Player Matchup

Cthulhu
Cthulhu
BlazeFairy
Cthulhu
Level 160
God Stats
1W - 1L
1,495 SR
Queue Stats
188W - 186L
1,485 Elo+
Party 3
Camazotz
Camazotz
Dennismite19
Camazotz
Level 160
God Stats
1W - 0L
1,586 SR
Queue Stats
69W - 75L
1,509 Elo+
Party 3
Chernobog
Chernobog
Franciscorex96
Chernobog
Level 29
God Stats
1W - 0L
1,448 SR
Queue Stats
20W - 15L
1,550 Elo+
Party 3
King Arthur
King Arthur
Joelmite
King Arthur
Level 159
God Stats
1W - 1L
1,835 SR
Queue Stats
96W - 80L
1,621 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MinderSynthwave
Morgan Le Fay
Level 160
God Stats
4W - 1L
1,672 SR
Queue Stats
96W - 89L
1,551 Elo+
Party 3
Team Averages
Level 134
1,607 SR
1,543 Elo+

VS

Team Averages
Level 50
1,474 SR
1,529 Elo+
Ao Kuang
Ao Kuang
Fashioon7
Ao Kuang
Level 61
God Stats
18W - 19L
1,487 SR
Queue Stats
263W - 297L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
HabibiDan
Cabrakan
Level 68
God Stats
2W - 3L
1,481 SR
Queue Stats
59W - 57L
1,611 Elo+
Party 2
Chaac
Chaac
bubas0812
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,586 Elo+
Solo
Izanami
Izanami
diseasedstoner
Izanami
Level 45
God Stats
3W - 2L
1,550 SR
Queue Stats
13W - 17L
1,456 Elo+
Party 2
Ullr
Ullr
elpipazzo
Ullr
Level 28
God Stats
3W - 6L
1,351 SR
Queue Stats
185W - 200L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlazeFairy
Cthulhu
13
0 / 1 / 5
9,148
481
7,837
15,622
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
Dennismite19
Camazotz
16
2 / 2 / 6
9,875
520
9,704
20,604
8,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Franciscorex96
Chernobog
18
3 / 0 / 2
10,832
570
12,960
13,334
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Joelmite
King Arthur
17
6 / 1 / 2
11,164
588
18,731
20,604
17,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
MinderSynthwave
Morgan Le Fay
17
2 / 0 / 5
10,532
554
13,884
9,264
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fashioon7
Ao Kuang
14
2 / 3 / 1
8,570
451
11,899
22,315
9,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
HabibiDan
Cabrakan
13
1 / 2 / 1
8,355
440
8,151
20,525
25,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
bubas0812
Chaac
16
0 / 3 / 2
9,267
488
6,195
18,295
12,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 2 / 0
7,886
415
5,066
10,279
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
15
1 / 3 / 1
8,562
451
6,907
15,022
7,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
4
4
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlazeFairy
Cthulhu
0
1
5
2.5
W
Camazotz
Dennismite19
Camazotz
2
2
6
2.5
L
Ao Kuang
Fashioon7
Ao Kuang
2
3
1
0.83
W
Chernobog
Franciscorex96
Chernobog
3
0
2
4
L
Cabrakan
HabibiDan
Cabrakan
1
2
1
0.75
W
King Arthur
Joelmite
King Arthur
6
1
2
7
W
Morgan Le Fay
MinderSynthwave
Morgan Le Fay
2
0
5
4.5
L
Chaac
bubas0812
Chaac
0
3
2
0.33
L
0
2
0
0
L
Ullr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,116
Damage
38,218
79,428
Taken
86,436
50,569
Mitigated
60,352
35,944
Healing
26,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlazeFairy
Cthulhu
7,837
1,004
391
2,763
15,622
12,813
0
3,575
12,047
38,695
0
W
Camazotz
Dennismite19
Camazotz
9,704
3,795
0
14,098
20,604
8,850
966
6,065
14,539
0
70,778
L
Ao Kuang
Fashioon7
Ao Kuang
11,899
3,978
0
8,055
22,315
9,913
0
5,216
17,099
68,768
0
W
Chernobog
Franciscorex96
Chernobog
12,960
8,929
0
10,247
13,334
6,481
3,009
4,648
8,686
0
111,492
L
Cabrakan
HabibiDan
Cabrakan
8,151
1,965
2,381
5,273
20,525
25,912
0
7,492
13,033
34,276
0
W
King Arthur
Joelmite
King Arthur
18,731
3,506
0
5,125
20,604
17,740
368
1,477
19,127
0
93,276
W
Morgan Le Fay
MinderSynthwave
Morgan Le Fay
13,884
1,746
0
3,320
9,264
4,685
2,359
4,710
4,554
90,642
0
L
Chaac
bubas0812
Chaac
6,195
1,322
0
7,105
18,295
12,570
0
2,666
15,629
0
78,516
L
5,066
3,895
0
3,269
10,279
4,587
1,332
766
9,513
0
65,960
L
Ullr
6,907
2,872
0
809
15,022
7,370
0
5,581
9,441
0
86,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,551
Gold Earned
42,640
618
Minions Killed
549
0
Camps Cleared
0
1,910,279
Distance Traveled
1,773,702
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,148
481
60
3
0
394,375
6
W
Camazotz
9,875
520
97
5
0
405,818
3
L
Ao Kuang
8,570
451
95
5
0
362,072
3
W
Chernobog
10,832
570
168
9
0
366,058
1
L
Cabrakan
8,355
440
49
3
0
352,209
7
W
King Arthur
11,164
588
151
8
0
380,810
4
W
Morgan Le Fay
10,532
554
142
7
0
363,218
3
L
Chaac
9,267
488
153
8
0
389,938
4
L
Izanami
7,886
415
114
6
0
328,104
1
L
Ullr
8,562
451
138
7
0
341,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role