Player Matchup

Thanatos
Thanatos
DarkNero7131
Thanatos
Level 29
God Stats
0W - 1L
1,292 SR
Queue Stats
105W - 188L
1,325 Elo+
Party 1
Sun Wukong
Sun Wukong
aquilestraigo
Sun Wukong
Level 109
God Stats
8W - 6L
1,586 SR
Queue Stats
151W - 243L
1,385 Elo+
Party 1
Agni
Agni
kaguamilo
Agni
Level 86
God Stats
3W - 4L
1,285 SR
Queue Stats
62W - 106L
1,324 Elo+
Party 1
Team Averages
Level 75
1,387 SR
1,345 Elo+

VS

Team Averages
Level 85
1,506 SR
1,497 Elo+
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Novvvaaa
Thanatos
Level 26
God Stats
2W - 2L
1,517 SR
Queue Stats
8W - 11L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkNero7131
Thanatos
12
1 / 7 / 2
8,213
632
3,215
12,597
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
aquilestraigo
Sun Wukong
14
5 / 2 / 2
9,554
735
10,758
13,268
11,879
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
12
1 / 7 / 4
8,573
659
10,530
12,438
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
8 / 1 / 5
10,264
790
12,034
12,352
11,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
 
Vulcan
14
3 / 3 / 11
10,242
788
11,893
8,370
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Novvvaaa
Thanatos
15
5 / 3 / 8
10,168
782
9,142
12,331
6,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
16
16
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
5
10.5
W
Vulcan
 
Vulcan
3
3
11
2.83
L
Thanatos
DarkNero7131
Thanatos
1
7
2
0.29
W
Thanatos
Novvvaaa
Thanatos
5
3
8
3
L
Sun Wukong
aquilestraigo
Sun Wukong
5
2
2
3
L
Agni
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,503
Damage
33,069
38,303
Taken
33,053
21,959
Mitigated
22,050
6,312
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,034
3,724
0
2,874
12,352
11,764
557
3,341
9,011
0
31,492
W
Vulcan
 
Vulcan
11,893
5,489
0
1,394
8,370
3,939
728
3,105
5,265
43,639
0
L
Thanatos
DarkNero7131
Thanatos
3,215
539
0
4,804
12,597
5,628
0
3,864
8,733
0
11,117
W
Thanatos
Novvvaaa
Thanatos
9,142
2,231
0
10,261
12,331
6,347
1,069
4,325
8,006
0
27,969
L
Sun Wukong
aquilestraigo
Sun Wukong
10,758
549
0
764
13,268
11,879
0
4,434
8,834
0
29,904
L
Agni
10,530
722
0
744
12,438
4,452
153
3,777
8,661
34,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
30,674
116
Minions Killed
138
5
Camps Cleared
5
732,886
Distance Traveled
764,673
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,264
790
29
2
0
260,737
8
W
Vulcan
10,242
788
71
5
4
238,011
1
L
Thanatos
8,213
632
20
2
0
231,138
2
W
Thanatos
10,168
782
38
3
1
265,925
1
L
Sun Wukong
9,554
735
43
3
4
274,224
1
L
Agni
8,573
659
53
4
1
227,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role