Player Matchup

Heimdallr
Heimdallr
AlmightyBeluga
Heimdallr
Level 80
God Stats
2W - 7L
1,331 SR
Queue Stats
301W - 451L
1,298 Elo+
Party 1
Chaac
Chaac
Marchandzz
Chaac
Level 37
God Stats
4W - 0L
1,856 SR
Queue Stats
31W - 52L
1,307 Elo+
Party 1
Vulcan
Vulcan
louiedumps99
Vulcan
Level 36
God Stats
6W - 4L
1,526 SR
Queue Stats
22W - 35L
1,240 Elo+
Solo
Team Averages
Level 51
1,571 SR
1,281 Elo+

VS

Team Averages
Level 60
1,474 SR
1,455 Elo+
Achilles
Achilles
Hale2211
Achilles
Level 67
God Stats
8W - 12L
1,421 SR
Queue Stats
104W - 155L
1,338 Elo+
Solo
Bacchus
Bacchus
PandaBomb5
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,581 Elo+
Party 2
Sol
Sol
QueeNBFL
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlmightyBeluga
Heimdallr
16
3 / 6 / 4
12,257
645
14,574
17,060
8,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
18
3 / 0 / 3
12,405
653
17,499
23,161
28,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
17
1 / 0 / 6
12,087
636
22,130
9,540
4,721
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hale2211
Achilles
16
4 / 2 / 1
12,307
648
11,102
23,354
34,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
PandaBomb5
Bacchus
16
1 / 1 / 5
11,952
629
15,116
25,307
33,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 4 / 3
11,050
582
12,812
14,664
6,417
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
7
Kills
6
6
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlmightyBeluga
Heimdallr
3
6
4
0.83
L
Achilles
Hale2211
Achilles
4
2
1
2.25
W
Chaac
3
0
3
4.5
L
Bacchus
PandaBomb5
Bacchus
1
1
5
3.5
L
1
4
3
0.63
W
Vulcan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,203
Damage
39,030
49,761
Taken
63,325
41,571
Mitigated
74,009
11,728
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlmightyBeluga
Heimdallr
14,574
4,913
716
1,317
17,060
8,465
1,687
9,707
7,353
0
45,781
L
Achilles
Hale2211
Achilles
11,102
1,270
0
6,513
23,354
34,121
0
8,563
14,791
0
25,658
W
Chaac
17,499
1,921
0
9,695
23,161
28,385
0
13,382
9,779
0
51,174
L
Bacchus
PandaBomb5
Bacchus
15,116
1,992
0
3,077
25,307
33,471
0
7,849
17,458
36,578
0
L
12,812
2,987
0
5,201
14,664
6,417
0
6,196
8,465
61,307
0
W
Vulcan
22,130
7,109
0
0
9,540
4,721
176
5,522
4,018
56,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,749
Gold Earned
35,309
206
Minions Killed
169
8
Camps Cleared
4
1,097,604
Distance Traveled
1,157,880
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,257
645
49
3
4
315,429
4
L
Achilles
12,307
648
31
2
0
450,296
1
W
Chaac
12,405
653
65
3
4
400,155
6
L
Bacchus
11,952
629
46
2
1
361,769
5
L
Sol
11,050
582
92
5
3
345,815
4
W
Vulcan
12,087
636
92
5
0
382,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role