Player Matchup

Chaac
Chaac
BestKrixiNA
Chaac
Level 100
God Stats
8W - 4L
1,701 SR
Queue Stats
251W - 201L
1,581 Elo+
Party 1
Nox
Nox
Hearties
Nox
Level 146
God Stats
2W - 5L
1,342 SR
Queue Stats
181W - 162L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MegaTheOne96
Ah Muzen Cab
Level 67
God Stats
9W - 6L
1,535 SR
Queue Stats
108W - 126L
1,400 Elo+
Party 3
Nu Wa
Nu Wa
MoonSkittles299
Nu Wa
Level 122
God Stats
8W - 12L
1,568 SR
Queue Stats
123W - 144L
1,392 Elo+
Party 3
Cabrakan
Cabrakan
pgwootwoot
Cabrakan
Level 140
God Stats
1W - 0L
1,302 SR
Queue Stats
21W - 14L
1,823 Elo+
Party 1
Team Averages
Level 115
1,490 SR
1,553 Elo+

VS

Team Averages
Level 148
1,448 SR
1,415 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dorsaw
Danzaburou
Level 160
God Stats
17W - 24L
1,419 SR
Queue Stats
1,348W - 1,504L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Flauross
Kukulkan
Level 126
God Stats
203W - 262L
1,414 SR
Queue Stats
294W - 384L
1,350 Elo+
Party 2
Merlin
Merlin
Vaelushyn
Merlin
Level 160
God Stats
10W - 11L
1,445 SR
Queue Stats
376W - 476L
1,353 Elo+
Party 2
Ra
Ra
fatboi_slim84
Ra
Level 136
God Stats
22W - 27L
1,459 SR
Queue Stats
623W - 636L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
11,093
1,109
19,581
14,321
17,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 0 / 8
10,233
1,023
12,393
4,038
2,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MegaTheOne96
Ah Muzen Cab
16
4 / 1 / 9
10,910
1,091
13,699
10,687
5,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 1 / 12
10,030
1,003
9,163
8,670
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
pgwootwoot
Cabrakan
16
3 / 2 / 12
11,000
1,100
9,969
17,160
27,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

303

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 5 / 2
9,694
969
15,500
23,225
27,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Dorsaw
Danzaburou
14
1 / 0 / 2
9,449
945
6,891
5,160
2,435
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Flauross
Kukulkan
14
0 / 3 / 0
8,951
895
5,879
10,805
5,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Vaelushyn
Merlin
15
0 / 2 / 0
9,162
916
10,445
12,807
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 6 / 1
9,275
928
11,185
16,441
7,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
16
Kills
4
4
Deaths
16
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
2
0.6
W
6
0
8
10
L
Danzaburou
Dorsaw
Danzaburou
1
0
2
2
L
Kukulkan
Flauross
Kukulkan
0
3
0
0
W
3
0
8
7
W
Ah Muzen Cab
MegaTheOne96
Ah Muzen Cab
4
1
9
8.5
W
0
1
12
6
L
Merlin
Vaelushyn
Merlin
0
2
0
0
L
1
6
1
0.25
W
Cabrakan
pgwootwoot
Cabrakan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,805
Damage
49,900
54,876
Taken
68,438
57,827
Mitigated
50,150
15,215
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,500
1,094
0
0
23,225
27,986
0
10,188
12,618
0
28,594
W
19,581
1,874
0
4,850
14,321
17,622
0
7,578
6,743
209
39,447
L
Danzaburou
Dorsaw
Danzaburou
6,891
1,727
0
625
5,160
2,435
0
3,241
1,919
0
22,807
L
Kukulkan
Flauross
Kukulkan
5,879
235
0
1,229
10,805
5,709
0
3,536
7,089
22,383
0
W
12,393
42
0
140
4,038
2,020
0
1,946
2,092
23,796
0
W
Ah Muzen Cab
MegaTheOne96
Ah Muzen Cab
13,699
4,377
0
4,264
10,687
5,909
0
5,971
4,716
0
44,871
W
9,163
3,521
0
942
8,670
4,281
0
3,729
4,941
27,405
0
L
Merlin
Vaelushyn
Merlin
10,445
257
0
445
12,807
6,034
0
6,316
6,267
39,501
0
L
11,185
858
1,250
2,172
16,441
7,986
0
8,453
7,767
28,754
0
W
Cabrakan
pgwootwoot
Cabrakan
9,969
1,543
1,423
3,596
17,160
27,995
0
8,285
8,875
15,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,266
Gold Earned
46,531
218
Minions Killed
209
10
Camps Cleared
5
1,022,466
Distance Traveled
823,827
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,694
969
21
2
1
148,503
0
W
Chaac
11,093
1,109
48
5
0
219,677
0
L
Danzaburou
9,449
945
45
5
2
156,234
0
L
Kukulkan
8,951
895
49
5
1
157,980
1
W
Nox
10,233
1,023
33
3
2
213,883
0
W
Ah Muzen Cab
10,910
1,091
88
9
3
212,315
1
W
Nu Wa
10,030
1,003
39
4
5
195,979
0
L
Merlin
9,162
916
54
5
1
182,250
1
L
Ra
9,275
928
40
4
0
178,860
2
W
Cabrakan
11,000
1,100
10
1
0
180,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role