Player Matchup

Bacchus
Bacchus
MightyDastro
Bacchus
Level 160
God Stats
8W - 1L
1,767 SR
Queue Stats
278W - 245L
1,619 Elo+
Solo
Danzaburou
Danzaburou
ONI Kawesaky
Danzaburou
Level 136
God Stats
10W - 13L
1,574 SR
Queue Stats
35W - 51L
1,528 Elo+
Solo
Thanatos
Thanatos
Pro1Pro1
Thanatos
Level 116
God Stats
5W - 5L
1,601 SR
Queue Stats
478W - 448L
1,671 Elo+
Party 2
Hera
Hera
Worldsinger
Hera
Level 129
God Stats
137W - 107L
1,667 SR
Queue Stats
364W - 332L
1,644 Elo+
Solo
Tyr
Tyr
pamuj__
Tyr
Level 86
God Stats
5W - 4L
1,689 SR
Queue Stats
108W - 95L
1,630 Elo+
Party 2
Team Averages
Level 125
1,660 SR
1,618 Elo+

VS

Team Averages
Level 157
1,664 SR
1,630 Elo+
Amaterasu
Amaterasu
BIGDADDYSHAME
Amaterasu
Level 159
God Stats
4W - 2L
1,714 SR
Queue Stats
260W - 254L
1,625 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cold Bloodied
Morgan Le Fay
Level 158
God Stats
2W - 4L
1,663 SR
Queue Stats
67W - 85L
1,601 Elo+
Party 1
Khepri
Khepri
HypoluxoKrazie
Khepri
Level 160
God Stats
9W - 7L
1,745 SR
Queue Stats
248W - 188L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
Stubzs
Heimdallr
Level 160
God Stats
4W - 8L
1,412 SR
Queue Stats
508W - 429L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
XxSkullman74xX
Gilgamesh
Level 146
God Stats
2W - 2L
1,788 SR
Queue Stats
82W - 61L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MightyDastro
Bacchus
14
2 / 0 / 8
10,414
473
6,894
22,605
25,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
ONI Kawesaky
Danzaburou
19
1 / 2 / 5
12,156
553
13,617
19,119
9,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Pro1Pro1
Thanatos
19
8 / 3 / 6
12,134
552
15,558
22,783
12,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 0 / 6
11,360
516
19,739
8,325
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
18
6 / 1 / 6
12,393
563
17,696
19,415
23,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BIGDADDYSHAME
Amaterasu
16
0 / 3 / 3
9,816
446
9,741
22,156
19,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Cold Bloodied
Morgan Le Fay
15
0 / 5 / 0
9,163
417
8,394
16,140
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 3
8,911
405
5,363
16,640
16,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heimdallr
Stubzs
Heimdallr
18
2 / 4 / 1
11,204
509
12,832
17,253
8,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
XxSkullman74xX
Gilgamesh
17
3 / 5 / 2
10,310
469
15,755
22,462
18,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
19
Kills
6
6
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BIGDADDYSHAME
Amaterasu
0
3
3
0.5
L
Morgan Le Fay
Cold Bloodied
Morgan Le Fay
0
5
0
0
L
1
2
3
1.25
W
Bacchus
MightyDastro
Bacchus
2
0
8
6
W
Danzaburou
ONI Kawesaky
Danzaburou
1
2
5
1.75
W
Thanatos
Pro1Pro1
Thanatos
8
3
6
3.67
L
Heimdallr
Stubzs
Heimdallr
2
4
1
0.63
W
2
0
6
5
L
Gilgamesh
XxSkullman74xX
Gilgamesh
3
5
2
0.8
W
Tyr
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,504
Damage
52,085
92,247
Taken
94,651
74,722
Mitigated
69,643
49,344
Healing
27,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BIGDADDYSHAME
Amaterasu
9,741
3,202
0
11,638
22,156
19,563
0
5,483
16,673
0
73,629
L
Morgan Le Fay
Cold Bloodied
Morgan Le Fay
8,394
634
0
1,771
16,140
6,535
0
7,486
8,654
97,380
0
L
5,363
199
896
2,738
16,640
16,815
0
5,704
10,936
24,135
0
W
Bacchus
MightyDastro
Bacchus
6,894
1,249
611
6,002
22,605
25,492
69
6,854
15,043
28,980
0
W
Danzaburou
ONI Kawesaky
Danzaburou
13,617
5,593
0
9,817
19,119
9,266
3,564
2,663
16,442
0
121,212
W
Thanatos
Pro1Pro1
Thanatos
15,558
5,141
0
25,092
22,783
12,491
0
3,415
19,368
0
104,785
L
Heimdallr
Stubzs
Heimdallr
12,832
5,735
0
6,494
17,253
8,390
0
2,973
14,280
0
106,389
W
19,739
5,677
0
1,257
8,325
4,393
583
1,594
6,731
126,848
0
L
Gilgamesh
XxSkullman74xX
Gilgamesh
15,755
4,864
0
3,693
22,462
18,340
0
4,987
17,475
0
107,574
W
Tyr
17,696
2,644
0
6,565
19,415
23,080
0
2,840
16,575
0
88,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
49,404
677
Minions Killed
630
0
Camps Cleared
0
2,175,689
Distance Traveled
2,058,657
36
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,816
446
133
6
0
439,579
8
L
Morgan Le Fay
9,163
417
152
7
0
390,566
5
L
Khepri
8,911
405
27
1
0
434,008
10
W
Bacchus
10,414
473
27
1
0
426,239
11
W
Danzaburou
12,156
553
179
8
0
404,704
4
W
Thanatos
12,134
552
139
6
0
468,995
2
L
Heimdallr
11,204
509
175
8
0
353,266
8
W
Hera
11,360
516
174
8
0
420,106
12
L
Gilgamesh
10,310
469
143
7
0
441,238
4
W
Tyr
12,393
563
158
7
0
455,645
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role