Player Matchup

Kuzenbo
Kuzenbo
ARedSpectre
Kuzenbo
Level 126
God Stats
2W - 0L
1,842 SR
Queue Stats
14W - 16L
1,413 Elo+
Party 2
Kali
Kali
EpicJGamerFTW
Kali
Level 68
God Stats
2W - 0L
1,203 SR
Queue Stats
4W - 1L
1,703 Elo+
Party 2
Athena
Athena
NikkyKohl
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,276 Elo+
Party 2
Bellona
Bellona
StuuPokemon
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,471 Elo+
Party 2
Cliodhna
Cliodhna
WofulUwU
Cliodhna
Level 55
God Stats
1W - 0L
1,218 SR
Queue Stats
4W - 11L
1,239 Elo+
Party 2
Team Averages
Level 65
1,452 SR
1,420 Elo+

VS

Team Averages
Level 80
1,479 SR
1,488 Elo+
Lancelot
Lancelot
HurleyXVX
Lancelot
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,448 Elo+
Solo
Chang'e
Chang'e
SexyBewts
Chang'e
Level 104
God Stats
9W - 12L
1,470 SR
Queue Stats
107W - 128L
1,494 Elo+
Party 1
Amaterasu
Amaterasu
ThiccSaucin
Amaterasu
Level 88
God Stats
1W - 2L
1,577 SR
Queue Stats
96W - 121L
1,483 Elo+
Party 1
Bacchus
Bacchus
abeuscher
Bacchus
Level 22
God Stats
9W - 9L
1,488 SR
Queue Stats
42W - 60L
1,556 Elo+
Party 1
Agni
Agni
temp-140494
Agni
Level 160
God Stats
8W - 22L
1,362 SR
Queue Stats
578W - 620L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ARedSpectre
Kuzenbo
18
0 / 0 / 10
12,343
650
11,661
22,680
39,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 4 / 7
14,472
762
24,931
28,602
24,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
NikkyKohl
Athena
17
3 / 1 / 3
11,983
631
5,459
13,862
19,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
StuuPokemon
Bellona
18
2 / 1 / 6
11,752
619
11,106
22,680
23,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
WofulUwU
Cliodhna
19
4 / 2 / 6
12,280
646
20,236
22,467
13,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HurleyXVX
Lancelot
19
2 / 3 / 2
12,327
649
11,705
21,051
14,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
SexyBewts
Chang'e
18
0 / 4 / 6
11,586
610
24,154
19,935
9,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
ThiccSaucin
Amaterasu
19
3 / 3 / 3
12,884
678
18,173
26,158
26,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
abeuscher
Bacchus
17
0 / 3 / 5
12,045
634
14,532
24,785
34,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 3 / 3
12,647
666
20,578
11,731
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
16
Kills
8
8
Deaths
16
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ARedSpectre
Kuzenbo
0
0
10
5
W
7
4
7
2.63
L
Lancelot
HurleyXVX
Lancelot
2
3
2
1
W
Athena
NikkyKohl
Athena
3
1
3
4.5
L
Chang'e
SexyBewts
Chang'e
0
4
6
0.75
W
Bellona
StuuPokemon
Bellona
2
1
6
5
L
Amaterasu
ThiccSaucin
Amaterasu
3
3
3
1.5
W
Cliodhna
WofulUwU
Cliodhna
4
2
6
3.5
L
Bacchus
abeuscher
Bacchus
0
3
5
0.83
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,393
Damage
89,142
110,291
Taken
103,660
120,612
Mitigated
89,938
29,733
Healing
30,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ARedSpectre
Kuzenbo
11,661
4,113
0
5,941
22,680
39,392
351
11,980
10,267
21,514
0
W
24,931
12,372
0
10,646
28,602
24,417
548
14,694
13,481
0
77,735
L
Lancelot
HurleyXVX
Lancelot
11,705
2,253
0
5,508
21,051
14,422
670
3,780
16,773
0
39,487
W
Athena
NikkyKohl
Athena
5,459
942
1,064
1,279
13,862
19,067
0
5,101
8,486
14,854
0
L
Chang'e
SexyBewts
Chang'e
24,154
1,486
6,778
7,464
19,935
9,047
1,033
2,608
17,121
60,482
0
W
Bellona
StuuPokemon
Bellona
11,106
2,170
0
2,761
22,680
23,951
371
12,189
10,136
0
28,909
L
Amaterasu
ThiccSaucin
Amaterasu
18,173
6,681
0
5,174
26,158
26,885
950
5,439
20,140
0
49,953
W
Cliodhna
WofulUwU
Cliodhna
20,236
1,913
0
8,042
22,467
13,785
588
13,494
8,657
0
48,390
L
Bacchus
abeuscher
Bacchus
14,532
1,481
430
4,152
24,785
34,263
208
3,458
20,579
27,516
0
L
20,578
1,336
0
1,134
11,731
5,321
0
958
10,688
64,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,830
Gold Earned
61,489
213
Minions Killed
305
0
Camps Cleared
0
1,831,906
Distance Traveled
1,886,170
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,343
650
22
1
0
390,543
0
W
Kali
14,472
762
87
5
0
391,454
0
L
Lancelot
12,327
649
43
2
0
405,496
3
W
Athena
11,983
631
16
1
0
235,508
0
L
Chang'e
11,586
610
57
3
0
351,738
0
W
Bellona
11,752
619
30
2
0
400,516
0
L
Amaterasu
12,884
678
67
4
0
389,942
1
W
Cliodhna
12,280
646
58
3
0
413,885
0
L
Bacchus
12,045
634
40
2
0
389,981
1
L
Agni
12,647
666
98
5
0
349,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role