Player Matchup

Charybdis
Charybdis
Deezgoffs
Charybdis
Level 140
God Stats
2W - 0L
1,680 SR
Queue Stats
244W - 211L
1,637 Elo+
Party 1
Thor
Thor
OriginalCosta
Thor
Level 46
God Stats
28W - 13L
1,869 SR
Queue Stats
180W - 129L
1,688 Elo+
Party 1
Nemesis
Nemesis
Tempaste
Nemesis
Level 46
God Stats
8W - 0L
2,043 SR
Queue Stats
43W - 14L
1,744 Elo+
Party 1
Athena
Athena
i-Weus
Athena
Level 129
God Stats
11W - 4L
1,802 SR
Queue Stats
98W - 75L
1,636 Elo+
Party 1
Hera
Hera
ryantn
Hera
Level 87
God Stats
8W - 3L
1,820 SR
Queue Stats
20W - 7L
1,755 Elo+
Party 1
Team Averages
Level 90
1,843 SR
1,692 Elo+

VS

Team Averages
Level 68
1,429 SR
1,423 Elo+
Freya
Freya
ChayGibson
Freya
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 139L
1,439 Elo+
Party 2
Kali
Kali
FaIIenCyferz
Kali
Level 82
God Stats
2W - 4L
1,271 SR
Queue Stats
343W - 308L
1,409 Elo+
Party 2
Vamana
Vamana
Hes on pingg
Vamana
Level 68
God Stats
27W - 21L
1,481 SR
Queue Stats
121W - 123L
1,387 Elo+
Party 2
Rama
Rama
XIII Eons Later
Rama
Level 117
God Stats
0W - 4L
1,500 SR
Queue Stats
254W - 222L
1,458 Elo+
Party 2
Atlas
Atlas
sFL-_-Robby
Atlas
Level 45
God Stats
1W - 3L
1,393 SR
Queue Stats
82W - 94L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deezgoffs
Charybdis
9
1 / 2 / 7
5,335
534
4,942
8,288
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
11 / 1 / 3
7,520
752
11,119
7,225
2,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Tempaste
Nemesis
10
6 / 0 / 8
6,314
631
7,022
8,068
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
i-Weus
Athena
8
1 / 1 / 12
5,605
561
4,144
3,509
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
ryantn
Hera
10
4 / 0 / 3
6,163
616
4,248
2,238
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
7
1 / 5 / 0
4,734
473
1,717
7,224
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 5 / 0
4,570
457
2,953
10,095
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
6
0 / 7 / 0
4,234
423
2,083
7,946
2,826
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 2
4,870
487
3,573
8,065
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 3 / 1
4,768
477
2,527
8,234
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
23
Kills
4
4
Deaths
23
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
1
5
0
0.2
W
Charybdis
Deezgoffs
Charybdis
1
2
7
2.25
L
1
5
0
0.2
L
Vamana
0
7
0
0
W
11
1
3
12.5
W
Nemesis
Tempaste
Nemesis
6
0
8
10
L
1
3
2
0.67
W
Athena
i-Weus
Athena
1
1
12
7
W
Hera
ryantn
Hera
4
0
3
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,475
Damage
12,853
29,328
Taken
41,564
10,643
Mitigated
15,844
9,111
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
1,717
457
0
856
7,224
2,397
0
2,342
4,650
9,430
0
W
Charybdis
Deezgoffs
Charybdis
4,942
3,099
0
4,500
8,288
2,494
207
1,570
6,638
0
37,030
L
2,953
1,089
0
1,825
10,095
3,542
0
1,601
8,418
0
24,179
L
Vamana
2,083
1,149
0
184
7,946
2,826
0
0
7,946
0
19,803
W
11,119
3,091
0
1,750
7,225
2,883
648
351
6,754
0
48,329
W
Nemesis
Tempaste
Nemesis
7,022
4,892
0
1,402
8,068
2,728
0
856
7,092
0
36,912
L
3,573
2,534
0
2,878
8,065
2,457
180
2,834
5,143
0
26,436
W
Athena
i-Weus
Athena
4,144
1,522
0
959
3,509
1,848
0
591
2,878
14,251
0
W
Hera
ryantn
Hera
4,248
1,216
0
500
2,238
690
915
408
1,722
33,782
0
L
2,527
1,472
56
985
8,234
4,622
0
1,189
7,015
15,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
23,176
287
Minions Killed
171
0
Camps Cleared
0
962,223
Distance Traveled
923,037
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,734
473
21
2
0
179,070
1
W
Charybdis
5,335
534
53
5
0
167,557
1
L
Kali
4,570
457
46
5
0
195,393
1
L
Vamana
4,234
423
30
3
0
201,244
0
W
Thor
7,520
752
78
8
0
185,419
1
W
Nemesis
6,314
631
65
7
0
221,590
2
L
Rama
4,870
487
46
5
0
165,273
3
W
Athena
5,605
561
34
3
0
202,033
0
W
Hera
6,163
616
57
6
0
185,624
1
L
Atlas
4,768
477
28
3
0
182,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role