Player Matchup

Merlin
Merlin
Masters
Brisky4L
Merlin
Masters
Level 147
God Stats
9W - 3L
1,671 SR
Queue Stats
113W - 96L
2,448 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Thaloko
Ratatoskr
Masters
Level 160
God Stats
0W - 2L
1,514 SR
Queue Stats
62W - 28L
2,586 MMR
Party 1
Apollo
Apollo
Diamond IV
XKIIerX
Apollo
Diamond IV
Level 153
God Stats
26W - 23L
1,630 SR
Queue Stats
182W - 168L
2,271 MMR
Solo
Fenrir
Fenrir
Masters
Zimdaddy
Fenrir
Masters
Level 158
God Stats
16W - 9L
1,771 SR
Queue Stats
252W - 242L
2,366 MMR
Solo
Achilles
Achilles
Masters
theyingyang
Achilles
Masters
Level 160
God Stats
2W - 1L
1,703 SR
Queue Stats
107W - 74L
2,644 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,658 SR
2,463 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 106
1,689 SR
2,225 MMR
Raijin
Raijin
Masters
 
Raijin
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Diamond II
CöffeeDröp
Rama
Diamond II
Level 67
God Stats
4W - 0L
1,887 SR
Queue Stats
102W - 47L
2,550 MMR
Solo
Sobek
Sobek
Diamond II
LoserLeo
Sobek
Diamond II
Level 148
God Stats
11W - 5L
1,799 SR
Queue Stats
293W - 282L
2,300 MMR
Solo
Ymir
Ymir
Diamond V
ragefwl
Ymir
Diamond V
Level 106
God Stats
56W - 39L
1,744 SR
Queue Stats
185W - 180L
2,106 MMR
Solo
Erlang Shen
Erlang Shen
Masters
xNMRx
Erlang Shen
Masters
Level 142
God Stats
6W - 8L
1,517 SR
Queue Stats
592W - 579L
2,670 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brisky4L
Merlin
11
0 / 2 / 2
6,071
506
4,313
6,860
2,319
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Thaloko
Ratatoskr
10
0 / 6 / 1
6,071
506
7,173
14,233
5,670
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
XKIIerX
Apollo
9
0 / 6 / 0
5,410
451
6,841
12,178
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Zimdaddy
Fenrir
9
2 / 3 / 0
5,832
486
3,935
13,833
7,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
theyingyang
Achilles
10
1 / 2 / 1
5,927
494
4,235
10,208
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
RavanaKaliKhepriKing Arthur

VS

Bans
LancelotGebTyrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 0 / 3
7,462
622
5,184
6,259
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 0 / 3
8,913
743
15,934
11,704
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
LoserLeo
Sobek
10
1 / 2 / 7
6,814
568
4,224
13,013
12,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
ragefwl
Ymir
14
3 / 0 / 3
8,439
703
8,094
8,534
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
xNMRx
Erlang Shen
13
5 / 1 / 3
7,640
637
8,162
11,115
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
19
19
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
3
3.5
L
Merlin
Brisky4L
Merlin
0
2
2
0.5
W
8
0
3
9.5
W
Sobek
LoserLeo
Sobek
1
2
7
2.25
L
Ratatoskr
Thaloko
Ratatoskr
0
6
1
0.08
L
Apollo
XKIIerX
Apollo
0
6
0
0
L
Fenrir
Zimdaddy
Fenrir
2
3
0
0.67
W
Ymir
ragefwl
Ymir
3
0
3
4.5
L
Achilles
theyingyang
Achilles
1
2
1
0.75
W
Erlang Shen
xNMRx
Erlang Shen
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,497
Damage
41,598
57,312
Taken
50,625
23,472
Mitigated
30,724
15,700
Healing
21,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,184
706
91
1,612
6,259
2,533
0
1,871
4,388
67,480
0
L
Merlin
Brisky4L
Merlin
4,313
405
0
356
6,860
2,319
90
3,074
3,786
50,191
0
W
15,934
12,630
0
7,287
11,704
5,174
150
795
10,909
0
81,809
W
Sobek
LoserLeo
Sobek
4,224
960
0
3,883
13,013
12,574
0
1,043
11,047
20,608
0
L
Ratatoskr
Thaloko
Ratatoskr
7,173
1,830
0
3,201
14,233
5,670
0
6,810
7,059
0
42,145
L
Apollo
XKIIerX
Apollo
6,841
3,902
0
3,624
12,178
3,526
0
1,367
10,811
0
38,747
L
Fenrir
Zimdaddy
Fenrir
3,935
826
1,728
4,587
13,833
7,662
0
4,000
9,833
0
18,048
W
Ymir
ragefwl
Ymir
8,094
1,737
0
4,383
8,534
4,608
56
0
8,534
58,173
0
L
Achilles
theyingyang
Achilles
4,235
1,281
0
2,204
10,208
4,295
0
1,799
8,321
0
38,712
W
Erlang Shen
xNMRx
Erlang Shen
8,162
4,029
0
4,710
11,115
5,835
0
604
10,511
0
56,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,311
Gold Earned
39,268
340
Minions Killed
505
0
Camps Cleared
0
1,172,234
Distance Traveled
1,201,755
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,462
622
136
11
0
223,074
0
L
Merlin
6,071
506
91
8
0
232,394
4
W
Rama
8,913
743
136
11
0
248,914
2
W
Sobek
6,814
568
23
2
0
236,259
4
L
Ratatoskr
6,071
506
80
7
0
218,139
6
L
Apollo
5,410
451
68
6
0
207,523
4
L
Fenrir
5,832
486
18
2
0
247,920
5
W
Ymir
8,439
703
120
10
0
219,149
3
L
Achilles
5,927
494
83
7
0
266,258
3
W
Erlang Shen
7,640
637
90
8
0
274,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role