Player Matchup

Bastet
Bastet
AGENT RIVES
Bastet
Level 141
God Stats
0W - 1L
1,395 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Agent Sewee
Chaac
Level 129
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AnimeJuicers
Guan Yu
Level 140
God Stats
4W - 7L
1,573 SR
Queue Stats
291W - 242L
1,629 Elo+
Party 3
Eset
Eset
Hades5272
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 189L
1,532 Elo+
Party 3
Sol
Sol
S1eepingForest
Sol
Level 159
God Stats
2W - 7L
1,489 SR
Queue Stats
337W - 295L
1,628 Elo+
Party 3
Team Averages
Level 140
1,492 SR
1,558 Elo+

VS

Team Averages
Level 124
1,694 SR
1,610 Elo+
Yu Huang
Yu Huang
AeternumVale
Yu Huang
Level 157
God Stats
4W - 5L
1,535 SR
Queue Stats
420W - 385L
1,609 Elo+
Solo
Neith
Neith
IEpsilon G
Neith
Level 114
God Stats
63W - 42L
1,660 SR
Queue Stats
228W - 212L
1,556 Elo+
Solo
Jormungandr
Jormungandr
Jess07225
Jormungandr
Level 91
God Stats
24W - 13L
1,719 SR
Queue Stats
142W - 118L
1,628 Elo+
Party 2
Mulan
Mulan
SamoanTsunami55
Mulan
Level 126
God Stats
12W - 13L
1,807 SR
Queue Stats
83W - 80L
1,634 Elo+
Solo
Cabrakan
Cabrakan
saucy_gamer935
Cabrakan
Level 133
God Stats
10W - 5L
1,749 SR
Queue Stats
121W - 104L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 2 / 0
7,722
386
5,325
13,437
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 5 / 0
9,027
451
4,722
20,923
15,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
AnimeJuicers
Guan Yu
14
2 / 4 / 2
9,344
467
13,791
21,349
14,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Eset
13
1 / 7 / 1
8,329
416
6,533
15,779
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 5 / 0
9,016
451
5,681
13,499
5,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AeternumVale
Yu Huang
15
3 / 1 / 3
9,448
472
11,423
8,809
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
18
6 / 1 / 5
11,393
570
16,328
15,482
6,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Jess07225
Jormungandr
18
7 / 0 / 5
11,945
597
14,673
11,925
13,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 8
9,761
488
9,404
19,708
16,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
19
6 / 0 / 10
11,405
570
12,059
12,174
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
4
Kills
23
23
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
2
0
0
W
Yu Huang
AeternumVale
Yu Huang
3
1
3
4.5
L
1
5
0
0.2
L
Guan Yu
AnimeJuicers
Guan Yu
2
4
2
0.75
L
Eset
1
7
1
0.21
W
Neith
6
1
5
8.5
W
Jormungandr
Jess07225
Jormungandr
7
0
5
9.5
L
0
5
0
0
W
1
2
8
2.5
W
Cabrakan
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,052
Damage
63,887
84,987
Taken
68,098
47,422
Mitigated
49,416
27,725
Healing
24,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,325
1,224
0
6,497
13,437
5,449
51
7,005
6,432
0
54,712
W
Yu Huang
AeternumVale
Yu Huang
11,423
773
0
628
8,809
3,949
0
964
7,845
78,685
0
L
4,722
661
0
6,096
20,923
15,625
0
11,286
9,637
0
67,974
L
Guan Yu
AnimeJuicers
Guan Yu
13,791
2,166
3,046
5,536
21,349
14,746
324
7,532
13,817
0
52,681
L
Eset
6,533
462
634
3,078
15,779
5,809
921
8,480
7,299
55,021
0
W
Neith
16,328
4,707
0
6,389
15,482
6,607
4,225
4,822
10,660
0
105,331
W
Jormungandr
Jess07225
Jormungandr
14,673
4,642
0
2,244
11,925
13,717
725
1,534
10,391
105,959
0
L
5,681
1,048
0
2,838
13,499
5,793
1,644
4,019
9,480
76,115
0
W
9,404
1,204
3,427
6,117
19,708
16,193
290
2,795
16,913
0
39,752
W
Cabrakan
12,059
1,487
0
6,045
12,174
8,950
0
2,099
10,075
97,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,438
Gold Earned
53,952
536
Minions Killed
679
0
Camps Cleared
0
1,732,294
Distance Traveled
1,861,695
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,722
386
86
4
0
380,015
3
W
Yu Huang
9,448
472
126
6
0
378,756
1
L
Chaac
9,027
451
139
7
0
351,792
2
L
Guan Yu
9,344
467
76
4
0
379,718
4
L
Eset
8,329
416
94
5
0
329,324
5
W
Neith
11,393
570
174
9
0
309,250
6
W
Jormungandr
11,945
597
182
9
0
375,868
5
L
Sol
9,016
451
141
7
0
291,445
3
W
Mulan
9,761
488
45
2
0
402,735
1
W
Cabrakan
11,405
570
152
8
0
395,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role