Player Matchup

Sylvanus
Sylvanus
BackhandMovie66
Sylvanus
Level 140
God Stats
0W - 1L
1,836 SR
Queue Stats
392W - 383L
1,587 Elo+
Party 1
Freya
Freya
Ichigokami
Freya
Level 160
God Stats
3W - 1L
1,510 SR
Queue Stats
69W - 42L
1,679 Elo+
Party 1
Osiris
Osiris
PingusNoots
Osiris
Level 157
God Stats
1W - 1L
1,681 SR
Queue Stats
26W - 17L
1,654 Elo+
Party 1
Erlang Shen
Erlang Shen
Whiskey
Erlang Shen
Level 157
God Stats
0W - 1L
1,671 SR
Queue Stats
69W - 48L
1,630 Elo+
Party 1
Zeus
Zeus
air2jordan3
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 21L
1,667 Elo+
Party 1
Team Averages
Level 147
1,640 SR
1,643 Elo+

VS

Team Averages
Level 116
1,648 SR
1,563 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
FullMoonAlex
Artio
Level 128
God Stats
4W - 0L
1,937 SR
Queue Stats
193W - 168L
1,580 Elo+
Party 2
Chang'e
Chang'e
Vyndominable
Chang'e
Level 116
God Stats
2W - 0L
1,803 SR
Queue Stats
206W - 207L
1,553 Elo+
Solo
Charybdis
Charybdis
cduff18
Charybdis
Level 102
God Stats
3W - 5L
1,514 SR
Queue Stats
158W - 126L
1,609 Elo+
Party 3
Kukulkan
Kukulkan
iHave 6 Kittens
Kukulkan
Level 124
God Stats
4W - 4L
1,487 SR
Queue Stats
119W - 119L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 3 / 7
8,281
592
16,007
18,158
22,026
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
18
3 / 5 / 5
11,018
787
12,694
21,202
21,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
15
1 / 5 / 8
8,371
598
9,754
23,848
21,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
Whiskey
Erlang Shen
17
6 / 4 / 4
9,861
704
11,153
17,665
12,831
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
2 / 6 / 11
9,299
664
18,895
15,240
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 2 / 13
10,640
760
22,123
13,145
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 17
10,394
742
14,404
26,192
29,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Vyndominable
Chang'e
17
4 / 1 / 14
10,352
739
12,115
17,844
12,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
cduff18
Charybdis
16
4 / 5 / 10
10,311
737
19,763
18,601
8,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
19
9 / 2 / 10
11,653
832
17,996
12,605
7,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
13
Kills
23
23
Deaths
14
35
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
13
4.75
L
Sylvanus
1
3
7
1.5
W
3
4
17
2.88
L
Freya
3
5
5
1.1
L
Osiris
1
5
8
1
W
Chang'e
Vyndominable
Chang'e
4
1
14
11
L
Erlang Shen
Whiskey
Erlang Shen
6
4
4
2
L
2
6
11
1.25
W
Charybdis
cduff18
Charybdis
4
5
10
1.8
W
Kukulkan
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,503
Damage
86,401
96,113
Taken
88,387
85,474
Mitigated
64,955
31,344
Healing
43,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,123
8,267
2,115
2,501
13,145
6,499
1,746
6,424
6,513
41,448
0
L
Sylvanus
16,007
1,761
5,612
3,968
18,158
22,026
0
10,068
7,658
22,307
0
W
14,404
1,119
5,513
7,337
26,192
29,468
29
12,602
12,368
17,415
0
L
Freya
12,694
4,212
1,940
4,947
21,202
21,030
0
11,994
8,834
32,001
0
L
Osiris
9,754
2,406
1,185
3,747
23,848
21,443
0
19,132
4,311
0
18,301
W
Chang'e
Vyndominable
Chang'e
12,115
1,675
10,887
7,660
17,844
12,477
803
9,505
7,436
22,761
0
L
Erlang Shen
Whiskey
Erlang Shen
11,153
4,803
2,482
3,912
17,665
12,831
0
13,265
4,175
0
27,245
L
18,895
4,062
2,546
1,005
15,240
8,144
0
10,471
4,497
43,677
0
W
Charybdis
cduff18
Charybdis
19,763
9,753
480
3,112
18,601
8,830
3,265
9,101
7,705
0
36,393
W
Kukulkan
17,996
869
1,924
2,406
12,605
7,681
1,292
6,619
5,560
42,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,830
Gold Earned
53,350
137
Minions Killed
167
0
Camps Cleared
0
1,114,920
Distance Traveled
1,325,736
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,640
760
34
2
0
268,934
2
L
Sylvanus
8,281
592
15
1
0
208,098
4
W
Artio
10,394
742
9
1
0
273,566
1
L
Freya
11,018
787
32
2
0
206,985
0
L
Osiris
8,371
598
7
1
0
247,431
0
W
Chang'e
10,352
739
17
1
0
296,336
0
L
Erlang Shen
9,861
704
33
2
0
233,554
0
L
Zeus
9,299
664
50
4
0
218,852
3
W
Charybdis
10,311
737
51
4
0
230,155
0
W
Kukulkan
11,653
832
56
4
0
256,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role