Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Ciivic
Artemis
Level 47
God Stats
13W - 7L
1,645 SR
Queue Stats
17W - 21L
1,554 Elo+
Party 2
Zeus
Zeus
Daddy Foss
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,332 Elo+
Party 2
Chaac
Chaac
Rubs3146
Chaac
Level 49
God Stats
1W - 1L
1,887 SR
Queue Stats
5W - 8L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
TH3 G33SE
Sylvanus
Level 49
God Stats
0W - 1L
1,816 SR
Queue Stats
2W - 9L
1,292 Elo+
Party 2
Team Averages
Level 43
1,670 SR
1,432 Elo+

VS

Team Averages
Level 90
1,415 SR
1,468 Elo+
Hun Batz
Hun Batz
Blanko OG
Hun Batz
Level 123
God Stats
9W - 3L
1,500 SR
Queue Stats
236W - 245L
1,444 Elo+
Party 1
Janus
Janus
Helsinki OG
Janus
Level 126
God Stats
5W - 11L
1,353 SR
Queue Stats
412W - 391L
1,479 Elo+
Party 1
Terra
Terra
Jedi Atreus
Terra
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 104L
1,493 Elo+
Party 1
Chaac
Chaac
MaxiPilas
Chaac
Level 38
God Stats
7W - 3L
1,219 SR
Queue Stats
95W - 98L
1,453 Elo+
Party 1
Chronos
Chronos
NikkiSixx OG
Chronos
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
4 / 6 / 2
11,789
453
17,447
25,234
13,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Ciivic
Artemis
17
0 / 7 / 1
10,716
412
18,261
21,989
10,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 2
9,838
378
14,032
21,017
9,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Rubs3146
Chaac
19
4 / 3 / 2
12,737
490
19,225
29,183
28,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
TH3 G33SE
Sylvanus
15
0 / 5 / 3
11,138
428
14,519
30,383
46,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blanko OG
Hun Batz
20
6 / 2 / 9
13,261
510
14,317
22,569
11,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 1 / 9
13,317
512
27,285
17,996
9,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 10
11,913
458
7,472
27,567
40,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
MaxiPilas
Chaac
20
11 / 2 / 3
13,837
532
22,217
30,797
28,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
NikkiSixx OG
Chronos
17
1 / 2 / 7
11,454
441
14,641
27,898
12,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
8
Kills
25
26
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
6
2
0.83
W
Hun Batz
Blanko OG
Hun Batz
6
2
9
5.25
L
Artemis
Ciivic
Artemis
0
7
1
0.07
L
0
5
2
0.2
W
5
1
9
9.5
W
2
1
10
7
W
Chaac
MaxiPilas
Chaac
11
2
3
6.25
W
Chronos
NikkiSixx OG
Chronos
1
2
7
2.25
L
Chaac
Rubs3146
Chaac
4
3
2
1.67
L
Sylvanus
TH3 G33SE
Sylvanus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,484
Damage
85,932
127,806
Taken
126,827
107,670
Mitigated
101,960
32,982
Healing
58,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
17,447
3,439
0
3,388
25,234
13,443
29
8,410
16,824
0
104,086
W
Hun Batz
Blanko OG
Hun Batz
14,317
3,504
0
7,970
22,569
11,173
1,190
3,772
18,797
0
113,320
L
Artemis
Ciivic
Artemis
18,261
8,339
0
4,523
21,989
10,615
0
10,230
11,759
0
122,866
L
14,032
2,217
232
770
21,017
9,044
219
13,522
7,495
61,048
0
W
27,285
1,135
707
4,493
17,996
9,537
518
5,204
12,792
134,556
0
W
7,472
1,931
4,701
10,678
27,567
40,238
339
11,456
16,111
24,661
0
W
Chaac
MaxiPilas
Chaac
22,217
6,231
0
15,130
30,797
28,273
1,946
4,865
25,932
0
91,622
W
Chronos
NikkiSixx OG
Chronos
14,641
5,639
0
15,313
27,898
12,739
1,925
5,025
22,873
119,683
0
L
Chaac
Rubs3146
Chaac
19,225
2,867
0
11,719
29,183
28,342
1,774
7,865
21,318
0
97,988
L
Sylvanus
TH3 G33SE
Sylvanus
14,519
4,909
3,802
8,548
30,383
46,226
81
16,550
13,833
58,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,218
Gold Earned
63,782
545
Minions Killed
675
0
Camps Cleared
0
2,287,382
Distance Traveled
2,552,756
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,789
453
109
4
0
546,942
1
W
Hun Batz
13,261
510
162
6
0
553,294
3
L
Artemis
10,716
412
160
6
0
411,437
2
L
Zeus
9,838
378
79
3
0
417,734
3
W
Janus
13,317
512
172
7
0
565,557
2
W
Terra
11,913
458
27
1
0
483,539
2
W
Chaac
13,837
532
132
5
0
534,515
0
W
Chronos
11,454
441
182
7
0
415,851
7
L
Chaac
12,737
490
128
5
0
548,745
1
L
Sylvanus
11,138
428
69
3
0
362,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role