Player Matchup

Neith
Neith
ImUplink
Neith
Level 49
God Stats
17W - 19L
1,566 SR
Queue Stats
22W - 21L
1,629 Elo+
Party 1
Sol
Sol
Vissabet
Sol
Level 51
God Stats
3W - 0L
1,877 SR
Queue Stats
75W - 43L
1,681 Elo+
Party 1
Xing Tian
Xing Tian
lilmadslayer
Xing Tian
Level 141
God Stats
7W - 6L
1,823 SR
Queue Stats
151W - 93L
1,707 Elo+
Party 1
Team Averages
Level 80
1,755 SR
1,672 Elo+

VS

Team Averages
Level 91
1,519 SR
1,421 Elo+
Eset
Eset
 
Eset
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jung-H-
Charybdis
Level 49
God Stats
1W - 1L
1,591 SR
Queue Stats
24W - 41L
1,256 Elo+
Solo
Mulan
Mulan
Rose_Obliege
Mulan
Level 118
God Stats
4W - 8L
1,465 SR
Queue Stats
26W - 26L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImUplink
Neith
12
8 / 0 / 11
8,430
937
8,765
4,772
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 2 / 10
8,543
949
14,727
10,738
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
lilmadslayer
Xing Tian
13
6 / 1 / 15
8,057
895
8,207
14,966
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 8 / 2
6,073
675
5,391
10,819
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Jung-H-
Charybdis
8
0 / 8 / 3
5,765
641
4,196
10,410
3,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 7 / 0
7,011
779
9,988
15,058
13,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
23
Kills
3
3
Deaths
23
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
8
2
0.13
W
Neith
ImUplink
Neith
8
0
11
13.5
L
Charybdis
Jung-H-
Charybdis
0
8
3
0.19
L
3
7
0
0.43
W
9
2
10
7
W
Xing Tian
lilmadslayer
Xing Tian
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,699
Damage
19,575
30,476
Taken
36,287
23,794
Mitigated
21,104
9,467
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,391
486
324
890
10,819
4,109
0
6,448
4,139
19,339
0
W
Neith
ImUplink
Neith
8,765
4,024
0
1,267
4,772
2,231
985
1,117
3,426
0
25,433
L
Charybdis
Jung-H-
Charybdis
4,196
2,721
0
544
10,410
3,927
0
6,181
3,961
0
12,213
L
9,988
1,946
0
1,088
15,058
13,068
0
7,421
7,313
0
20,005
W
14,727
7,783
0
6,044
10,738
5,094
1,452
2,168
8,238
34,554
4,548
W
Xing Tian
lilmadslayer
Xing Tian
8,207
1,005
0
2,156
14,966
16,469
104
1,925
12,610
18,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,030
Gold Earned
18,849
98
Minions Killed
75
7
Camps Cleared
0
514,074
Distance Traveled
412,897
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,073
675
37
4
0
139,725
1
W
Neith
8,430
937
35
4
1
166,480
0
L
Charybdis
5,765
641
16
2
0
127,544
2
L
Mulan
7,011
779
22
2
0
145,628
3
W
Sol
8,543
949
45
5
6
160,295
0
W
Xing Tian
8,057
895
18
2
0
187,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role