Player Matchup

Izanami
Izanami
BandzLevan
Izanami
Level 120
God Stats
5W - 2L
1,888 SR
Queue Stats
307W - 344L
1,482 Elo+
Party 3
Hera
Hera
KissMyRapidash
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,536 Elo+
Party 2
Fenrir
Fenrir
VIPetee
Fenrir
Level 129
God Stats
4W - 8L
1,178 SR
Queue Stats
602W - 580L
1,511 Elo+
Party 3
Cthulhu
Cthulhu
dontteaseme
Cthulhu
Level 101
God Stats
1W - 0L
1,272 SR
Queue Stats
39W - 28L
1,523 Elo+
Party 2
Eset
Eset
thatgayguythere
Eset
Level 152
God Stats
6W - 1L
1,704 SR
Queue Stats
155W - 170L
1,431 Elo+
Solo
Team Averages
Level 121
1,508 SR
1,497 Elo+

VS

Team Averages
Level 114
1,552 SR
1,436 Elo+
Camazotz
Camazotz
Lieucen
Camazotz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 320L
1,445 Elo+
Solo
Sol
Sol
LieutenantSATAN
Sol
Level 160
God Stats
4W - 4L
1,445 SR
Queue Stats
374W - 396L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
Light Insight
Sun Wukong
Level 147
God Stats
1W - 1L
1,752 SR
Queue Stats
70W - 56L
1,510 Elo+
Party 1
Anhur
Anhur
MrZen8274
Anhur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,290 Elo+
Party 1
Vamana
Vamana
PhoKingChaos
Vamana
Level 38
God Stats
4W - 2L
1,564 SR
Queue Stats
103W - 111L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BandzLevan
Izanami
17
6 / 3 / 19
10,755
827
12,429
12,689
6,141
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 5 / 10
10,460
805
14,031
12,503
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
VIPetee
Fenrir
18
8 / 6 / 16
11,502
885
16,582
21,213
29,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
dontteaseme
Cthulhu
19
7 / 3 / 20
12,250
942
22,134
17,576
21,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 3 / 18
10,674
821
20,605
12,971
6,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Lieucen
Camazotz
15
3 / 8 / 6
9,176
706
11,887
24,936
12,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
7 / 5 / 6
10,446
804
22,336
16,436
7,049
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Light Insight
Sun Wukong
17
2 / 5 / 9
9,558
735
9,561
19,512
12,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
MrZen8274
Anhur
15
1 / 7 / 10
8,641
665
6,859
16,972
7,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
17
6 / 5 / 3
10,691
822
8,132
19,164
14,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
53
30
Kills
19
20
Deaths
30
83
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
BandzLevan
Izanami
6
3
19
5.17
W
4
5
10
1.8
L
Camazotz
Lieucen
Camazotz
3
8
6
0.75
L
7
5
6
2
L
Sun Wukong
Light Insight
Sun Wukong
2
5
9
1.3
L
Anhur
MrZen8274
Anhur
1
7
10
0.86
L
Vamana
6
5
3
1.5
W
Fenrir
VIPetee
Fenrir
8
6
16
2.67
W
Cthulhu
dontteaseme
Cthulhu
7
3
20
5.67
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,781
Damage
58,775
76,952
Taken
97,020
70,320
Mitigated
54,596
20,208
Healing
36,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BandzLevan
Izanami
12,429
8,773
364
880
12,689
6,141
1,658
3,325
9,364
0
26,523
W
14,031
3,452
404
750
12,503
6,040
808
3,825
8,678
29,430
0
L
Camazotz
Lieucen
Camazotz
11,887
2,496
872
9,500
24,936
12,178
0
15,446
8,951
0
16,388
L
22,336
8,603
523
6,169
16,436
7,049
201
8,327
7,841
41,881
0
L
Sun Wukong
Light Insight
Sun Wukong
9,561
467
788
6,382
19,512
12,595
112
12,638
6,339
0
23,788
L
Anhur
MrZen8274
Anhur
6,859
2,010
746
2,240
16,972
7,824
247
8,793
7,653
0
14,686
L
Vamana
8,132
4,264
3,798
5,905
19,164
14,950
87
10,325
8,474
0
19,100
W
Fenrir
VIPetee
Fenrir
16,582
1,235
1,068
2,924
21,213
29,165
866
5,974
15,239
0
23,087
W
Cthulhu
dontteaseme
Cthulhu
22,134
1,442
3,744
3,014
17,576
21,987
1,380
6,104
11,472
42,835
0
W
20,605
1,728
4,064
2,996
12,971
6,987
2,404
3,108
9,863
30,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,641
Gold Earned
48,512
133
Minions Killed
115
0
Camps Cleared
0
1,240,809
Distance Traveled
1,223,373
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,755
827
22
2
0
224,862
0
W
Hera
10,460
805
44
3
0
273,325
0
L
Camazotz
9,176
706
9
1
0
247,427
4
L
Sol
10,446
804
33
3
0
237,196
0
L
Sun Wukong
9,558
735
28
2
0
268,129
5
L
Anhur
8,641
665
20
2
0
214,265
1
L
Vamana
10,691
822
25
2
0
256,356
0
W
Fenrir
11,502
885
15
1
0
253,700
0
W
Cthulhu
12,250
942
32
2
0
257,835
1
W
Eset
10,674
821
20
2
0
231,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role