Player Matchup

Heimdallr
Heimdallr
BasedScroll
Heimdallr
Level 62
God Stats
2W - 2L
1,502 SR
Queue Stats
17W - 30L
1,241 Elo+
Party 2
Cthulhu
Cthulhu
RikuAkira
Cthulhu
Level 4
God Stats
1W - 3L
1,174 SR
Queue Stats
4W - 8L
1,108 Elo+
Party 2
Vulcan
Vulcan
bookithedon
Vulcan
Level 60
God Stats
2W - 2L
1,742 SR
Queue Stats
179W - 162L
1,591 Elo+
Solo
Team Averages
Level 42
1,473 SR
1,313 Elo+

VS

Team Averages
Level 79
1,492 SR
1,390 Elo+
Lancelot
Lancelot
Nicolas29Diaz
Lancelot
Level 125
God Stats
1W - 1L
1,477 SR
Queue Stats
96W - 78L
1,672 Elo+
Solo
Xing Tian
Xing Tian
PandaBomb5
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,327 Elo+
Party 1
Thoth
Thoth
QueeNBFL
Thoth
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BasedScroll
Heimdallr
15
1 / 3 / 7
10,791
635
10,443
12,518
6,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
RikuAkira
Cthulhu
15
1 / 1 / 7
11,491
676
7,498
15,193
15,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vulcan
17
6 / 2 / 1
11,940
702
24,935
10,349
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Nicolas29Diaz
Lancelot
17
6 / 3 / 0
12,047
709
18,108
21,229
10,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
PandaBomb5
Xing Tian
15
0 / 2 / 5
11,537
679
8,853
20,140
25,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
QueeNBFL
Thoth
16
0 / 3 / 6
10,716
630
4,961
11,340
5,109
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
8
Kills
6
6
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BasedScroll
Heimdallr
1
3
7
1.5
W
Lancelot
Nicolas29Diaz
Lancelot
6
3
0
2
W
Xing Tian
PandaBomb5
Xing Tian
0
2
5
1.25
W
Thoth
QueeNBFL
Thoth
0
3
6
1
L
Cthulhu
RikuAkira
Cthulhu
1
1
7
4.5
L
Vulcan
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
31,922
38,060
Taken
52,709
27,164
Mitigated
40,730
3,432
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BasedScroll
Heimdallr
10,443
4,751
733
1,185
12,518
6,456
628
4,576
7,942
0
34,486
W
Lancelot
Nicolas29Diaz
Lancelot
18,108
3,791
0
7,451
21,229
10,173
1,679
13,853
7,376
0
70,479
W
Xing Tian
PandaBomb5
Xing Tian
8,853
535
0
3,472
20,140
25,448
257
11,362
8,778
25,914
0
W
Thoth
QueeNBFL
Thoth
4,961
614
83
1,394
11,340
5,109
821
7,655
3,685
33,047
0
L
Cthulhu
RikuAkira
Cthulhu
7,498
1,322
0
1,145
15,193
15,601
121
5,360
9,833
27,533
0
L
Vulcan
24,935
11,953
0
369
10,349
5,107
248
4,179
6,170
58,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,222
Gold Earned
34,300
171
Minions Killed
181
5
Camps Cleared
8
942,818
Distance Traveled
1,003,833
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,791
635
63
4
1
303,325
1
W
Lancelot
12,047
709
102
6
7
381,830
4
W
Xing Tian
11,537
679
7
0
0
346,300
0
W
Thoth
10,716
630
72
4
1
275,703
1
L
Cthulhu
11,491
676
37
2
1
288,605
0
L
Vulcan
11,940
702
71
4
3
350,888
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role