Player Matchup

Da Ji
Da Ji
Iam6ix
Da Ji
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 52L
1,568 Elo+
Solo
Neith
Neith
MurlocTaco
Neith
Level 108
God Stats
3W - 5L
1,457 SR
Queue Stats
571W - 576L
1,434 Elo+
Solo
Bacchus
Bacchus
Recotu_
Bacchus
Level 67
God Stats
7W - 5L
1,454 SR
Queue Stats
237W - 273L
1,467 Elo+
Solo
Ra
Ra
Terminator丶ADC
Ra
Level 37
God Stats
3W - 2L
1,154 SR
Queue Stats
28W - 54L
1,061 Elo+
Solo
Achilles
Achilles
VenVokun94
Achilles
Level 86
God Stats
15W - 15L
1,376 SR
Queue Stats
414W - 439L
1,373 Elo+
Solo
Team Averages
Level 76
1,388 SR
1,381 Elo+

VS

Team Averages
Level 36
1,500 SR
1,191 Elo+
Hercules
Hercules
CrismonDymanite
Hercules
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
FinancedMage422
Ratatoskr
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 36L
1,070 Elo+
Party 1
Ymir
Ymir
Frankbob1212
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,242 Elo+
Party 1
Poseidon
Poseidon
JoseGuapo
Poseidon
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 28L
1,070 Elo+
Party 1
Cupid
Cupid
Wayden27
Cupid
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 23L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Iam6ix
Da Ji
20
4 / 5 / 4
12,197
530
13,365
22,248
11,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
17
7 / 3 / 8
11,473
499
17,274
20,601
9,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Recotu_
Bacchus
17
5 / 5 / 7
10,795
469
10,048
21,460
20,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
4 / 2 / 7
11,244
489
6,568
13,797
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
VenVokun94
Achilles
17
5 / 1 / 1
10,969
477
10,203
21,559
21,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 3 / 1
11,520
501
17,778
18,835
21,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
FinancedMage422
Ratatoskr
14
1 / 6 / 5
9,998
435
9,402
17,411
8,087
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 6
9,333
406
5,973
16,987
17,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
JoseGuapo
Poseidon
17
9 / 8 / 0
12,310
535
19,321
16,360
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Wayden27
Cupid
16
3 / 4 / 0
9,741
424
10,833
10,980
4,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
25
Kills
16
16
Deaths
25
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
3
1
1.17
L
Ratatoskr
FinancedMage422
Ratatoskr
1
6
5
0.58
L
0
4
6
0.75
W
Da Ji
Iam6ix
Da Ji
4
5
4
1.2
L
Poseidon
JoseGuapo
Poseidon
9
8
0
1.13
W
Neith
7
3
8
3.67
W
Bacchus
Recotu_
Bacchus
5
5
7
1.7
W
4
2
7
3.75
W
Achilles
VenVokun94
Achilles
5
1
1
5.5
L
Cupid
Wayden27
Cupid
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,458
Damage
63,307
99,665
Taken
80,573
70,095
Mitigated
59,182
33,197
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
17,778
5,135
0
3,284
18,835
21,851
797
3,773
15,062
0
85,020
L
Ratatoskr
FinancedMage422
Ratatoskr
9,402
3,002
0
4,081
17,411
8,087
0
2,312
15,099
0
66,778
L
5,973
1,544
0
0
16,987
17,571
261
3,179
13,808
40,868
0
W
Da Ji
Iam6ix
Da Ji
13,365
3,836
0
9,043
22,248
11,655
321
7,861
14,387
0
121,912
L
Poseidon
JoseGuapo
Poseidon
19,321
3,927
0
355
16,360
7,096
1,320
4,548
11,812
84,738
0
W
Neith
17,274
7,951
414
9,414
20,601
9,191
2,816
5,250
15,351
0
85,045
W
Bacchus
Recotu_
Bacchus
10,048
1,238
0
6,042
21,460
20,220
773
6,791
14,669
64,166
0
W
6,568
813
1,192
2,456
13,797
7,150
0
4,466
9,331
62,035
0
W
Achilles
VenVokun94
Achilles
10,203
2,281
0
4,636
21,559
21,879
153
1,995
19,564
0
53,370
L
Cupid
Wayden27
Cupid
10,833
5,469
482
1,887
10,980
4,577
939
2,804
8,176
0
57,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,678
Gold Earned
52,902
527
Minions Killed
469
0
Camps Cleared
0
2,056,078
Distance Traveled
2,110,544
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,520
501
110
5
0
426,610
6
L
Ratatoskr
9,998
435
98
4
0
511,752
0
L
Ymir
9,333
406
60
3
0
394,953
3
W
Da Ji
12,197
530
158
7
0
512,220
0
L
Poseidon
12,310
535
130
6
0
391,866
0
W
Neith
11,473
499
113
5
0
360,705
2
W
Bacchus
10,795
469
76
3
0
397,849
0
W
Ra
11,244
489
101
4
0
301,588
0
W
Achilles
10,969
477
79
3
0
483,716
2
L
Cupid
9,741
424
71
3
0
385,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role