Player Matchup

Janus
Janus
Acrolly_TTV
Janus
Level 20
God Stats
36W - 32L
1,466 SR
Queue Stats
45W - 48L
1,371 Elo+
Party 1
Terra
Terra
LadyStarDust91
Terra
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 205L
1,232 Elo+
Party 1
Nu Wa
Nu Wa
Slimesareawsome
Nu Wa
Level 18
God Stats
0W - 2L
1,264 SR
Queue Stats
31W - 104L
1,082 Elo+
Party 1
Izanami
Izanami
killaaxoxo_ttv
Izanami
Level 17
God Stats
16W - 46L
1,400 SR
Queue Stats
63W - 160L
1,085 Elo+
Party 1
Olorun
Olorun
treshon3
Olorun
Level 7
God Stats
2W - 10L
1,500 SR
Queue Stats
4W - 37L
904 Elo+
Party 1
Team Averages
Level 37
1,426 SR
1,135 Elo+

VS

Team Averages
Level 48
1,556 SR
1,467 Elo+
Sol
Sol
KevitoooDaDon
Sol
Level 59
God Stats
2W - 0L
1,658 SR
Queue Stats
15W - 20L
1,407 Elo+
Party 3
Chiron
Chiron
Shawn2High_
Chiron
Level 47
God Stats
2W - 5L
1,343 SR
Queue Stats
20W - 23L
1,469 Elo+
Party 3
Chaac
Chaac
SpookyVacuum
Chaac
Level 43
God Stats
9W - 6L
1,678 SR
Queue Stats
189W - 152L
1,523 Elo+
Party 2
Ah Puch
Ah Puch
THE_ELIGHT
Ah Puch
Level 63
God Stats
5W - 2L
1,741 SR
Queue Stats
282W - 252L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
coldkiller54
Cthulhu
Level 26
God Stats
3W - 5L
1,361 SR
Queue Stats
5W - 7L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,788
708
0
0
0
16
0 / 6 / 0
11,316
1,029
4,596
24,942
40,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 12 / 0
10,187
926
11,391
25,763
11,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 5 / 0
9,956
905
6,715
23,382
10,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
treshon3
Olorun
14
0 / 5 / 0
9,646
877
2,383
14,523
7,487
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 17
11,803
1,073
13,921
5,036
2,065
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
19
11 / 0 / 10
12,943
1,177
20,176
3,351
1,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 0 / 12
12,176
1,107
15,783
9,923
8,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
THE_ELIGHT
Ah Puch
18
5 / 0 / 18
12,444
1,131
22,609
7,184
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
coldkiller54
Cthulhu
18
3 / 0 / 11
11,261
1,024
8,370
7,335
6,312
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
96
0
Kills
28
28
Deaths
0
0
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
3
0
17
11.5
L
0
6
0
0
W
Chiron
11
0
10
16
L
0
12
0
0
W
6
0
12
12
W
Ah Puch
THE_ELIGHT
Ah Puch
5
0
18
14
W
Cthulhu
coldkiller54
Cthulhu
3
0
11
8.5
L
0
5
0
0
L
Olorun
treshon3
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,085
Damage
80,859
88,610
Taken
32,829
70,126
Mitigated
22,159
7,209
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
13,921
4,698
0
977
5,036
2,065
0
3,717
1,319
38,492
0
L
4,596
871
844
3,490
24,942
40,159
0
10,820
14,122
24,811
0
W
Chiron
20,176
10,735
1,515
2,092
3,351
1,532
0
1,717
1,634
0
46,144
L
11,391
4,087
0
188
25,763
11,649
0
15,054
10,709
24,776
0
W
15,783
3,730
0
4,368
9,923
8,970
0
4,538
5,385
0
35,131
W
Ah Puch
THE_ELIGHT
Ah Puch
22,609
1,927
0
1,451
7,184
3,280
0
4,924
2,260
42,809
0
W
Cthulhu
coldkiller54
Cthulhu
8,370
214
1,107
420
7,335
6,312
0
3,474
3,861
24,978
0
L
6,715
4,531
0
1,315
23,382
10,831
0
9,197
14,185
0
26,457
L
Olorun
treshon3
Olorun
2,383
1,393
40
1,332
14,523
7,487
0
9,829
4,694
6,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,893
Gold Earned
60,627
156
Minions Killed
264
4
Camps Cleared
11
641,689
Distance Traveled
1,068,225
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,788
708
0
0
0
0
0
W
Sol
11,803
1,073
58
5
3
209,984
0
L
Terra
11,316
1,029
32
3
1
188,806
0
W
Chiron
12,943
1,177
61
6
5
197,582
0
L
Nu Wa
10,187
926
55
5
3
153,602
0
W
Chaac
12,176
1,107
41
4
1
244,048
0
W
Ah Puch
12,444
1,131
64
6
2
214,339
0
W
Cthulhu
11,261
1,024
40
4
0
202,272
2
L
Izanami
9,956
905
63
6
0
175,360
0
L
Olorun
9,646
877
6
1
0
123,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role