Player Matchup

Scylla
Scylla
MrPackFan
Scylla
Level 132
God Stats
1W - 3L
1,331 SR
Queue Stats
44W - 66L
1,372 Elo+
Party 1
Mulan
Mulan
Uji-hashihime
Mulan
Level 69
God Stats
25W - 16L
1,523 SR
Queue Stats
39W - 37L
1,445 Elo+
Party 1
Horus
Horus
jehrydsuki
Horus
Level 62
God Stats
1W - 2L
1,381 SR
Queue Stats
5W - 9L
1,283 Elo+
Party 1
Team Averages
Level 88
1,411 SR
1,367 Elo+

VS

Team Averages
Level 53
1,492 SR
1,435 Elo+
Baron Samedi
Baron Samedi
ChrxsVD
Baron Samedi
Level 65
God Stats
16W - 17L
1,544 SR
Queue Stats
63W - 68L
1,489 Elo+
Party 2
Pele
Pele
Txny VoD
Pele
Level 69
God Stats
5W - 5L
1,449 SR
Queue Stats
69W - 88L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
datavius
Cthulhu
Level 24
God Stats
44W - 58L
1,484 SR
Queue Stats
46W - 59L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MrPackFan
Scylla
16
2 / 4 / 2
10,417
651
17,087
12,951
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 8 / 2
9,733
608
14,179
25,393
27,467
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
14
0 / 3 / 4
8,971
561
4,386
21,792
24,585
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChrxsVD
Baron Samedi
17
4 / 1 / 8
11,189
699
16,590
12,275
6,848
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
17
10 / 3 / 4
12,096
756
19,494
20,789
13,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
datavius
Cthulhu
17
1 / 0 / 14
11,922
745
13,246
13,093
19,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
15
15
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChrxsVD
Baron Samedi
4
1
8
8
L
Scylla
MrPackFan
Scylla
2
4
2
0.75
W
Pele
10
3
4
4
L
2
8
2
0.38
W
Cthulhu
datavius
Cthulhu
1
0
14
8
L
Horus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,652
Damage
49,330
60,136
Taken
46,157
57,623
Mitigated
40,726
15,598
Healing
20,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChrxsVD
Baron Samedi
16,590
3,188
2,511
6,946
12,275
6,848
674
6,070
6,205
54,071
0
L
Scylla
MrPackFan
Scylla
17,087
34
0
68
12,951
5,571
0
6,474
6,477
51,529
0
W
Pele
19,494
3,867
0
8,174
20,789
13,972
143
6,108
14,681
0
51,007
L
14,179
1,600
679
3,261
25,393
27,467
0
12,584
12,809
0
30,057
W
Cthulhu
datavius
Cthulhu
13,246
630
635
2,540
13,093
19,906
138
5,645
7,448
38,247
0
L
Horus
4,386
1,930
5,023
6,567
21,792
24,585
0
11,548
10,244
0
13,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
35,207
131
Minions Killed
203
3
Camps Cleared
12
836,033
Distance Traveled
893,347
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,189
699
86
5
10
278,976
1
L
Scylla
10,417
651
82
5
2
288,893
3
W
Pele
12,096
756
70
4
2
305,347
3
L
Mulan
9,733
608
35
2
1
249,936
0
W
Cthulhu
11,922
745
47
3
0
309,024
2
L
Horus
8,971
561
14
1
0
297,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role