Player Matchup

Morgan Le Fay
Morgan Le Fay
GodsLuke
Morgan Le Fay
Level 113
God Stats
5W - 7L
1,668 SR
Queue Stats
127W - 112L
1,675 Elo+
Party 1
Nike
Nike
elimockeli
Nike
Level 127
God Stats
1W - 3L
1,650 SR
Queue Stats
189W - 145L
1,711 Elo+
Party 1
Xing Tian
Xing Tian
jibbyfree
Xing Tian
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,491 Elo+
Party 1
Team Averages
Level 83
1,606 SR
1,626 Elo+

VS

Team Averages
Level 94
1,767 SR
1,678 Elo+
Loki
Loki
BlueShooting
Loki
Level 16
God Stats
9W - 0L
1,955 SR
Queue Stats
72W - 27L
1,671 Elo+
Party 2
Cabrakan
Cabrakan
MartinMolo
Cabrakan
Level 143
God Stats
22W - 13L
1,711 SR
Queue Stats
130W - 95L
1,643 Elo+
Party 2
Sol
Sol
MegaMixer
Sol
Level 124
God Stats
14W - 9L
1,636 SR
Queue Stats
73W - 41L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GodsLuke
Morgan Le Fay
13
1 / 7 / 0
8,970
598
13,957
12,607
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 4 / 1
8,601
573
11,156
17,260
18,307
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
jibbyfree
Xing Tian
12
0 / 6 / 2
9,015
601
4,950
17,187
22,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
11,004
734
8,330
11,632
5,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
MartinMolo
Cabrakan
15
0 / 1 / 17
11,230
749
10,569
21,750
33,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
11 / 0 / 5
12,064
804
23,713
13,401
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
17
17
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
Morgan Le Fay
GodsLuke
Morgan Le Fay
1
7
0
0.14
W
Cabrakan
MartinMolo
Cabrakan
0
1
17
8.5
W
11
0
5
13.5
L
1
4
1
0.38
L
Xing Tian
jibbyfree
Xing Tian
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,063
Damage
42,612
47,054
Taken
46,783
47,099
Mitigated
47,402
1,866
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,330
1,182
0
976
11,632
5,935
875
5,659
5,722
0
39,940
L
Morgan Le Fay
GodsLuke
Morgan Le Fay
13,957
1,555
0
427
12,607
6,100
0
8,138
4,469
39,906
0
W
Cabrakan
MartinMolo
Cabrakan
10,569
1,498
0
7,057
21,750
33,666
63
8,382
12,848
21,379
0
W
23,713
11,007
0
9,523
13,401
7,801
1,322
4,489
8,597
70,686
6,729
L
11,156
1,373
0
625
17,260
18,307
0
10,980
6,280
0
35,608
L
Xing Tian
jibbyfree
Xing Tian
4,950
479
0
814
17,187
22,692
0
12,473
4,714
10,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,586
Gold Earned
34,298
136
Minions Killed
201
4
Camps Cleared
8
764,083
Distance Traveled
858,295
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,004
734
59
4
6
308,725
0
L
Morgan Le Fay
8,970
598
66
4
2
244,797
3
W
Cabrakan
11,230
749
11
1
1
284,100
11
W
Sol
12,064
804
131
9
1
265,470
0
L
Nike
8,601
573
53
4
2
284,996
4
L
Xing Tian
9,015
601
17
1
0
234,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role