Player Matchup

Charybdis
Charybdis
Clausible23
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 37L
1,145 Elo+
Party 2
Atlas
Atlas
Galneon
Atlas
Level 7
God Stats
1W - 2L
1,469 SR
Queue Stats
2W - 5L
1,129 Elo+
Party 2
Cthulhu
Cthulhu
SMEXlTlME
Cthulhu
Level 15
God Stats
3W - 7L
1,331 SR
Queue Stats
5W - 17L
1,129 Elo+
Party 2
Hades
Hades
Terrorvisions
Hades
Level 65
God Stats
2W - 6L
1,259 SR
Queue Stats
2W - 6L
1,147 Elo+
Party 2
Fenrir
Fenrir
Vth3Stamp3d3
Fenrir
Level 27
God Stats
1W - 3L
1,395 SR
Queue Stats
12W - 29L
1,175 Elo+
Party 2
Team Averages
Level 28
1,391 SR
1,145 Elo+

VS

Team Averages
Level 79
1,444 SR
1,383 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JeffyT
Medusa
Level 33
God Stats
4W - 3L
1,333 SR
Queue Stats
9W - 9L
1,274 Elo+
Solo
Nemesis
Nemesis
Mr_Foxxyyy
Nemesis
Level 65
God Stats
14W - 12L
1,575 SR
Queue Stats
386W - 484L
1,342 Elo+
Party 1
Tyr
Tyr
RubBerDukyL96A1
Tyr
Level 123
God Stats
9W - 15L
1,410 SR
Queue Stats
522W - 505L
1,440 Elo+
Solo
Aphrodite
Aphrodite
ok chile
Aphrodite
Level 80
God Stats
3W - 6L
1,405 SR
Queue Stats
58W - 78L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Clausible23
Charybdis
12
2 / 2 / 0
7,463
415
3,962
7,457
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Galneon
Atlas
11
0 / 2 / 4
7,605
423
4,181
12,572
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
SMEXlTlME
Cthulhu
14
1 / 2 / 1
8,762
487
9,701
12,627
10,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 2 / 0
8,301
461
4,992
13,136
7,125
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
4 / 6 / 2
8,281
460
9,569
17,140
8,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 2 / 7
10,187
566
11,363
9,355
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
JeffyT
Medusa
15
2 / 2 / 1
8,909
495
6,472
12,087
4,873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Mr_Foxxyyy
Nemesis
16
4 / 1 / 5
10,015
556
7,150
14,454
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 1 / 7
10,857
603
10,471
16,639
16,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
ok chile
Aphrodite
15
3 / 2 / 2
9,083
505
5,646
6,703
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
14
14
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
7
3.25
L
Charybdis
Clausible23
Charybdis
2
2
0
1
L
Atlas
Galneon
Atlas
0
2
4
1
W
Medusa
JeffyT
Medusa
2
2
1
1.25
W
Nemesis
Mr_Foxxyyy
Nemesis
4
1
5
6.5
W
2
1
7
5.5
L
Cthulhu
SMEXlTlME
Cthulhu
1
2
1
0.75
L
1
2
0
0.5
L
Fenrir
4
6
2
0.83
W
Aphrodite
ok chile
Aphrodite
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,405
Damage
41,102
62,932
Taken
59,238
41,300
Mitigated
33,689
13,632
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,363
3,138
112
2,330
9,355
3,519
9
5,685
3,594
76,745
0
L
Charybdis
Clausible23
Charybdis
3,962
777
0
526
7,457
3,144
1,435
1,342
6,115
0
47,108
L
Atlas
Galneon
Atlas
4,181
1,322
0
1,700
12,572
12,773
377
3,910
8,662
12,395
0
W
Medusa
JeffyT
Medusa
6,472
2,889
0
3,294
12,087
4,873
5,247
1,988
10,099
0
74,064
W
Nemesis
Mr_Foxxyyy
Nemesis
7,150
3,666
0
2,355
14,454
6,018
0
3,689
10,612
0
78,830
W
10,471
1,395
0
7,885
16,639
16,181
146
6,790
9,295
0
80,519
L
Cthulhu
SMEXlTlME
Cthulhu
9,701
1,276
1,289
750
12,627
10,173
250
3,581
9,046
55,853
0
L
4,992
488
29
6,565
13,136
7,125
1,663
4,522
8,614
65,228
0
L
Fenrir
9,569
2,592
0
2,773
17,140
8,085
460
3,654
13,486
0
49,730
W
Aphrodite
ok chile
Aphrodite
5,646
164
5,042
4,031
6,703
3,098
2,147
2,412
4,231
43,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,412
Gold Earned
49,051
405
Minions Killed
547
0
Camps Cleared
0
1,592,707
Distance Traveled
1,801,816
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,187
566
119
7
0
309,005
0
L
Charybdis
7,463
415
93
5
0
294,971
3
L
Atlas
7,605
423
14
1
0
329,986
6
W
Medusa
8,909
495
82
5
0
334,522
0
W
Nemesis
10,015
556
126
7
0
396,868
4
W
Tyr
10,857
603
124
7
0
384,387
3
L
Cthulhu
8,762
487
112
6
0
332,772
0
L
Hades
8,301
461
116
6
0
285,809
6
L
Fenrir
8,281
460
70
4
0
349,169
0
W
Aphrodite
9,083
505
96
5
0
377,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role