Player Matchup

Morgan Le Fay
Morgan Le Fay
Deonzameira
Morgan Le Fay
Level 46
God Stats
6W - 11L
1,311 SR
Queue Stats
96W - 117L
1,075 Elo+
Party 3
Cliodhna
Cliodhna
Mithrandir8470
Cliodhna
Level 45
God Stats
6W - 5L
1,304 SR
Queue Stats
195W - 212L
1,371 Elo+
Party 4
Ao Kuang
Ao Kuang
olimpo2004
Ao Kuang
Level 49
God Stats
25W - 27L
1,112 SR
Queue Stats
93W - 112L
1,123 Elo+
Party 3
Odin
Odin
xX JEWBUR305 Xx
Odin
Level 112
God Stats
189W - 169L
1,511 SR
Queue Stats
392W - 464L
1,397 Elo+
Party 4
Skadi
Skadi
xXJonWangstaXx
Skadi
Level 108
God Stats
78W - 63L
1,570 SR
Queue Stats
387W - 433L
1,410 Elo+
Party 4
Team Averages
Level 72
1,362 SR
1,275 Elo+

VS

Team Averages
Level 56
1,431 SR
1,278 Elo+
Cerberus
Cerberus
DarkWolf6544
Cerberus
Level 15
God Stats
5W - 5L
1,517 SR
Queue Stats
21W - 23L
1,357 Elo+
Party 2
Poseidon
Poseidon
MEDIC_MURDAMALL2
Poseidon
Level 17
God Stats
5W - 7L
1,402 SR
Queue Stats
12W - 25L
1,192 Elo+
Party 1
Zhong Kui
Zhong Kui
MHT Yugi SZ
Zhong Kui
Level 98
God Stats
55W - 51L
1,408 SR
Queue Stats
198W - 236L
1,281 Elo+
Party 2
Medusa
Medusa
MHTMEGKNIGHT
Medusa
Level 103
God Stats
14W - 27L
1,358 SR
Queue Stats
204W - 240L
1,283 Elo+
Party 2
Ne Zha
Ne Zha
hunterlionxd
Ne Zha
Level 47
God Stats
23W - 20L
1,471 SR
Queue Stats
250W - 295L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deonzameira
Morgan Le Fay
8
0 / 1 / 0
4,616
462
2,463
5,232
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
8
1 / 3 / 0
4,865
487
1,715
7,150
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
olimpo2004
Ao Kuang
8
0 / 2 / 0
4,561
456
1,412
5,198
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 1 / 1
5,483
548
5,810
8,831
5,970
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 0 / 0
6,376
638
7,161
4,622
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkWolf6544
Cerberus
8
2 / 0 / 2
5,451
545
1,873
5,813
3,386
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
2 / 4 / 0
4,915
492
2,219
5,938
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MHT Yugi SZ
Zhong Kui
9
1 / 2 / 0
5,348
535
4,936
7,816
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
8
2 / 0 / 1
4,723
472
5,023
4,820
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
8
0 / 2 / 1
4,820
482
1,964
7,933
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
8
Kills
7
7
Deaths
8
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DarkWolf6544
Cerberus
2
0
2
3
W
Morgan Le Fay
Deonzameira
Morgan Le Fay
0
1
0
0
L
2
4
0
0.5
L
Zhong Kui
MHT Yugi SZ
Zhong Kui
1
2
0
0.5
L
Medusa
2
0
1
2.5
W
Cliodhna
1
3
0
0.33
L
Ne Zha
0
2
1
0.25
W
Ao Kuang
olimpo2004
Ao Kuang
0
2
0
0
W
2
1
1
2.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,561
Damage
16,015
31,033
Taken
32,320
12,880
Mitigated
15,499
7,983
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DarkWolf6544
Cerberus
1,873
88
150
2,085
5,813
3,386
0
2,232
3,355
13,537
0
W
Morgan Le Fay
Deonzameira
Morgan Le Fay
2,463
325
0
1,689
5,232
1,812
0
740
4,492
24,908
0
L
2,219
582
0
0
5,938
1,494
558
0
5,938
22,900
0
L
Zhong Kui
MHT Yugi SZ
Zhong Kui
4,936
986
0
4,174
7,816
5,517
51
0
7,816
33,776
0
L
Medusa
5,023
2,285
0
2,471
4,820
1,633
0
1,205
3,403
0
28,188
W
Cliodhna
1,715
398
0
250
7,150
2,209
0
1,625
5,525
0
31,289
L
Ne Zha
1,964
721
0
2,437
7,933
3,469
0
0
7,933
0
27,472
W
Ao Kuang
olimpo2004
Ao Kuang
1,412
273
0
2,165
5,198
1,244
0
1,005
4,193
15,973
0
W
5,810
746
0
2,270
8,831
5,970
0
4,215
4,616
0
30,435
W
7,161
3,662
0
1,609
4,622
1,645
1,425
1,443
3,179
0
41,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,901
Gold Earned
25,257
244
Minions Killed
217
0
Camps Cleared
0
886,233
Distance Traveled
859,053
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,451
545
39
4
0
195,405
4
W
Morgan Le Fay
4,616
462
43
4
0
168,219
1
L
Poseidon
4,915
492
32
3
0
141,688
0
L
Zhong Kui
5,348
535
55
6
0
135,892
4
L
Medusa
4,723
472
39
4
0
171,946
2
W
Cliodhna
4,865
487
56
6
0
186,690
1
L
Ne Zha
4,820
482
52
5
0
214,122
0
W
Ao Kuang
4,561
456
32
3
0
167,628
2
W
Odin
5,483
548
53
5
0
194,954
1
W
Skadi
6,376
638
60
6
0
168,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role