Player Matchup

Hera
Hera
Franfordt
Hera
Level 80
God Stats
6W - 6L
1,540 SR
Queue Stats
51W - 71L
1,496 Elo+
Party 2
Ymir
Ymir
Heybridge
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Bastet
Bastet
KataraIbarra
Bastet
Level 27
God Stats
25W - 24L
1,564 SR
Queue Stats
58W - 75L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
magsop
Guan Yu
Level 7
God Stats
1W - 4L
1,422 SR
Queue Stats
2W - 4L
1,526 Elo+
Party 2
Athena
Athena
oCrissCross
Athena
Level 160
God Stats
14W - 8L
1,584 SR
Queue Stats
377W - 319L
1,595 Elo+
Party 2
Team Averages
Level 55
1,522 SR
1,524 Elo+

VS

Team Averages
Level 47
1,546 SR
1,463 Elo+
Discordia
Discordia
BDQC Panda
Discordia
Level 86
God Stats
5W - 4L
1,500 SR
Queue Stats
121W - 117L
1,495 Elo+
Party 1
Tyr
Tyr
Thedeityofice
Tyr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,507 Elo+
Solo
Sol
Sol
Wasty7
Sol
Level 27
God Stats
14W - 5L
1,721 SR
Queue Stats
132W - 137L
1,488 Elo+
Party 1
Yemoja
Yemoja
megakaren666
Yemoja
Level 39
God Stats
41W - 27L
1,618 SR
Queue Stats
127W - 137L
1,427 Elo+
Solo
Neith
Neith
zZGSMITTY17Zz
Neith
Level 39
God Stats
10W - 13L
1,391 SR
Queue Stats
11W - 15L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 2 / 0
10,677
890
13,083
12,296
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
16
0 / 6 / 1
11,683
974
4,739
21,161
30,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
16
0 / 4 / 0
10,028
836
6,876
13,209
6,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
magsop
Guan Yu
16
0 / 1 / 1
10,307
859
10,422
23,045
32,961
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
16
0 / 1 / 1
10,667
889
10,933
18,553
22,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

158

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BDQC Panda
Discordia
17
3 / 0 / 7
11,367
947
16,680
3,462
1,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 0 / 12
11,192
933
11,664
14,847
14,065
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
Wasty7
Sol
17
5 / 0 / 8
12,359
1,030
29,875
9,113
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
17
2 / 1 / 11
12,648
1,054
6,930
15,175
15,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
3 / 0 / 11
12,056
1,005
15,625
6,663
3,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
1
Kills
14
14
Deaths
1
3
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Discordia
BDQC Panda
Discordia
3
0
7
6.5
L
Hera
1
2
0
0.5
L
Ymir
0
6
1
0.08
L
Bastet
0
4
0
0
W
1
0
12
7
W
Sol
Wasty7
Sol
5
0
8
9
L
Guan Yu
magsop
Guan Yu
0
1
1
0.5
W
Yemoja
2
1
11
7.5
L
Athena
0
1
1
0.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,053
Damage
80,774
88,264
Taken
49,260
99,024
Mitigated
39,299
13,722
Healing
16,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BDQC Panda
Discordia
16,680
346
0
0
3,462
1,634
0
2,523
785
24,026
0
L
Hera
13,083
1,674
0
555
12,296
6,277
0
8,014
4,282
27,874
0
L
Ymir
4,739
761
0
1,392
21,161
30,201
0
11,168
9,606
21,165
0
L
Bastet
6,876
1,266
0
933
13,209
6,783
0
7,382
5,827
0
13,130
W
11,664
3,183
0
1,094
14,847
14,065
0
7,433
7,172
0
19,316
W
Sol
Wasty7
Sol
29,875
13,701
0
4,336
9,113
4,697
0
5,639
3,290
64,654
6,144
L
Guan Yu
magsop
Guan Yu
10,422
1,387
4,974
5,368
23,045
32,961
0
14,034
9,011
0
25,200
W
Yemoja
6,930
3,641
5,645
3,898
15,175
15,349
0
7,685
7,266
15,291
0
L
Athena
10,933
2,448
0
500
18,553
22,802
0
9,723
8,830
34,411
0
W
15,625
8,272
0
1,515
6,663
3,554
0
4,577
1,992
0
49,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,362
Gold Earned
59,622
169
Minions Killed
238
5
Camps Cleared
11
1,186,952
Distance Traveled
1,152,619
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,367
947
18
2
2
214,042
0
L
Hera
10,677
890
34
3
2
223,333
0
L
Ymir
11,683
974
32
3
1
213,944
0
L
Bastet
10,028
836
17
1
0
232,873
0
W
Tyr
11,192
933
16
1
0
265,445
1
W
Sol
12,359
1,030
108
9
9
222,513
1
L
Guan Yu
10,307
859
36
3
1
268,153
0
W
Yemoja
12,648
1,054
14
1
0
217,204
0
L
Athena
10,667
889
50
4
1
248,649
0
W
Neith
12,056
1,005
82
7
0
233,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role