Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
FASTREAPER
Arachne
Level 123
God Stats
1W - 1L
1,233 SR
Queue Stats
319W - 361L
1,494 Elo+
Party 1
Anhur
Anhur
N0ITUL0S
Anhur
Level 128
God Stats
2W - 5L
1,286 SR
Queue Stats
248W - 231L
1,478 Elo+
Party 3
Yemoja
Yemoja
NITR0SHIEN
Yemoja
Level 101
God Stats
5W - 7L
1,441 SR
Queue Stats
250W - 239L
1,459 Elo+
Party 3
Sol
Sol
nahoj0
Sol
Level 147
God Stats
1W - 0L
1,576 SR
Queue Stats
72W - 82L
1,473 Elo+
Solo
Team Averages
Level 125
1,407 SR
1,481 Elo+

VS

Team Averages
Level 99
1,504 SR
1,488 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
SommelierDuCul
Yemoja
Level 95
God Stats
1W - 1L
1,781 SR
Queue Stats
146W - 173L
1,364 Elo+
Party 2
Amaterasu
Amaterasu
Steamed godz
Amaterasu
Level 68
God Stats
0W - 1L
1,381 SR
Queue Stats
4W - 3L
1,592 Elo+
Party 2
Ymir
Ymir
Trajectoriez
Ymir
Level 87
God Stats
4W - 4L
1,461 SR
Queue Stats
232W - 249L
1,553 Elo+
Solo
Kumbhakarna
Kumbhakarna
WaterMelonMan00
Kumbhakarna
Level 87
God Stats
6W - 10L
1,396 SR
Queue Stats
746W - 796L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
2 / 1 / 11
10,050
718
15,412
10,771
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
FASTREAPER
Arachne
15
4 / 3 / 11
9,283
663
15,891
15,178
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
N0ITUL0S
Anhur
17
4 / 1 / 12
10,033
717
12,921
7,988
3,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
NITR0SHIEN
Yemoja
17
2 / 1 / 13
10,450
746
5,389
7,093
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
nahoj0
Sol
18
6 / 2 / 9
10,582
756
35,758
17,110
7,821
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 6 / 3
9,699
693
12,609
19,814
9,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 4
9,139
653
8,102
15,049
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Steamed godz
Amaterasu
16
1 / 2 / 6
9,425
673
10,684
17,845
16,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 4 / 4
8,278
591
7,176
17,304
18,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
WaterMelonMan00
Kumbhakarna
17
1 / 3 / 7
10,008
715
8,384
30,883
26,169
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
18
Kills
7
8
Deaths
18
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
11
7.5
L
Arachne
 
Arachne
4
6
3
0.92
W
Arachne
FASTREAPER
Arachne
4
3
11
3.17
W
Anhur
N0ITUL0S
Anhur
4
1
12
10
W
Yemoja
NITR0SHIEN
Yemoja
2
1
13
8.5
L
1
3
4
1
L
Amaterasu
Steamed godz
Amaterasu
1
2
6
2
L
0
4
4
0.5
L
Kumbhakarna
WaterMelonMan00
Kumbhakarna
1
3
7
1.5
W
Sol
nahoj0
Sol
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,371
Damage
46,955
58,140
Taken
100,895
33,850
Mitigated
81,337
37,693
Healing
50,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,412
630
2,217
2,223
10,771
5,338
116
4,604
6,167
41,313
0
L
Arachne
 
Arachne
12,609
9,136
3,078
6,621
19,814
9,988
0
9,623
9,716
0
21,394
W
Arachne
FASTREAPER
Arachne
15,891
11,239
2,580
5,228
15,178
9,980
1,027
4,591
10,587
0
18,945
W
Anhur
N0ITUL0S
Anhur
12,921
7,030
1,268
302
7,988
3,964
902
3,353
4,635
0
25,675
W
Yemoja
NITR0SHIEN
Yemoja
5,389
1,631
15,316
2,592
7,093
6,747
667
3,205
3,888
13,886
0
L
8,102
1,225
6,058
2,975
15,049
10,202
253
12,244
2,379
22,344
0
L
Amaterasu
Steamed godz
Amaterasu
10,684
2,955
3,675
7,289
17,845
16,605
453
8,903
8,419
0
19,111
L
7,176
571
2,461
2,935
17,304
18,373
31
7,044
9,613
13,177
0
L
Kumbhakarna
WaterMelonMan00
Kumbhakarna
8,384
140
2,615
13,209
30,883
26,169
0
16,762
13,491
31,271
0
W
Sol
nahoj0
Sol
35,758
10,393
792
5,175
17,110
7,821
1,367
7,909
9,201
62,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,398
Gold Earned
46,549
203
Minions Killed
164
0
Camps Cleared
0
1,132,159
Distance Traveled
1,162,489
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,050
718
51
4
0
253,811
0
L
Arachne
9,699
693
37
3
0
239,594
0
W
Arachne
9,283
663
11
1
0
235,148
0
W
Anhur
10,033
717
40
3
0
224,177
1
W
Yemoja
10,450
746
18
1
0
212,014
0
L
Yemoja
9,139
653
38
3
0
180,779
0
L
Amaterasu
9,425
673
37
3
0
273,963
1
L
Ymir
8,278
591
15
1
0
204,479
0
L
Kumbhakarna
10,008
715
37
3
0
263,674
0
W
Sol
10,582
756
83
6
0
207,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role