Player Matchup

Tyr
Tyr
FlawlessNeos
Tyr
Level 106
God Stats
1W - 3L
1,254 SR
Queue Stats
88W - 71L
1,531 Elo+
Party 2
Medusa
Medusa
Masenkx
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
PaulyGrc
Kukulkan
Level 49
God Stats
108W - 122L
1,529 SR
Queue Stats
413W - 461L
1,480 Elo+
Solo
Thanatos
Thanatos
Refernum
Thanatos
Level 124
God Stats
10W - 11L
1,550 SR
Queue Stats
111W - 101L
1,447 Elo+
Party 2
Nox
Nox
SF BUMBLEBEE
Nox
Level 77
God Stats
7W - 9L
1,392 SR
Queue Stats
286W - 285L
1,493 Elo+
Party 2
Team Averages
Level 74
1,445 SR
1,474 Elo+

VS

Team Averages
Level 66
1,537 SR
1,411 Elo+
Thor
Thor
AllBlackDuck04
Thor
Level 35
God Stats
0W - 2L
1,851 SR
Queue Stats
55W - 72L
1,386 Elo+
Party 1
Tyr
Tyr
KEG DOGGiN
Tyr
Level 144
God Stats
2W - 5L
1,452 SR
Queue Stats
627W - 572L
1,462 Elo+
Party 3
Merlin
Merlin
YS1original
Merlin
Level 20
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 5L
1,158 Elo+
Party 1
Ares
Ares
bloodXriot
Ares
Level 46
God Stats
198W - 145L
1,560 SR
Queue Stats
242W - 210L
1,471 Elo+
Party 3
Ganesha
Ganesha
daman564
Ganesha
Level 86
God Stats
53W - 52L
1,547 SR
Queue Stats
211W - 171L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 9
10,747
977
7,582
9,636
8,167
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Masenkx
Medusa
16
0 / 3 / 7
10,187
926
3,914
9,926
3,628
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PaulyGrc
Kukulkan
18
3 / 2 / 8
12,581
1,144
16,242
7,390
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Refernum
Thanatos
17
6 / 0 / 7
11,729
1,066
12,724
6,703
2,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 8
11,792
1,072
9,885
5,652
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

226

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
10,201
927
7,291
11,930
5,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 2
11,273
1,025
10,053
11,771
9,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
16
0 / 7 / 4
10,429
948
7,077
11,292
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 3
10,552
959
5,956
11,565
9,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
daman564
Ganesha
17
0 / 1 / 5
10,845
986
6,101
8,914
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
17
Kills
6
6
Deaths
17
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
2
0
9
6.5
L
4
1
2
5
W
Medusa
Masenkx
Medusa
0
3
7
1.17
W
Kukulkan
PaulyGrc
Kukulkan
3
2
8
3.5
W
Thanatos
Refernum
Thanatos
6
0
7
9.5
W
6
1
8
10
L
Merlin
0
7
4
0.29
L
2
4
3
0.88
L
Ganesha
daman564
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,347
Damage
36,478
39,307
Taken
55,472
20,634
Mitigated
34,083
10,022
Healing
1,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,291
2,473
0
0
11,930
5,972
0
5,916
6,014
0
19,823
W
7,582
1,914
0
1,550
9,636
8,167
0
5,502
4,134
0
20,115
L
10,053
1,741
277
617
11,771
9,292
0
3,886
7,885
0
20,616
W
Medusa
Masenkx
Medusa
3,914
974
0
231
9,926
3,628
0
4,998
4,928
0
14,835
W
Kukulkan
PaulyGrc
Kukulkan
16,242
260
162
1,646
7,390
4,019
0
3,039
4,351
58,822
0
W
Thanatos
Refernum
Thanatos
12,724
1,968
0
6,134
6,703
2,251
0
2,177
4,526
0
17,907
W
9,885
713
0
299
5,652
2,569
0
3,418
2,234
25,275
0
L
Merlin
7,077
683
0
0
11,292
4,830
0
6,548
4,744
29,898
0
L
5,956
0
0
0
11,565
9,556
0
5,460
6,105
16,024
0
L
Ganesha
daman564
Ganesha
6,101
0
0
271
8,914
4,433
0
4,317
4,597
45,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,036
Gold Earned
53,300
217
Minions Killed
224
8
Camps Cleared
9
1,121,910
Distance Traveled
1,012,463
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,201
927
54
5
2
205,717
0
W
Tyr
10,747
977
34
3
3
241,158
1
L
Tyr
11,273
1,025
53
5
2
237,912
3
W
Medusa
10,187
926
27
2
2
174,826
1
W
Kukulkan
12,581
1,144
101
9
0
236,009
0
W
Thanatos
11,729
1,066
8
1
3
259,775
1
W
Nox
11,792
1,072
47
4
0
210,142
2
L
Merlin
10,429
948
70
6
1
174,104
0
L
Ares
10,552
959
39
4
1
181,792
0
L
Ganesha
10,845
986
8
1
3
212,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role