Player Matchup

Hades
Hades
Bluballz44
Hades
Level 69
God Stats
19W - 13L
1,447 SR
Queue Stats
227W - 243L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
Dr Breadcrust74
Sun Wukong
Level 58
God Stats
6W - 9L
1,197 SR
Queue Stats
165W - 210L
1,343 Elo+
Solo
Eset
Eset
Moms Book Club
Eset
Level 67
God Stats
4W - 5L
1,719 SR
Queue Stats
172W - 185L
1,411 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlaminSalmonx
Ah Muzen Cab
Level 67
God Stats
14W - 14L
1,340 SR
Queue Stats
155W - 183L
1,390 Elo+
Party 1
Chaac
Chaac
SonofJudah__
Chaac
Level 126
God Stats
1W - 1L
1,782 SR
Queue Stats
47W - 55L
1,363 Elo+
Solo
Team Averages
Level 77
1,497 SR
1,380 Elo+

VS

Team Averages
Level 113
1,442 SR
1,440 Elo+
Lancelot
Lancelot
 
Lancelot
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FerVLX
Xing Tian
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 200L
1,439 Elo+
Solo
King Arthur
King Arthur
Gilgn
King Arthur
Level 87
God Stats
1W - 1L
1,767 SR
Queue Stats
13W - 13L
1,442 Elo+
Solo
He Bo
He Bo
big big boom
He Bo
Level 125
God Stats
2W - 3L
1,107 SR
Queue Stats
88W - 91L
1,400 Elo+
Solo
Neith
Neith
ixcidior
Neith
Level 135
God Stats
10W - 8L
1,338 SR
Queue Stats
50W - 51L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
5 / 7 / 6
11,919
518
13,278
22,843
14,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Dr Breadcrust74
Sun Wukong
19
5 / 2 / 11
12,039
523
11,175
23,170
16,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 4 / 18
11,322
492
11,990
18,263
15,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
SlaminSalmonx
Ah Muzen Cab
17
9 / 2 / 8
12,062
524
20,776
15,473
7,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 1 / 4
12,563
546
22,249
26,252
38,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
7 / 5 / 3
11,907
518
12,684
22,026
12,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
FerVLX
Xing Tian
12
2 / 4 / 6
9,497
413
7,348
27,353
37,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Gilgn
King Arthur
15
0 / 4 / 2
9,745
424
9,892
26,539
28,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 8 / 6
9,940
432
16,608
18,073
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
ixcidior
Neith
18
4 / 6 / 3
11,249
489
13,018
13,147
6,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
27
Kills
15
16
Deaths
27
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
7
5
3
1.7
W
Hades
5
7
6
1.14
W
Sun Wukong
Dr Breadcrust74
Sun Wukong
5
2
11
5.25
L
Xing Tian
FerVLX
Xing Tian
2
4
6
1.25
L
King Arthur
Gilgn
King Arthur
0
4
2
0.25
W
2
4
18
2.75
W
Ah Muzen Cab
SlaminSalmonx
Ah Muzen Cab
9
2
8
6.5
W
6
1
4
8
L
2
8
6
0.63
L
Neith
ixcidior
Neith
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,468
Damage
59,550
106,001
Taken
107,138
92,990
Mitigated
91,498
32,628
Healing
15,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
12,684
3,147
0
3,006
22,026
12,021
46
5,083
16,943
0
111,904
W
Hades
13,278
1,461
874
8,032
22,843
14,995
1,650
9,076
13,767
78,841
0
W
Sun Wukong
Dr Breadcrust74
Sun Wukong
11,175
3,767
0
3,785
23,170
16,594
1,670
5,371
17,799
0
109,156
L
Xing Tian
FerVLX
Xing Tian
7,348
734
195
2,994
27,353
37,047
0
8,815
18,538
34,584
0
L
King Arthur
Gilgn
King Arthur
9,892
824
0
4,060
26,539
28,481
72
2,116
24,423
0
63,999
W
11,990
1,120
1,518
4,130
18,263
15,268
591
6,584
11,679
39,413
0
W
Ah Muzen Cab
SlaminSalmonx
Ah Muzen Cab
20,776
10,111
0
5,119
15,473
7,401
3,576
4,095
11,378
0
101,955
W
22,249
3,834
0
9,170
26,252
38,732
616
4,952
21,300
0
107,048
L
16,608
653
149
2,470
18,073
7,030
721
6,276
11,797
64,328
0
L
Neith
ixcidior
Neith
13,018
6,799
0
2,682
13,147
6,919
3,254
3,092
10,055
0
80,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,905
Gold Earned
52,338
589
Minions Killed
577
0
Camps Cleared
0
2,098,022
Distance Traveled
1,977,515
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,907
518
167
7
0
434,611
2
W
Hades
11,919
518
123
5
0
381,383
4
W
Sun Wukong
12,039
523
126
5
0
463,393
7
L
Xing Tian
9,497
413
36
2
0
383,779
0
L
King Arthur
9,745
424
112
5
0
396,867
2
W
Eset
11,322
492
56
2
0
383,061
1
W
Ah Muzen Cab
12,062
524
116
5
0
431,789
0
W
Chaac
12,563
546
168
7
0
438,396
3
L
He Bo
9,940
432
104
5
0
390,272
3
L
Neith
11,249
489
158
7
0
371,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role