Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
MshroomMshroom
Vulcan
Level 118
God Stats
11W - 13L
1,505 SR
Queue Stats
74W - 84L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
WJMcbuckets23
Gilgamesh
Level 110
God Stats
2W - 1L
1,461 SR
Queue Stats
22W - 24L
1,455 Elo+
Party 1
Geb
Geb
tieowns
Geb
Level 121
God Stats
0W - 1L
1,589 SR
Queue Stats
36W - 33L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
xOGBigRedx
Danzaburou
Level 62
God Stats
1W - 2L
1,696 SR
Queue Stats
1W - 7L
1,337 Elo+
Party 1
Team Averages
Level 112
1,550 SR
1,473 Elo+

VS

Team Averages
Level 119
1,668 SR
1,542 Elo+
Artemis
Artemis
Calibubbles
Artemis
Level 140
God Stats
11W - 6L
1,569 SR
Queue Stats
44W - 51L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Ceeing Double
Amaterasu
Level 86
God Stats
2W - 1L
1,679 SR
Queue Stats
27W - 26L
1,603 Elo+
Party 2
Serqet
Serqet
PrayForCandy
Serqet
Level 147
God Stats
8W - 9L
1,649 SR
Queue Stats
641W - 624L
1,570 Elo+
Party 2
Anubis
Anubis
RuStYmAvErIcK21
Anubis
Level 127
God Stats
8W - 3L
1,650 SR
Queue Stats
117W - 117L
1,527 Elo+
Solo
Ymir
Ymir
frog-142
Ymir
Level 97
God Stats
13W - 13L
1,792 SR
Queue Stats
154W - 177L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
4 / 4 / 7
10,937
729
21,712
16,280
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 2 / 7
10,671
711
17,927
11,334
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
WJMcbuckets23
Gilgamesh
18
5 / 6 / 8
10,911
727
10,851
18,746
13,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
15
1 / 3 / 9
9,252
617
7,288
13,351
14,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xOGBigRedx
Danzaburou
18
6 / 6 / 3
11,153
744
9,820
16,951
7,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Calibubbles
Artemis
19
3 / 3 / 8
11,592
773
15,079
13,150
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Ceeing Double
Amaterasu
18
4 / 6 / 5
11,047
736
7,532
22,177
21,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
20
6 / 2 / 11
12,123
808
19,945
16,891
11,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 3 / 9
11,345
756
13,929
16,572
11,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
17
3 / 4 / 10
11,238
749
6,040
20,578
27,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
18
Kills
21
21
Deaths
18
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
4
7
1.88
W
Artemis
Calibubbles
Artemis
3
3
8
2.33
W
Amaterasu
Ceeing Double
Amaterasu
4
6
5
1.08
L
2
2
7
2.75
W
Serqet
6
2
11
5.75
W
5
3
9
3.17
L
Gilgamesh
WJMcbuckets23
Gilgamesh
5
6
8
1.5
W
Ymir
3
4
10
2
L
Geb
1
3
9
1.83
L
Danzaburou
xOGBigRedx
Danzaburou
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,598
Damage
62,525
76,662
Taken
89,368
47,049
Mitigated
77,594
9,554
Healing
19,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
21,712
16,008
0
3,248
16,280
6,623
1,222
4,642
11,464
0
59,005
W
Artemis
Calibubbles
Artemis
15,079
3,974
528
1,500
13,150
6,299
2,518
5,283
7,867
0
71,541
W
Amaterasu
Ceeing Double
Amaterasu
7,532
1,838
115
4,936
22,177
21,119
1,545
7,162
15,015
0
30,254
L
17,927
5,711
0
365
11,334
4,966
358
2,349
8,583
48,958
0
W
Serqet
19,945
3,755
0
4,026
16,891
11,118
2,537
3,863
13,028
0
40,892
W
13,929
140
0
6,149
16,572
11,710
1,120
4,355
12,217
41,615
0
L
Gilgamesh
WJMcbuckets23
Gilgamesh
10,851
2,485
0
973
18,746
13,963
0
4,759
13,667
0
36,456
W
Ymir
6,040
356
0
2,671
20,578
27,348
181
4,552
16,026
13,837
0
L
Geb
7,288
555
512
901
13,351
14,404
0
3,746
9,179
16,076
0
L
Danzaburou
xOGBigRedx
Danzaburou
9,820
4,281
355
3,200
16,951
7,093
565
4,473
11,728
0
40,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,924
Gold Earned
57,345
284
Minions Killed
270
0
Camps Cleared
0
1,325,473
Distance Traveled
1,482,734
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,937
729
76
5
0
240,386
2
W
Artemis
11,592
773
108
7
0
268,720
7
W
Amaterasu
11,047
736
43
3
0
308,207
0
L
Vulcan
10,671
711
75
5
0
304,548
3
W
Serqet
12,123
808
54
4
0
347,526
0
W
Anubis
11,345
756
47
3
0
280,336
0
L
Gilgamesh
10,911
727
56
4
0
301,495
4
W
Ymir
11,238
749
18
1
0
277,945
2
L
Geb
9,252
617
8
1
0
211,293
1
L
Danzaburou
11,153
744
69
5
0
267,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role