Player Matchup

King Arthur
King Arthur
ChefJuanBob
King Arthur
Level 157
God Stats
1W - 0L
1,673 SR
Queue Stats
1W - 2L
1,133 Elo+
Party 2
Mulan
Mulan
DysfunctionalPOO
Mulan
Level 126
God Stats
1W - 1L
1,692 SR
Queue Stats
53W - 48L
1,369 Elo+
Party 1
Chronos
Chronos
Sparkman_190
Chronos
Level 148
God Stats
6W - 4L
1,557 SR
Queue Stats
362W - 341L
1,581 Elo+
Party 1
Merlin
Merlin
SteveFrenchTapes
Merlin
Level 101
God Stats
1W - 0L
1,298 SR
Queue Stats
18W - 14L
1,463 Elo+
Party 1
Medusa
Medusa
XxGoLDMoNSTeRx0
Medusa
Level 63
God Stats
1W - 0L
1,148 SR
Queue Stats
1W - 1L
1,225 Elo+
Party 2
Team Averages
Level 119
1,474 SR
1,354 Elo+

VS

Team Averages
Level 110
1,624 SR
1,450 Elo+
Ravana
Ravana
LemonSoda9017
Ravana
Level 65
God Stats
3W - 4L
1,441 SR
Queue Stats
271W - 315L
1,469 Elo+
Solo
Aphrodite
Aphrodite
ValarMorghulis95
Aphrodite
Level 123
God Stats
7W - 5L
1,660 SR
Queue Stats
327W - 342L
1,486 Elo+
Party 3
Chang'e
Chang'e
destyler1
Chang'e
Level 102
God Stats
3W - 2L
1,895 SR
Queue Stats
24W - 30L
1,384 Elo+
Solo
Kumbhakarna
Kumbhakarna
fatboylikescake
Kumbhakarna
Level 155
God Stats
16W - 11L
1,651 SR
Queue Stats
522W - 569L
1,460 Elo+
Solo
Chaac
Chaac
liccesarlopez04
Chaac
Level 107
God Stats
22W - 22L
1,471 SR
Queue Stats
232W - 240L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChefJuanBob
King Arthur
17
8 / 3 / 11
11,641
1,164
19,091
15,616
17,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
7 / 1 / 16
11,737
1,174
21,759
17,812
16,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Sparkman_190
Chronos
17
6 / 0 / 16
12,094
1,209
9,992
18,243
13,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 0 / 18
10,691
1,069
17,817
8,362
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 12
10,144
1,014
16,948
12,068
6,012
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

275

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,160
916
12,626
17,501
15,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
15
1 / 8 / 3
9,857
986
11,975
15,979
9,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chang'e
destyler1
Chang'e
15
2 / 6 / 1
10,159
1,016
17,148
19,969
8,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
fatboylikescake
Kumbhakarna
16
0 / 4 / 5
10,304
1,030
5,746
19,908
24,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 6 / 2
10,693
1,069
18,651
22,243
15,351
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
20
27
Kills
7
7
Deaths
27
73
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChefJuanBob
King Arthur
8
3
11
4.5
W
7
1
16
15
L
0
3
2
0.33
W
Chronos
Sparkman_190
Chronos
6
0
16
14
W
2
0
18
11
L
Aphrodite
1
8
3
0.31
W
4
3
12
3.33
L
Chang'e
destyler1
Chang'e
2
6
1
0.42
L
Kumbhakarna
fatboylikescake
Kumbhakarna
0
4
5
0.63
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,607
Damage
66,146
72,101
Taken
95,600
56,701
Mitigated
73,302
17,255
Healing
22,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChefJuanBob
King Arthur
19,091
2,801
613
1,728
15,616
17,546
0
8,514
7,102
0
33,427
W
21,759
4,134
0
5,220
17,812
16,352
0
7,802
10,010
0
31,424
L
12,626
3,696
0
2,449
17,501
15,590
0
3,996
13,237
0
29,818
W
Chronos
Sparkman_190
Chronos
9,992
5,303
1,817
5,461
18,243
13,022
0
8,670
9,573
17,168
0
W
17,817
1,967
0
970
8,362
3,769
0
4,431
3,931
45,495
0
L
Aphrodite
11,975
602
4,483
4,333
15,979
9,457
0
3,002
12,715
33,365
0
W
16,948
9,565
182
1,264
12,068
6,012
0
5,452
6,616
0
22,830
L
Chang'e
destyler1
Chang'e
17,148
928
2,206
4,171
19,969
8,458
0
5,526
13,809
35,633
0
L
Kumbhakarna
fatboylikescake
Kumbhakarna
5,746
515
0
724
19,908
24,446
0
7,018
12,247
12,645
0
L
18,651
3,211
0
3,841
22,243
15,351
0
7,030
14,758
0
32,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,307
Gold Earned
50,173
173
Minions Killed
167
4
Camps Cleared
6
960,725
Distance Traveled
914,366
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,641
1,164
37
4
1
193,505
1
W
Mulan
11,737
1,174
16
2
0
193,547
1
L
Ravana
9,160
916
35
4
3
183,072
3
W
Chronos
12,094
1,209
19
2
1
204,372
0
W
Merlin
10,691
1,069
77
8
1
180,735
0
L
Aphrodite
9,857
986
51
5
2
181,662
1
W
Medusa
10,144
1,014
24
2
1
188,566
0
L
Chang'e
10,159
1,016
53
5
0
182,626
0
L
Kumbhakarna
10,304
1,030
11
1
0
187,666
1
L
Chaac
10,693
1,069
17
2
1
179,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role