Player Matchup

Neith
Neith
FinityBB
Neith
Level 14
God Stats
53W - 15L
1,883 SR
Queue Stats
78W - 25L
1,753 Elo+
Party 2
Fenrir
Fenrir
FloppyPencil
Fenrir
Level 24
God Stats
2W - 1L
1,611 SR
Queue Stats
43W - 6L
1,901 Elo+
Party 2
Hel
Hel
FullMetalJackie
Hel
Level 156
God Stats
96W - 22L
1,693 SR
Queue Stats
381W - 115L
1,807 Elo+
Party 2
Team Averages
Level 65
1,729 SR
1,820 Elo+

VS

Team Averages
Level 60
1,497 SR
1,450 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
GrimDaWarden
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Rahma
Kukulkan
Level 43
God Stats
7W - 11L
1,491 SR
Queue Stats
85W - 122L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FinityBB
Neith
11
1 / 1 / 15
7,389
739
5,143
4,952
1,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
8 / 1 / 11
8,498
850
9,332
12,120
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
12 / 0 / 9
9,329
933
11,050
7,191
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 5 / 1
6,138
614
4,854
8,718
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
GrimDaWarden
Heimdallr
9
1 / 8 / 1
6,539
654
5,777
12,434
6,088
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Rahma
Kukulkan
8
0 / 8 / 1
6,008
601
2,631
9,417
3,935
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
21
Kills
2
2
Deaths
21
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
1
0.3
W
Neith
FinityBB
Neith
1
1
15
8.5
W
Fenrir
8
1
11
13.5
W
12
0
9
16.5
L
Heimdallr
GrimDaWarden
Heimdallr
1
8
1
0.19
L
Kukulkan
Rahma
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,525
Damage
13,262
24,263
Taken
30,569
14,096
Mitigated
15,919
13,817
Healing
523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,854
625
111
0
8,718
5,896
0
3,314
5,101
10,194
0
W
Neith
FinityBB
Neith
5,143
1,949
0
613
4,952
1,941
580
1,336
3,515
0
15,909
W
Fenrir
9,332
2,865
0
3,667
12,120
9,222
536
4,383
7,139
0
24,377
W
11,050
624
3,951
5,586
7,191
2,933
1,014
1,911
4,834
29,645
0
L
Heimdallr
GrimDaWarden
Heimdallr
5,777
2,438
0
332
12,434
6,088
0
4,475
7,276
0
12,490
L
Kukulkan
Rahma
Kukulkan
2,631
858
0
80
9,417
3,935
0
2,921
6,053
15,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,216
Gold Earned
18,685
101
Minions Killed
60
5
Camps Cleared
2
568,244
Distance Traveled
448,552
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,138
614
10
1
1
145,430
2
W
Neith
7,389
739
26
3
0
182,423
0
W
Fenrir
8,498
850
22
2
2
184,062
4
W
Hel
9,329
933
53
5
3
201,759
5
L
Heimdallr
6,539
654
14
1
1
161,314
0
L
Kukulkan
6,008
601
36
4
0
141,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role