Player Matchup

Anubis
Anubis
Grin-nd-Barrett
Anubis
Level 43
God Stats
3W - 2L
1,416 SR
Queue Stats
182W - 226L
1,341 Elo+
Solo
Olorun
Olorun
Iam_Sunny777
Olorun
Level 26
God Stats
22W - 31L
1,403 SR
Queue Stats
44W - 77L
1,287 Elo+
Party 1
Neith
Neith
Last Great Dave
Neith
Level 43
God Stats
8W - 9L
1,420 SR
Queue Stats
18W - 21L
1,383 Elo+
Solo
Athena
Athena
Sacredchaos3750
Athena
Level 49
God Stats
1W - 2L
1,473 SR
Queue Stats
34W - 44L
1,349 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrapDaRipper
Tsukuyomi
Level 46
God Stats
15W - 11L
1,492 SR
Queue Stats
73W - 121L
1,318 Elo+
Party 1
Team Averages
Level 41
1,441 SR
1,336 Elo+

VS

Team Averages
Level 84
1,502 SR
1,508 Elo+
Izanami
Izanami
 
Izanami
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FlawlessNeos
Zhong Kui
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 71L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
Masenkx
Sun Wukong
Level 15
God Stats
3W - 0L
1,721 SR
Queue Stats
7W - 2L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
Refernum
Cthulhu
Level 124
God Stats
2W - 3L
1,332 SR
Queue Stats
111W - 101L
1,456 Elo+
Party 2
Hades
Hades
SF BUMBLEBEE
Hades
Level 77
God Stats
8W - 4L
1,456 SR
Queue Stats
286W - 285L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,215
1,022
8,769
14,756
12,065
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
16
1 / 7 / 6
10,076
1,008
8,670
20,419
11,445
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 4
10,003
1,000
14,194
17,163
8,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 2 / 3
10,493
1,049
3,554
17,810
22,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
TrapDaRipper
Tsukuyomi
15
4 / 9 / 2
10,497
1,050
11,308
16,660
8,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

128

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 3 / 16
11,082
1,108
17,728
10,899
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
FlawlessNeos
Zhong Kui
17
6 / 0 / 17
11,775
1,178
18,247
7,568
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Masenkx
Sun Wukong
17
3 / 3 / 18
10,823
1,082
11,393
12,412
7,870
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Refernum
Cthulhu
18
4 / 2 / 19
12,295
1,230
15,488
14,787
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
13 / 0 / 10
13,501
1,350
19,758
6,844
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
109
8
Kills
29
29
Deaths
8
21
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
16
3.67
W
Zhong Kui
FlawlessNeos
Zhong Kui
6
0
17
14.5
L
1
6
6
0.67
L
Olorun
1
7
6
0.57
L
1
5
4
0.6
W
Sun Wukong
Masenkx
Sun Wukong
3
3
18
4
W
Cthulhu
Refernum
Cthulhu
4
2
19
6.75
W
13
0
10
18
L
1
2
3
1.25
L
Tsukuyomi
TrapDaRipper
Tsukuyomi
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,495
Damage
82,614
86,808
Taken
52,510
62,953
Mitigated
37,923
11,498
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,728
10,467
309
3,688
10,899
3,821
0
3,866
7,033
0
39,398
W
Zhong Kui
FlawlessNeos
Zhong Kui
18,247
2,050
0
3,162
7,568
6,076
0
3,174
4,394
33,353
0
L
8,769
1,282
104
1,156
14,756
12,065
0
7,745
7,011
27,075
0
L
Olorun
8,670
4,596
1,487
3,442
20,419
11,445
0
12,645
7,774
22,391
0
L
14,194
5,879
628
4,063
17,163
8,072
0
11,151
6,012
0
47,638
W
Sun Wukong
Masenkx
Sun Wukong
11,393
1,152
0
1,038
12,412
7,870
0
4,674
7,738
336
21,766
W
Cthulhu
Refernum
Cthulhu
15,488
692
680
979
14,787
16,138
0
6,326
8,087
34,822
0
W
19,758
1,843
516
2,008
6,844
4,018
0
2,953
3,891
36,938
0
L
3,554
632
0
538
17,810
22,649
0
13,245
4,565
12,409
0
L
Tsukuyomi
TrapDaRipper
Tsukuyomi
11,308
2,714
0
80
16,660
8,722
0
9,023
7,637
0
35,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,284
Gold Earned
59,476
210
Minions Killed
214
8
Camps Cleared
6
923,797
Distance Traveled
924,248
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,082
1,108
60
6
2
152,602
0
W
Zhong Kui
11,775
1,178
39
4
0
182,461
1
L
Anubis
10,215
1,022
46
5
0
167,984
0
L
Olorun
10,076
1,008
31
3
1
170,245
0
L
Neith
10,003
1,000
65
7
3
186,363
0
W
Sun Wukong
10,823
1,082
18
2
2
184,838
0
W
Cthulhu
12,295
1,230
43
4
0
210,811
1
W
Hades
13,501
1,350
54
5
2
193,536
1
L
Athena
10,493
1,049
16
2
1
208,881
0
L
Tsukuyomi
10,497
1,050
52
5
3
190,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role