Player Matchup

Cernunnos
Cernunnos
Bard Dragon
Cernunnos
Level 153
God Stats
3W - 1L
1,778 SR
Queue Stats
278W - 313L
1,429 Elo+
Solo
Rama
Rama
MyStYcAl Z
Rama
Level 67
God Stats
4W - 3L
1,447 SR
Queue Stats
79W - 62L
1,462 Elo+
Solo
Vulcan
Vulcan
TreyfrmdaO6363
Vulcan
Level 97
God Stats
5W - 0L
1,554 SR
Queue Stats
85W - 88L
1,339 Elo+
Solo
Yemoja
Yemoja
X_JnR_X-
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 72L
1,429 Elo+
Solo
Sol
Sol
moo9212
Sol
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 68L
1,377 Elo+
Solo
Team Averages
Level 102
1,556 SR
1,407 Elo+

VS

Team Averages
Level 63
1,427 SR
1,390 Elo+
Bellona
Bellona
GameChanger0309
Bellona
Level 29
God Stats
1W - 3L
1,259 SR
Queue Stats
46W - 57L
1,307 Elo+
Party 1
Hel
Hel
PapiDeadpool22
Hel
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 158L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
S1D CASH
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 122L
1,400 Elo+
Party 1
Chiron
Chiron
SPAZiNZ
Chiron
Level 117
God Stats
4W - 7L
1,373 SR
Queue Stats
196W - 187L
1,434 Elo+
Solo
Persephone
Persephone
XkittenpunterX
Persephone
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 223L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bard Dragon
Cernunnos
18
5 / 5 / 13
11,119
741
13,099
14,353
7,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
10 / 6 / 9
12,502
833
18,903
18,938
9,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 8
10,575
705
20,601
14,423
7,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
X_JnR_X-
Yemoja
17
0 / 2 / 17
10,146
676
10,371
19,763
17,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
20
4 / 1 / 14
11,472
765
21,045
12,361
6,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 5
10,340
689
16,900
19,736
18,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
0 / 3 / 11
8,720
581
7,715
14,763
9,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
S1D CASH
Jormungandr
19
1 / 2 / 15
9,944
663
11,290
21,052
31,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
SPAZiNZ
Chiron
17
6 / 6 / 5
9,910
661
16,416
21,400
11,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
XkittenpunterX
Persephone
15
3 / 7 / 8
9,897
660
11,553
16,166
7,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
62
21
Kills
18
18
Deaths
21
61
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bard Dragon
Cernunnos
5
5
13
2.3
L
8
3
5
3.5
W
10
6
9
2.42
L
0
3
11
1.83
L
Jormungandr
S1D CASH
Jormungandr
1
2
15
4.25
L
Chiron
SPAZiNZ
Chiron
6
6
5
1.42
W
2
4
8
1.5
W
Yemoja
X_JnR_X-
Yemoja
0
2
17
4.25
L
Persephone
XkittenpunterX
Persephone
3
7
8
1
W
Sol
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,019
Damage
63,874
79,838
Taken
93,117
47,925
Mitigated
78,039
36,524
Healing
46,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bard Dragon
Cernunnos
13,099
5,546
1,558
2,427
14,353
7,121
1,814
5,207
9,146
0
29,331
L
16,900
3,410
2,664
4,756
19,736
18,512
0
10,777
8,959
0
25,784
W
18,903
15,264
1,223
5,860
18,938
9,561
3,132
7,220
11,718
0
37,743
L
7,715
1,121
14,926
8,297
14,763
9,412
0
10,171
4,592
9,739
0
L
Jormungandr
S1D CASH
Jormungandr
11,290
3,084
1,621
2,381
21,052
31,072
0
10,460
10,592
37,682
0
L
Chiron
SPAZiNZ
Chiron
16,416
5,351
1,928
6,501
21,400
11,086
0
11,503
9,897
0
35,800
W
20,601
7,281
1,818
4,327
14,423
7,372
771
5,001
9,422
37,002
0
W
Yemoja
X_JnR_X-
Yemoja
10,371
1,182
3,368
8,495
19,763
17,684
535
9,007
10,756
17,048
0
L
Persephone
XkittenpunterX
Persephone
11,553
608
1,273
2,237
16,166
7,957
0
9,102
7,057
23,065
0
W
Sol
21,045
2,542
1,947
5,501
12,361
6,187
1,416
4,123
8,238
44,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,814
Gold Earned
48,811
161
Minions Killed
140
0
Camps Cleared
0
1,340,275
Distance Traveled
1,328,838
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,119
741
39
3
0
244,170
2
L
Bellona
10,340
689
17
1
0
296,380
1
W
Rama
12,502
833
30
2
0
249,481
1
L
Hel
8,720
581
2
0
0
286,984
0
L
Jormungandr
9,944
663
53
4
0
243,592
0
L
Chiron
9,910
661
48
3
0
232,123
0
W
Vulcan
10,575
705
40
3
0
298,624
0
W
Yemoja
10,146
676
9
1
0
269,518
0
L
Persephone
9,897
660
20
1
0
269,759
0
W
Sol
11,472
765
43
3
0
278,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role