Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
BenevolentBlade
Skadi
Level 37
God Stats
3W - 1L
1,539 SR
Queue Stats
20W - 15L
1,501 Elo+
Party 2
Ra
Ra
MvH Jumbo
Ra
Level 49
God Stats
3W - 6L
1,554 SR
Queue Stats
406W - 469L
1,358 Elo+
Solo
Nemesis
Nemesis
SonOfAedra
Nemesis
Level 101
God Stats
17W - 23L
1,437 SR
Queue Stats
525W - 615L
1,434 Elo+
Solo
Tyr
Tyr
TangentalWaif2
Tyr
Level 118
God Stats
2W - 0L
1,421 SR
Queue Stats
72W - 71L
1,486 Elo+
Party 2
Team Averages
Level 86
1,490 SR
1,456 Elo+

VS

Team Averages
Level 70
1,437 SR
1,455 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DaDurtyDoes
Ymir
Level 46
God Stats
40W - 50L
1,372 SR
Queue Stats
226W - 248L
1,394 Elo+
Solo
Camazotz
Camazotz
Nova Kokujin
Camazotz
Level 106
God Stats
1W - 5L
1,219 SR
Queue Stats
120W - 140L
1,494 Elo+
Party 1
Horus
Horus
SirKotton
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,535 Elo+
Party 1
Discordia
Discordia
YDBlackFate
Discordia
Level 109
God Stats
2W - 1L
1,593 SR
Queue Stats
40W - 34L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 0 / 8
7,255
1,451
6,634
5,881
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 1 / 6
6,691
1,338
6,343
5,013
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 8
7,038
1,408
6,472
2,840
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
SonOfAedra
Nemesis
12
3 / 0 / 4
6,814
1,363
4,592
5,419
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 6
7,254
1,451
4,299
5,953
4,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Team 1 Tickets

398

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 2 / 0
5,874
1,175
3,622
4,729
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
6,150
1,230
4,974
13,615
7,441
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Nova Kokujin
Camazotz
10
0 / 2 / 0
5,621
1,124
889
2,601
877
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
SirKotton
Horus
10
0 / 2 / 0
5,768
1,154
3,869
8,520
6,694
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
YDBlackFate
Discordia
11
0 / 0 / 0
6,101
1,220
7,576
3,353
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
11
Kills
1
1
Deaths
11
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
8
6
L
Heimdallr
 
Heimdallr
0
2
0
0
W
2
1
6
5
L
1
5
0
0.2
W
1
0
8
5
L
Camazotz
Nova Kokujin
Camazotz
0
2
0
0
L
Horus
SirKotton
Horus
0
2
0
0
W
Nemesis
SonOfAedra
Nemesis
3
0
4
5
W
3
0
6
6
L
Discordia
YDBlackFate
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,340
Damage
20,930
25,106
Taken
32,818
15,653
Mitigated
18,564
6,898
Healing
3,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,634
2,117
201
1,730
5,881
5,169
0
2,474
3,407
10,631
0
L
Heimdallr
 
Heimdallr
3,622
785
0
0
4,729
2,279
0
2,607
2,122
0
9,597
W
6,343
4,394
3
504
5,013
2,094
0
2,750
2,263
0
12,268
L
4,974
1,458
0
920
13,615
7,441
0
5,269
8,346
9,016
0
W
6,472
762
1,431
548
2,840
1,224
0
1,181
1,659
31,872
0
L
Camazotz
Nova Kokujin
Camazotz
889
290
0
355
2,601
877
0
440
2,161
0
3,839
L
Horus
SirKotton
Horus
3,869
2,090
448
973
8,520
6,694
0
3,510
5,010
0
5,998
W
Nemesis
SonOfAedra
Nemesis
4,592
2,361
0
335
5,419
2,394
0
3,040
2,379
0
9,753
W
4,299
1,943
1,100
1,046
5,953
4,772
0
3,105
2,654
0
5,980
L
Discordia
YDBlackFate
Discordia
7,576
1,073
0
469
3,353
1,273
0
1,280
2,073
26,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
29,514
97
Minions Killed
81
5
Camps Cleared
3
572,153
Distance Traveled
435,572
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,255
1,451
9
2
1
98,240
1
L
Heimdallr
5,874
1,175
6
1
0
97,840
0
W
Skadi
6,691
1,338
12
2
1
106,495
0
L
Ymir
6,150
1,230
11
2
0
92,046
1
W
Ra
7,038
1,408
65
13
2
123,013
1
L
Camazotz
5,621
1,124
7
1
1
39,338
0
L
Horus
5,768
1,154
6
1
1
99,385
0
W
Nemesis
6,814
1,363
11
2
1
121,723
0
W
Tyr
7,254
1,451
0
0
0
122,682
0
L
Discordia
6,101
1,220
51
10
1
106,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role