Player Matchup

Hel
Hel
Curve Nightmare
Hel
Level 86
God Stats
0W - 2L
1,395 SR
Queue Stats
56W - 64L
1,463 Elo+
Party 3
Merlin
Merlin
Dragonic_101
Merlin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,787 Elo+
Party 3
Vulcan
Vulcan
Momon117
Vulcan
Level 100
God Stats
0W - 2L
1,248 SR
Queue Stats
174W - 175L
1,548 Elo+
Solo
Apollo
Apollo
dunkme2
Apollo
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
528W - 547L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
outsideenemy22
Zhong Kui
Level 89
God Stats
0W - 1L
1,402 SR
Queue Stats
44W - 37L
1,453 Elo+
Party 3
Team Averages
Level 95
1,409 SR
1,547 Elo+

VS

Team Averages
Level 125
1,472 SR
1,520 Elo+
Zeus
Zeus
EDL7U7
Zeus
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 7L
1,568 Elo+
Party 1
Janus
Janus
PitOfMadness
Janus
Level 160
God Stats
7W - 12L
1,312 SR
Queue Stats
280W - 292L
1,519 Elo+
Solo
Hel
Hel
ll Chum Chum ll
Hel
Level 125
God Stats
3W - 0L
1,755 SR
Queue Stats
171W - 161L
1,547 Elo+
Party 1
Eset
Eset
xGoDzXInCaRnAtE
Eset
Level 146
God Stats
2W - 2L
1,324 SR
Queue Stats
173W - 164L
1,475 Elo+
Party 2
Agni
Agni
xGoDzXSeNtiNeL
Agni
Level 136
God Stats
3W - 1L
1,467 SR
Queue Stats
93W - 100L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
8,928
638
4,680
12,748
11,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
16
0 / 6 / 6
8,812
629
8,474
15,907
12,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Momon117
Vulcan
16
4 / 2 / 4
9,566
683
20,483
9,371
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
dunkme2
Apollo
15
4 / 4 / 5
9,345
668
13,123
14,141
6,266
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
outsideenemy22
Zhong Kui
13
0 / 10 / 4
8,136
581
10,184
21,804
13,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EDL7U7
Zeus
19
9 / 2 / 12
11,138
796
16,284
13,028
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
5 / 1 / 12
10,038
717
10,864
7,823
3,526
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 12
9,265
662
7,776
16,087
7,527
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 2 / 18
10,693
764
16,489
15,103
7,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 16
10,380
741
15,462
17,724
8,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
9
Kills
26
26
Deaths
9
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Merlin
0
6
6
0.5
W
Zeus
EDL7U7
Zeus
9
2
12
7.5
L
Vulcan
Momon117
Vulcan
4
2
4
3
W
5
1
12
11
L
Apollo
dunkme2
Apollo
4
4
5
1.63
W
2
2
12
4
L
Zhong Kui
outsideenemy22
Zhong Kui
0
10
4
0.2
W
6
2
18
7.5
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,944
Damage
66,875
73,971
Taken
69,765
48,386
Mitigated
33,183
28,604
Healing
41,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,680
369
7,029
5,108
12,748
11,025
211
11,306
1,189
14,119
0
L
Merlin
8,474
131
1,025
3,230
15,907
12,951
185
13,980
1,497
20,147
0
W
Zeus
EDL7U7
Zeus
16,284
1,520
730
231
13,028
6,282
673
9,374
3,654
38,014
0
L
Vulcan
Momon117
Vulcan
20,483
2,993
620
1,016
9,371
4,290
0
7,571
1,650
32,532
0
W
10,864
663
813
1,448
7,823
3,526
1,088
5,962
1,861
25,875
0
L
Apollo
dunkme2
Apollo
13,123
8,449
1,116
3,317
14,141
6,266
1,167
12,995
1,012
0
24,025
W
7,776
621
18,301
9,046
16,087
7,527
418
8,444
7,643
10,497
0
L
Zhong Kui
outsideenemy22
Zhong Kui
10,184
513
0
6,143
21,804
13,854
114
19,636
1,748
20,605
269
W
16,489
522
2,349
1,333
15,103
7,535
417
9,739
5,364
25,554
0
W
15,462
338
3,001
4,135
17,724
8,313
826
10,094
7,630
31,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
51,514
116
Minions Killed
167
0
Camps Cleared
0
1,231,836
Distance Traveled
1,416,639
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,928
638
20
1
0
252,165
0
L
Merlin
8,812
629
20
1
0
234,117
2
W
Zeus
11,138
796
50
4
0
254,910
3
L
Vulcan
9,566
683
23
2
0
274,381
5
W
Janus
10,038
717
43
3
0
271,533
1
L
Apollo
9,345
668
23
2
0
246,877
0
W
Hel
9,265
662
10
1
0
306,624
0
L
Zhong Kui
8,136
581
30
2
0
224,296
0
W
Eset
10,693
764
30
2
0
288,151
0
W
Agni
10,380
741
34
2
0
295,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role