Player Matchup

Yu Huang
Yu Huang
Osiris926
Yu Huang
Level 91
God Stats
29W - 16L
1,775 SR
Queue Stats
375W - 253L
1,686 Elo+
Party 1
Da Ji
Da Ji
PowerRecker
Da Ji
Level 148
God Stats
4W - 2L
1,843 SR
Queue Stats
694W - 396L
1,705 Elo+
Party 1
Sun Wukong
Sun Wukong
ScopeSF
Sun Wukong
Level 159
God Stats
3W - 9L
1,391 SR
Queue Stats
278W - 221L
1,688 Elo+
Party 1
Thanatos
Thanatos
TheFinalOrder
Thanatos
Level 158
God Stats
16W - 11L
1,708 SR
Queue Stats
202W - 126L
1,688 Elo+
Party 1
Gilgamesh
Gilgamesh
VosslerAshelia
Gilgamesh
Level 26
God Stats
6W - 2L
1,683 SR
Queue Stats
105W - 16L
1,901 Elo+
Party 1
Team Averages
Level 116
1,680 SR
1,734 Elo+

VS

Team Averages
Level 80
1,597 SR
1,699 Elo+
Zeus
Zeus
ChristinaLoveQuQ
Zeus
Level 39
God Stats
3W - 2L
1,510 SR
Queue Stats
147W - 23L
1,887 Elo+
Party 2
Olorun
Olorun
DontHitAutos
Olorun
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 41L
1,775 Elo+
Party 3
Kali
Kali
FreezingFrost
Kali
Level 121
God Stats
8W - 5L
1,566 SR
Queue Stats
219W - 203L
1,558 Elo+
Solo
Odin
Odin
RaginDiabetic
Odin
Level 121
God Stats
15W - 3L
1,777 SR
Queue Stats
442W - 190L
1,699 Elo+
Party 3
Atlas
Atlas
iSpamlaughU
Atlas
Level 108
God Stats
32W - 24L
1,630 SR
Queue Stats
679W - 536L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Osiris926
Yu Huang
16
1 / 5 / 2
9,186
483
7,365
13,419
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 5 / 2
9,008
474
11,612
19,738
8,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
ScopeSF
Sun Wukong
16
0 / 6 / 1
9,543
502
8,045
21,583
16,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
TheFinalOrder
Thanatos
16
4 / 6 / 1
10,126
533
10,761
21,795
10,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
VosslerAshelia
Gilgamesh
9
1 / 6 / 1
7,288
384
6,566
22,533
12,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 2
12,419
654
22,757
16,826
6,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
17
6 / 1 / 3
10,931
575
17,846
19,516
8,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 2 / 4
11,157
587
7,715
17,544
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 0 / 11
10,232
539
7,805
16,738
18,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 1 / 5
11,446
602
17,185
12,242
12,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
28
28
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
3
2
4
W
Olorun
6
1
3
7.5
W
6
2
4
4
L
Yu Huang
Osiris926
Yu Huang
1
5
2
0.4
L
1
5
2
0.4
W
2
0
11
7.5
L
Sun Wukong
ScopeSF
Sun Wukong
0
6
1
0.08
L
Thanatos
TheFinalOrder
Thanatos
4
6
1
0.75
L
Gilgamesh
VosslerAshelia
Gilgamesh
1
6
1
0.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,349
Damage
73,308
99,068
Taken
82,866
54,597
Mitigated
54,160
33,695
Healing
30,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,757
3,476
0
7,324
16,826
6,790
331
2,951
13,875
106,119
0
W
Olorun
17,846
12,479
688
13,380
19,516
8,797
3,594
314
19,202
108,956
0
W
7,715
4,237
0
4,076
17,544
7,266
238
1,682
15,862
0
82,754
L
Yu Huang
Osiris926
Yu Huang
7,365
449
0
1,247
13,419
5,998
0
10,552
2,769
80,378
0
L
11,612
3,626
0
1,379
19,738
8,198
750
10,875
8,837
0
69,999
W
7,805
1,818
440
3,345
16,738
18,709
256
2,440
14,298
0
38,789
L
Sun Wukong
ScopeSF
Sun Wukong
8,045
1,734
0
8,010
21,583
16,535
0
14,428
6,425
0
77,247
L
Thanatos
TheFinalOrder
Thanatos
10,761
3,931
0
16,845
21,795
10,908
0
9,680
11,985
0
83,210
L
Gilgamesh
VosslerAshelia
Gilgamesh
6,566
1,591
1,608
4,606
22,533
12,958
0
11,243
11,264
0
22,734
W
17,185
5,166
0
942
12,242
12,598
370
940
11,302
88,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,151
Gold Earned
56,185
518
Minions Killed
637
0
Camps Cleared
0
1,763,304
Distance Traveled
1,739,193
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,419
654
169
9
0
328,505
3
W
Olorun
10,931
575
145
8
0
307,467
1
W
Kali
11,157
587
114
6
0
379,721
1
L
Yu Huang
9,186
483
135
7
0
350,818
2
L
Da Ji
9,008
474
88
5
0
366,242
1
W
Odin
10,232
539
49
3
0
369,799
3
L
Sun Wukong
9,543
502
158
8
0
350,556
0
L
Thanatos
10,126
533
113
6
0
362,904
4
L
Gilgamesh
7,288
384
24
1
0
332,784
3
W
Atlas
11,446
602
160
8
0
353,701
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role