Player Matchup

Achilles
Achilles
BeerCadet
Achilles
Level 127
God Stats
1W - 6L
1,430 SR
Queue Stats
48W - 53L
1,473 Elo+
Solo
Thanatos
Thanatos
Dxrmm
Thanatos
Level 138
God Stats
4W - 2L
1,729 SR
Queue Stats
62W - 68L
1,531 Elo+
Party 2
Tiamat
Tiamat
Sonic06SSS
Tiamat
Level 139
God Stats
0W - 5L
1,239 SR
Queue Stats
78W - 102L
1,497 Elo+
Party 2
Team Averages
Level 135
1,466 SR
1,500 Elo+

VS

Team Averages
Level 113
1,523 SR
1,489 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ligmapole
Sol
Level 113
God Stats
27W - 36L
1,476 SR
Queue Stats
512W - 541L
1,499 Elo+
Party 1
Atlas
Atlas
ligmasoul
Atlas
Level 108
God Stats
24W - 28L
1,594 SR
Queue Stats
317W - 306L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeerCadet
Achilles
9
1 / 3 / 1
6,424
642
2,627
8,486
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Dxrmm
Thanatos
11
0 / 2 / 2
6,035
604
2,318
5,581
2,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Sonic06SSS
Tiamat
9
0 / 0 / 0
5,817
582
3,456
3,517
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 1 / 3
7,217
722
5,229
6,855
4,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 2
7,210
721
5,757
4,837
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
ligmasoul
Atlas
12
1 / 1 / 4
7,887
789
3,417
6,220
6,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
1
Kills
5
5
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
3
3.5
L
Achilles
BeerCadet
Achilles
1
3
1
0.5
L
Thanatos
Dxrmm
Thanatos
0
2
2
0.5
L
Tiamat
Sonic06SSS
Tiamat
0
0
0
0
W
2
0
2
3
W
Atlas
ligmasoul
Atlas
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,401
Damage
14,403
17,584
Taken
17,912
11,222
Mitigated
12,865
4,139
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,229
627
1,167
1,255
6,855
4,015
0
1,072
5,575
0
28,677
L
Achilles
BeerCadet
Achilles
2,627
478
0
590
8,486
6,540
0
3,078
5,408
0
7,943
L
Thanatos
Dxrmm
Thanatos
2,318
95
0
2,173
5,581
2,517
0
3,877
1,704
0
12,070
L
Tiamat
Sonic06SSS
Tiamat
3,456
148
0
1,376
3,517
2,165
0
2,113
1,404
13,409
0
W
5,757
1,564
0
2,586
4,837
2,158
988
1,158
3,543
26,705
2,646
W
Atlas
ligmasoul
Atlas
3,417
906
0
449
6,220
6,692
0
922
5,092
12,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,276
Gold Earned
22,314
58
Minions Killed
142
3
Camps Cleared
8
429,011
Distance Traveled
609,063
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,217
722
65
7
1
221,488
4
L
Achilles
6,424
642
8
1
1
139,738
0
L
Thanatos
6,035
604
24
2
1
172,349
4
L
Tiamat
5,817
582
26
3
1
116,924
1
W
Sol
7,210
721
63
6
6
192,762
1
W
Atlas
7,887
789
14
1
1
194,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role