Player Matchup

Sol
Sol
K1ngVib3z
Sol
Level 84
God Stats
3W - 1L
1,712 SR
Queue Stats
176W - 186L
1,425 Elo+
Solo
Ymir
Ymir
Kaos969
Ymir
Level 67
God Stats
14W - 27L
1,475 SR
Queue Stats
240W - 258L
1,523 Elo+
Party 2
Achilles
Achilles
unknownjuan
Achilles
Level 106
God Stats
4W - 3L
1,559 SR
Queue Stats
354W - 397L
1,530 Elo+
Party 2
Team Averages
Level 86
1,582 SR
1,493 Elo+

VS

Team Averages
Level 55
1,422 SR
1,368 Elo+
Fenrir
Fenrir
DomePiece1111
Fenrir
Level 46
God Stats
2W - 1L
1,508 SR
Queue Stats
10W - 11L
1,459 Elo+
Party 1
Thanatos
Thanatos
PeroQueMierda
Thanatos
Level 37
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 5L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
maikeisboss
Zhong Kui
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 8
9,592
799
11,844
12,858
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Kaos969
Ymir
14
3 / 3 / 12
9,683
807
7,764
14,215
16,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
unknownjuan
Achilles
15
7 / 0 / 9
10,588
882
13,705
15,874
21,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
7,964
664
8,789
12,933
6,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
PeroQueMierda
Thanatos
12
2 / 7 / 4
7,731
644
9,704
12,664
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
maikeisboss
Zhong Kui
12
1 / 5 / 5
7,662
639
17,257
13,939
10,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
16
Kills
7
7
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
6
4
8
2.5
W
Ymir
Kaos969
Ymir
3
3
12
3
L
Thanatos
PeroQueMierda
Thanatos
2
7
4
0.57
L
Zhong Kui
maikeisboss
Zhong Kui
1
5
5
0.7
W
Achilles
unknownjuan
Achilles
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,313
Damage
35,750
42,947
Taken
39,536
42,439
Mitigated
23,020
13,721
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,789
1,246
0
388
12,933
6,383
0
6,452
6,130
0
15,938
W
11,844
2,797
158
3,968
12,858
4,357
1,259
3,652
9,206
35,272
0
W
Ymir
Kaos969
Ymir
7,764
1,818
523
3,161
14,215
16,399
140
7,632
6,583
24,594
0
L
Thanatos
PeroQueMierda
Thanatos
9,704
3,029
0
4,743
12,664
6,478
0
5,637
6,795
0
21,290
L
Zhong Kui
maikeisboss
Zhong Kui
17,257
2,992
0
2,294
13,939
10,159
0
6,954
6,755
31,855
0
W
Achilles
unknownjuan
Achilles
13,705
4,686
0
5,911
15,874
21,683
432
6,320
9,554
0
21,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,863
Gold Earned
23,357
117
Minions Killed
85
9
Camps Cleared
3
664,259
Distance Traveled
619,338
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,964
664
18
2
1
232,820
0
W
Sol
9,592
799
65
5
6
211,379
4
W
Ymir
9,683
807
35
3
3
205,388
3
L
Thanatos
7,731
644
31
3
1
205,727
0
L
Zhong Kui
7,662
639
36
3
1
180,791
2
W
Achilles
10,588
882
17
1
0
247,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role