemis
Level 67
God Stats
0W - 1L
1,577 SR
Queue Stats
1W - 2L
1,539 Elo+
Party 1
Shiva
Shiva
Oneomeus
Shiva
Level 139
God Stats
13W - 8L
1,637 SR
Queue Stats
164W - 151L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
WickedKid11-
Tsukuyomi
Level 28
God Stats
1W - 7L
1,502 SR
Queue Stats
26W - 45L
1,369 Elo+
Party 4
Janus
Janus
furrypawbs
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
7 / 2 / 3
10,273
514
10,317
15,924
8,390
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Brucîe
Ganesha
13
0 / 3 / 8
9,078
454
7,250
16,243
13,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
17
5 / 3 / 5
10,831
542
10,842
19,538
12,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Mjpx
Ah Puch
18
8 / 0 / 7
11,439
572
18,594
17,093
7,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Tsukuonii
Neith
16
3 / 2 / 6
10,202
510
12,918
11,612
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 4 / 5
8,155
408
5,510
15,267
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Lord9942
Artemis
12
3 / 4 / 0
7,950
398
9,244
14,263
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Oneomeus
Shiva
13
2 / 3 / 3
8,938
447
9,680
15,261
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
WickedKid11-
Tsukuyomi
14
3 / 7 / 0
9,493
475
11,231
18,690
9,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
15
2 / 5 / 0
9,490
475
15,531
14,884
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
10
10
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
2
3
4.25
L
Ganesha
 
Ganesha
0
4
5
0.63
W
Ganesha
Brucîe
Ganesha
0
3
8
1.33
W
Set
5
3
5
2.5
L
Artemis
Lord9942
Artemis
3
4
0
0.75
W
Ah Puch
Mjpx
Ah Puch
8
0
7
11.5
L
Shiva
Oneomeus
Shiva
2
3
3
1.17
W
Neith
Tsukuonii
Neith
3
2
6
3
L
Tsukuyomi
WickedKid11-
Tsukuyomi
3
7
0
0.43
L
Janus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,921
Damage
51,196
80,410
Taken
78,365
47,552
Mitigated
40,222
22,878
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,317
5,156
335
1,963
15,924
8,390
414
671
15,201
0
59,228
L
Ganesha
 
Ganesha
5,510
580
0
2,237
15,267
12,804
0
4,658
10,609
22,331
0
W
Ganesha
Brucîe
Ganesha
7,250
1,167
0
3,710
16,243
13,568
351
3,951
10,937
23,911
0
W
Set
10,842
5,588
0
2,555
19,538
12,194
0
6,931
12,343
0
103,523
L
Artemis
Lord9942
Artemis
9,244
4,440
0
5,352
14,263
4,805
0
6,506
7,757
0
46,860
W
Ah Puch
Mjpx
Ah Puch
18,594
1,366
98
10,580
17,093
7,444
0
5,450
11,395
89,569
0
L
Shiva
Oneomeus
Shiva
9,680
2,131
0
5,372
15,261
7,403
0
4,524
10,737
0
60,441
W
Neith
Tsukuonii
Neith
12,918
4,417
0
3,637
11,612
5,956
2,112
4,081
7,299
0
98,861
L
Tsukuyomi
WickedKid11-
Tsukuyomi
11,231
2,616
0
3,504
18,690
9,135
0
4,154
14,536
0
58,416
L
Janus
15,531
403
86
2,436
14,884
6,075
0
6,002
8,882
86,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,823
Gold Earned
44,026
534
Minions Killed
441
0
Camps Cleared
0
1,902,589
Distance Traveled
1,840,761
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,273
514
84
4
0
370,141
12
L
Ganesha
8,155
408
13
1
0
394,771
3
W
Ganesha
9,078
454
5
0
0
386,590
6
W
Set
10,831
542
144
7
0
409,034
2
L
Artemis
7,950
398
90
5
0
353,163
4
W
Ah Puch
11,439
572
128
6
0
361,453
3
L
Shiva
8,938
447
100
5
0
362,834
6
W
Neith
10,202
510
173
9
0
375,371
10
L
Tsukuyomi
9,493
475
86
4
0
326,004
4
L
Janus
9,490
475
152
8
0
403,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role