Player Matchup

Thanatos
Thanatos
C Tank227454
Thanatos
Level 8
God Stats
2W - 2L
1,551 SR
Queue Stats
7W - 6L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
MASSlVE Dwarf
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,595 Elo+
Party 2
Baron Samedi
Baron Samedi
MASSlVE salmon
Baron Samedi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,644 Elo+
Party 2
Artemis
Artemis
Secondaary
Artemis
Level 87
God Stats
4W - 0L
1,911 SR
Queue Stats
137W - 123L
1,527 Elo+
Party 2
Ymir
Ymir
its Sir VoiD
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,592 SR
1,572 Elo+

VS

Team Averages
Level 71
1,509 SR
1,467 Elo+
Bastet
Bastet
Crazy_Chaos27
Bastet
Level 142
God Stats
11W - 11L
1,601 SR
Queue Stats
261W - 270L
1,497 Elo+
Party 1
Ra
Ra
Mac789
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,289 Elo+
Solo
Bacchus
Bacchus
Spacemarines72
Bacchus
Level 28
God Stats
0W - 1L
1,304 SR
Queue Stats
9W - 7L
1,501 Elo+
Solo
Chiron
Chiron
mitchh182
Chiron
Level 120
God Stats
10W - 8L
1,600 SR
Queue Stats
222W - 236L
1,514 Elo+
Party 1
Mercury
Mercury
xZacky14
Mercury
Level 47
God Stats
1W - 2L
1,538 SR
Queue Stats
8W - 16L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C Tank227454
Thanatos
12
3 / 1 / 4
6,629
829
5,093
5,413
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
MASSlVE Dwarf
Gilgamesh
12
3 / 0 / 4
7,029
879
6,025
7,904
5,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MASSlVE salmon
Baron Samedi
14
0 / 0 / 6
6,866
858
4,931
3,710
2,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Secondaary
Artemis
13
3 / 0 / 4
7,029
879
8,217
4,693
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 3
6,370
796
823
7,871
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,797
725
3,472
1,412
482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ra
11
0 / 2 / 1
5,932
742
2,496
4,359
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 3 / 2
6,287
786
5,170
10,633
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
mitchh182
Chiron
13
2 / 0 / 1
6,742
843
8,323
5,729
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
xZacky14
Mercury
12
1 / 4 / 2
5,856
732
2,197
6,645
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
9
Kills
4
4
Deaths
9
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
C Tank227454
Thanatos
3
1
4
5
L
0
0
2
1
W
Gilgamesh
MASSlVE Dwarf
Gilgamesh
3
0
4
5
W
Baron Samedi
MASSlVE salmon
Baron Samedi
0
0
6
3
L
Ra
0
2
1
0.25
W
Artemis
Secondaary
Artemis
3
0
4
5
L
1
3
2
0.67
W
0
3
3
0.5
L
Chiron
mitchh182
Chiron
2
0
1
2.5
L
Mercury
xZacky14
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,089
Damage
21,658
29,591
Taken
28,778
17,954
Mitigated
18,342
13,118
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
C Tank227454
Thanatos
5,093
659
0
4,253
5,413
2,471
0
1,657
3,756
0
12,513
L
3,472
709
0
322
1,412
482
0
184
1,228
0
11,027
W
Gilgamesh
MASSlVE Dwarf
Gilgamesh
6,025
1,669
1,078
2,008
7,904
5,715
252
2,175
5,729
0
16,218
W
Baron Samedi
MASSlVE salmon
Baron Samedi
4,931
699
851
1,602
3,710
2,462
804
781
2,929
27,725
0
L
Ra
2,496
135
441
574
4,359
1,651
0
971
3,388
17,629
0
W
Artemis
Secondaary
Artemis
8,217
4,744
0
2,503
4,693
2,146
937
1,616
3,077
0
28,867
L
5,170
1,020
0
572
10,633
10,732
0
2,033
8,600
7,556
0
W
823
561
0
823
7,871
5,160
197
1,437
6,434
7,244
0
L
Chiron
mitchh182
Chiron
8,323
2,681
483
2,468
5,729
2,826
0
1,849
3,880
0
27,135
L
Mercury
xZacky14
Mercury
2,197
844
0
22
6,645
2,651
0
717
5,928
0
9,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,923
Gold Earned
30,614
189
Minions Killed
130
0
Camps Cleared
0
860,643
Distance Traveled
852,232
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,629
829
25
3
0
189,008
0
L
Bastet
5,797
725
22
3
0
176,529
1
W
Gilgamesh
7,029
879
20
3
0
187,058
4
W
Baron Samedi
6,866
858
72
9
0
152,623
1
L
Ra
5,932
742
38
5
0
137,916
1
W
Artemis
7,029
879
51
6
0
159,461
1
L
Bacchus
6,287
786
4
1
0
171,538
2
W
Ymir
6,370
796
21
3
0
172,493
0
L
Chiron
6,742
843
51
6
0
178,398
0
L
Mercury
5,856
732
15
2
0
187,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role