Player Matchup

Freya
Freya
 
Freya
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SkrillaMatt
Danzaburou
Level 26
God Stats
6W - 6L
1,369 SR
Queue Stats
22W - 28L
1,398 Elo+
Party 1
Nox
Nox
imSophaKingGabe
Nox
Level 157
God Stats
3W - 2L
1,709 SR
Queue Stats
44W - 46L
1,446 Elo+
Party 1
Team Averages
Level 69
1,526 SR
1,448 Elo+

VS

Team Averages
Level 73
1,495 SR
1,362 Elo+
Neith
Neith
MothZombie
Neith
Level 12
God Stats
2W - 0L
1,664 SR
Queue Stats
11W - 13L
1,382 Elo+
Party 2
Anubis
Anubis
Taldorin
Anubis
Level 101
God Stats
1W - 1L
1,289 SR
Queue Stats
11W - 13L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
toao_blakeT
Cthulhu
Level 105
God Stats
3W - 1L
1,531 SR
Queue Stats
37W - 55L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
5 / 4 / 2
11,866
698
12,109
18,729
11,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
SkrillaMatt
Danzaburou
14
0 / 5 / 6
10,060
592
13,065
17,798
7,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 6 / 4
11,527
678
17,145
20,804
18,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
8 / 4 / 7
12,253
721
20,509
15,644
8,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Taldorin
Anubis
17
3 / 3 / 10
12,047
709
14,721
14,021
9,373
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
toao_blakeT
Cthulhu
17
4 / 2 / 9
12,098
712
16,030
22,485
25,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
15
15
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
4
2
1.5
W
Neith
8
4
7
2.88
L
Danzaburou
SkrillaMatt
Danzaburou
0
5
6
0.6
W
Anubis
Taldorin
Anubis
3
3
10
2.67
L
4
6
4
1
W
Cthulhu
toao_blakeT
Cthulhu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
51,260
57,331
Taken
52,150
36,345
Mitigated
43,303
12,081
Healing
19,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,109
3,935
0
4,577
18,729
11,012
0
9,952
8,777
36,943
3,079
W
Neith
20,509
10,593
0
3,765
15,644
8,335
1,678
9,475
6,169
0
45,796
L
Danzaburou
SkrillaMatt
Danzaburou
13,065
7,679
0
2,038
17,798
7,156
0
9,319
8,479
0
38,470
W
Anubis
Taldorin
Anubis
14,721
1,291
0
7,251
14,021
9,373
1,150
8,373
5,648
47,333
0
L
17,145
2,524
0
5,466
20,804
18,177
0
11,955
8,849
40,304
0
W
Cthulhu
toao_blakeT
Cthulhu
16,030
858
462
7,552
22,485
25,595
391
10,705
11,780
41,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,453
Gold Earned
36,398
154
Minions Killed
189
7
Camps Cleared
6
828,510
Distance Traveled
831,689
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,866
698
57
3
1
295,836
3
W
Neith
12,253
721
60
4
2
249,240
2
L
Danzaburou
10,060
592
53
3
3
259,900
0
W
Anubis
12,047
709
67
4
4
274,283
0
L
Nox
11,527
678
44
3
3
272,774
2
W
Cthulhu
12,098
712
62
4
0
308,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role