Player Matchup

Tsukuyomi
Tsukuyomi
CubNation26
Tsukuyomi
Level 129
God Stats
0W - 4L
1,130 SR
Queue Stats
372W - 413L
1,470 Elo+
Solo
Hades
Hades
HeavenRay
Hades
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 85L
1,425 Elo+
Solo
Ares
Ares
JordanJK
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,606 Elo+
Party 2
Cupid
Cupid
KingKarda
Cupid
Level 145
God Stats
10W - 5L
1,789 SR
Queue Stats
494W - 409L
1,597 Elo+
Solo
Apollo
Apollo
Rex4y
Apollo
Level 92
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 3L
1,579 Elo+
Party 2
Team Averages
Level 110
1,523 SR
1,535 Elo+

VS

Team Averages
Level 144
1,447 SR
1,562 Elo+
Tsukuyomi
Tsukuyomi
AbsPro
Tsukuyomi
Level 158
God Stats
2W - 4L
1,484 SR
Queue Stats
275W - 187L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
FIikz
Danzaburou
Level 159
God Stats
15W - 9L
1,623 SR
Queue Stats
961W - 726L
1,682 Elo+
Solo
Ares
Ares
ItsaMeShepardo
Ares
Level 139
God Stats
2W - 3L
1,301 SR
Queue Stats
77W - 82L
1,411 Elo+
Solo
Sol
Sol
KayDee
Sol
Level 135
God Stats
1W - 1L
1,330 SR
Queue Stats
69W - 49L
1,579 Elo+
Party 1
Serqet
Serqet
NSwitchBot
Serqet
Level 129
God Stats
7W - 9L
1,496 SR
Queue Stats
293W - 298L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CubNation26
Tsukuyomi
7
2 / 2 / 0
4,192
599
2,246
5,947
1,814
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
HeavenRay
Hades
8
1 / 1 / 0
4,710
673
2,845
5,140
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
4
0 / 0 / 0
3,381
483
316
1,482
711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
KingKarda
Cupid
8
0 / 0 / 1
4,356
622
1,856
4,051
1,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Rex4y
Apollo
7
0 / 3 / 1
3,728
533
2,726
4,802
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbsPro
Tsukuyomi
9
3 / 1 / 0
4,758
680
3,378
5,207
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
FIikz
Danzaburou
7
2 / 1 / 1
4,734
676
2,948
4,113
1,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 3
4,599
657
1,826
4,207
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
KayDee
Sol
8
1 / 0 / 0
4,424
632
2,125
2,462
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
NSwitchBot
Serqet
7
0 / 1 / 1
4,148
593
1,994
4,270
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AbsPro
Tsukuyomi
3
1
0
3
L
Tsukuyomi
CubNation26
Tsukuyomi
2
2
0
1
W
Danzaburou
FIikz
Danzaburou
2
1
1
2.5
L
Hades
HeavenRay
Hades
1
1
0
1
W
0
0
3
1.5
L
Ares
0
0
0
0
W
Sol
KayDee
Sol
1
0
0
1
L
Cupid
KingKarda
Cupid
0
0
1
0.5
W
Serqet
NSwitchBot
Serqet
0
1
1
0.5
L
Apollo
Rex4y
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,989
Damage
12,271
21,422
Taken
20,259
7,317
Mitigated
7,953
7,071
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AbsPro
Tsukuyomi
3,378
1,415
0
2,209
5,207
1,649
0
153
5,032
0
25,809
L
Tsukuyomi
CubNation26
Tsukuyomi
2,246
339
0
1,488
5,947
1,814
0
910
5,037
0
17,469
W
Danzaburou
FIikz
Danzaburou
2,948
1,874
0
1,804
4,113
1,211
0
50
4,063
0
30,042
L
Hades
HeavenRay
Hades
2,845
630
0
2,016
5,140
2,068
491
0
4,896
26,590
0
W
1,826
31
0
1,687
4,207
2,307
0
266
3,941
11,780
0
L
Ares
316
0
0
625
1,482
711
0
335
1,147
3,869
0
W
Sol
KayDee
Sol
2,125
1,211
0
872
2,462
868
0
0
2,462
28,199
4,770
L
Cupid
KingKarda
Cupid
1,856
1,161
44
1,549
4,051
1,447
0
1,526
2,525
0
26,246
W
Serqet
NSwitchBot
Serqet
1,994
591
0
671
4,270
1,918
0
2,438
1,600
0
19,308
L
Apollo
Rex4y
Apollo
2,726
2,039
0
1,349
4,802
1,277
0
804
3,998
0
18,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,367
Gold Earned
22,663
190
Minions Killed
240
0
Camps Cleared
0
628,975
Distance Traveled
724,243
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,758
680
56
8
0
169,953
2
L
Tsukuyomi
4,192
599
31
4
0
141,908
1
W
Danzaburou
4,734
676
51
7
0
121,991
0
L
Hades
4,710
673
68
10
0
119,615
1
W
Ares
4,599
657
22
3
0
135,660
1
L
Ares
3,381
483
6
1
0
100,766
0
W
Sol
4,424
632
64
9
0
145,996
3
L
Cupid
4,356
622
55
8
0
140,475
3
W
Serqet
4,148
593
47
7
0
150,643
3
L
Apollo
3,728
533
30
4
0
126,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role