Player Matchup

Hercules
Hercules
 
Hercules
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
HeyyBlazekin
Atlas
Level 36
God Stats
32W - 15L
1,658 SR
Queue Stats
53W - 21L
1,673 Elo+
Solo
Artemis
Artemis
Lubrijosh
Artemis
Level 95
God Stats
7W - 4L
1,619 SR
Queue Stats
338W - 327L
1,603 Elo+
Party 1
Hera
Hera
MedicinalHunter
Hera
Level 105
God Stats
14W - 6L
1,713 SR
Queue Stats
404W - 361L
1,605 Elo+
Party 1
Pele
Pele
Tohuvabohu
Pele
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
242W - 205L
1,565 Elo+
Party 1
Team Averages
Level 68
1,598 SR
1,589 Elo+

VS

Team Averages
Level 61
1,560 SR
1,544 Elo+
Ah Puch
Ah Puch
BFH_DaddyFred
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 136L
1,264 Elo+
Solo
Thor
Thor
KATANIIl
Thor
Level 105
God Stats
1W - 1L
1,711 SR
Queue Stats
45W - 31L
1,639 Elo+
Party 2
King Arthur
King Arthur
SolidWand
King Arthur
Level 109
God Stats
4W - 2L
1,366 SR
Queue Stats
102W - 66L
1,687 Elo+
Party 2
Bacchus
Bacchus
SupermanSmashes
Bacchus
Level 12
God Stats
6W - 3L
1,704 SR
Queue Stats
13W - 9L
1,595 Elo+
Party 2
Hachiman
Hachiman
tismxil
Hachiman
Level 62
God Stats
4W - 13L
1,520 SR
Queue Stats
41W - 34L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 3 / 5
6,424
803
4,804
10,841
7,766
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 1 / 3
5,823
728
1,474
5,034
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Lubrijosh
Artemis
12
1 / 2 / 6
6,542
818
6,371
6,578
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 3
7,861
983
10,770
6,001
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 7
6,116
765
6,521
8,031
3,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
1 / 3 / 6
6,584
823
5,069
5,974
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
1 / 1 / 3
7,354
919
5,873
6,203
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SolidWand
King Arthur
13
2 / 2 / 5
6,719
840
8,821
10,017
7,575
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
4 / 2 / 7
7,161
895
7,624
7,145
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
tismxil
Hachiman
13
3 / 3 / 4
7,252
907
3,460
8,089
3,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
11
Kills
11
11
Deaths
11
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
5
1.5
W
Ah Puch
1
3
6
1.33
L
1
1
3
2.5
W
Thor
1
1
3
2.5
L
Artemis
Lubrijosh
Artemis
1
2
6
2
L
6
2
3
3.75
W
King Arthur
SolidWand
King Arthur
2
2
5
2.25
W
4
2
7
3.75
L
1
3
7
1.5
W
Hachiman
tismxil
Hachiman
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
30,847
36,485
Taken
37,428
19,149
Mitigated
22,379
4,544
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,804
1,451
0
1,771
10,841
7,766
0
4,647
6,194
0
12,759
W
Ah Puch
5,069
200
0
132
5,974
2,813
287
2,276
3,698
17,531
0
L
1,474
749
0
1,472
5,034
2,828
0
1,207
3,827
4,582
0
W
Thor
5,873
434
0
1,223
6,203
3,655
0
2,357
3,846
0
25,854
L
Artemis
Lubrijosh
Artemis
6,371
2,171
0
754
6,578
2,882
0
2,598
3,980
0
17,506
L
10,770
2,414
0
281
6,001
2,413
0
1,489
4,512
30,523
0
W
King Arthur
SolidWand
King Arthur
8,821
1,367
0
562
10,017
7,575
0
2,194
7,823
0
24,870
W
7,624
86
560
407
7,145
4,785
177
1,544
5,601
13,115
0
L
6,521
1,036
0
266
8,031
3,260
14
2,752
5,279
0
14,047
W
Hachiman
tismxil
Hachiman
3,460
2,269
0
422
8,089
3,551
374
3,873
4,216
0
17,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
35,070
135
Minions Killed
166
0
Camps Cleared
0
766,712
Distance Traveled
910,167
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,424
803
17
2
0
184,072
0
W
Ah Puch
6,584
823
27
3
0
164,555
2
L
Atlas
5,823
728
10
1
0
70,222
0
W
Thor
7,354
919
49
6
0
178,318
4
L
Artemis
6,542
818
33
4
0
152,513
2
L
Hera
7,861
983
57
7
0
170,082
4
W
King Arthur
6,719
840
44
6
0
187,642
3
W
Bacchus
7,161
895
10
1
0
200,676
3
L
Pele
6,116
765
18
2
0
189,823
1
W
Hachiman
7,252
907
36
5
0
178,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role