Player Matchup

Awilix
Awilix
Bread_Goblino
Awilix
Level 157
God Stats
49W - 36L
1,621 SR
Queue Stats
189W - 190L
1,485 Elo+
Party 1
Skadi
Skadi
LordPistachio
Skadi
Level 26
God Stats
86W - 45L
1,550 SR
Queue Stats
220W - 133L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
Minito_Agara
Ne Zha
Level 160
God Stats
12W - 6L
1,566 SR
Queue Stats
387W - 299L
1,574 Elo+
Party 1
Geb
Geb
Muckwa71
Geb
Level 140
God Stats
3W - 4L
1,755 SR
Queue Stats
73W - 57L
1,587 Elo+
Party 1
Scylla
Scylla
taygarrett999
Scylla
Level 142
God Stats
27W - 25L
1,613 SR
Queue Stats
501W - 449L
1,621 Elo+
Party 1
Team Averages
Level 125
1,621 SR
1,564 Elo+

VS

Team Averages
Level 22
1,374 SR
1,322 Elo+
Arachne
Arachne
DVmc96
Arachne
Level 27
God Stats
4W - 16L
1,291 SR
Queue Stats
5W - 19L
1,322 Elo+
Party 2
Sol
Sol
Frostedfake_20
Sol
Level 9
God Stats
3W - 10L
1,291 SR
Queue Stats
3W - 13L
1,322 Elo+
Party 2
Cupid
Cupid
MyUnclesToy
Cupid
Level 25
God Stats
5W - 15L
1,291 SR
Queue Stats
5W - 16L
1,322 Elo+
Party 2
Fenrir
Fenrir
Red-Assassin00
Fenrir
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 22L
1,322 Elo+
Party 2
Bacchus
Bacchus
striking_fury12
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 2
7,097
645
4,841
7,692
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 1 / 3
6,046
550
6,861
6,066
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
11
4 / 1 / 4
6,980
635
6,796
10,031
6,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 2 / 8
5,792
527
3,814
6,885
2,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 0 / 5
7,417
674
7,387
3,674
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DVmc96
Arachne
8
2 / 4 / 0
5,017
456
3,780
8,532
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 5 / 0
5,057
460
3,654
8,873
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 1
4,440
404
1,751
6,802
2,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 1
5,295
481
4,122
8,944
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 3 / 1
5,159
469
1,884
8,847
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
22
Kills
3
4
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Arachne
DVmc96
Arachne
2
4
0
0.5
L
0
5
0
0
W
3
1
3
4.5
W
Ne Zha
4
1
4
6
W
2
2
8
3
L
0
5
1
0.1
L
0
5
1
0.1
L
1
3
1
0.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
15,191
34,348
Taken
41,998
15,002
Mitigated
18,683
13,988
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,841
1,670
0
4,284
7,692
3,118
0
1,053
6,639
0
44,508
L
Arachne
DVmc96
Arachne
3,780
2,391
0
1,573
8,532
2,989
0
1,651
6,795
0
22,658
L
3,654
2,003
0
1,085
8,873
3,363
0
4,998
3,637
29,979
0
W
6,861
3,791
0
2,574
6,066
1,857
74
657
5,409
0
39,962
W
Ne Zha
6,796
2,344
0
4,088
10,031
6,162
0
488
9,543
0
44,490
W
3,814
364
449
1,150
6,885
2,348
0
1,354
5,531
17,119
0
L
1,751
767
215
1,350
6,802
2,118
0
1,731
5,071
0
17,293
L
4,122
1,439
0
2,593
8,944
4,213
0
913
7,997
0
28,610
L
1,884
390
0
910
8,847
6,000
0
1,550
7,297
16,077
0
W
7,387
1,983
0
1,443
3,674
1,517
276
1,986
1,688
47,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
24,968
347
Minions Killed
204
0
Camps Cleared
0
1,100,212
Distance Traveled
1,039,118
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,097
645
82
7
0
269,823
0
L
Arachne
5,017
456
42
4
0
227,433
0
L
Sol
5,057
460
53
5
0
198,492
0
W
Skadi
6,046
550
62
6
0
197,448
1
W
Ne Zha
6,980
635
89
8
0
227,209
1
W
Geb
5,792
527
29
3
0
213,562
0
L
Cupid
4,440
404
32
3
0
191,251
0
L
Fenrir
5,295
481
57
5
0
222,326
0
L
Bacchus
5,159
469
20
2
0
199,616
0
W
Scylla
7,417
674
85
8
0
192,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role