Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SASLightning744
Ah Muzen Cab
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 22L
1,655 Elo+
Party 1
Sol
Sol
SnideChart069
Sol
Level 102
God Stats
4W - 1L
1,690 SR
Queue Stats
45W - 31L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
Vofaexe
Gilgamesh
Level 85
God Stats
3W - 2L
1,600 SR
Queue Stats
116W - 102L
1,575 Elo+
Party 1
Team Averages
Level 102
1,597 SR
1,606 Elo+

VS

Team Averages
Level 73
1,637 SR
1,396 Elo+
Cu Chulainn
Cu Chulainn
Caboose 961343
Cu Chulainn
Level 95
God Stats
1W - 2L
1,612 SR
Queue Stats
69W - 96L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
PrettyFlyRabbi
Kukulkan
Level 61
God Stats
48W - 62L
1,566 SR
Queue Stats
117W - 141L
1,462 Elo+
Party 2
Lancelot
Lancelot
Seporlith
Lancelot
Level 63
God Stats
3W - 2L
1,735 SR
Queue Stats
21W - 30L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SASLightning744
Ah Muzen Cab
18
5 / 3 / 7
13,345
702
18,754
13,558
7,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 3 / 3
13,699
721
13,081
14,901
7,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Vofaexe
Gilgamesh
18
2 / 3 / 11
13,312
701
12,256
18,804
23,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Caboose 961343
Cu Chulainn
14
1 / 5 / 7
10,908
574
12,385
19,388
23,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
18
6 / 3 / 3
13,325
701
13,993
10,738
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Seporlith
Lancelot
15
2 / 5 / 6
11,240
592
13,270
16,886
9,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
13
Kills
9
9
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Caboose 961343
Cu Chulainn
1
5
7
0.9
L
Kukulkan
6
3
3
2.5
W
Ah Muzen Cab
SASLightning744
Ah Muzen Cab
5
3
7
2.83
L
Lancelot
Seporlith
Lancelot
2
5
6
1
W
6
3
3
2.5
W
Gilgamesh
Vofaexe
Gilgamesh
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,091
Damage
39,648
47,263
Taken
47,012
39,175
Mitigated
38,883
15,089
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Caboose 961343
Cu Chulainn
12,385
1,501
234
960
19,388
23,713
316
4,692
14,696
2,549
24,145
L
Kukulkan
13,993
673
0
743
10,738
6,155
915
3,124
7,614
68,893
0
W
Ah Muzen Cab
SASLightning744
Ah Muzen Cab
18,754
9,948
0
2,824
13,558
7,480
212
3,763
9,795
0
74,171
L
Lancelot
Seporlith
Lancelot
13,270
2,030
0
2,384
16,886
9,015
0
4,800
12,086
0
27,833
W
13,081
4,624
0
5,776
14,901
7,715
2,245
4,790
10,111
51,697
3,977
W
Gilgamesh
Vofaexe
Gilgamesh
12,256
2,685
962
5,527
18,804
23,980
479
7,472
11,332
0
38,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,356
Gold Earned
35,473
247
Minions Killed
224
14
Camps Cleared
4
1,048,897
Distance Traveled
960,828
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,908
574
40
2
1
271,967
1
L
Kukulkan
13,325
701
155
8
1
332,405
1
W
Ah Muzen Cab
13,345
702
125
7
7
351,001
1
L
Lancelot
11,240
592
29
2
2
356,456
1
W
Sol
13,699
721
90
5
5
343,994
0
W
Gilgamesh
13,312
701
32
2
2
353,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role