Player Matchup

Heimdallr
Heimdallr
BIOWAR25
Heimdallr
Level 115
God Stats
0W - 4L
1,148 SR
Queue Stats
109W - 104L
1,449 Elo+
Solo
Ganesha
Ganesha
Talonreese
Ganesha
Level 66
God Stats
30W - 13L
1,614 SR
Queue Stats
317W - 323L
1,515 Elo+
Solo
Nu Wa
Nu Wa
UmbraAngelus
Nu Wa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 92L
1,474 Elo+
Party 1
Charybdis
Charybdis
Xantheron
Charybdis
Level 108
God Stats
5W - 2L
1,936 SR
Queue Stats
64W - 62L
1,509 Elo+
Party 1
Fenrir
Fenrir
izanagio
Fenrir
Level 121
God Stats
2W - 1L
1,290 SR
Queue Stats
108W - 104L
1,488 Elo+
Party 1
Team Averages
Level 105
1,498 SR
1,487 Elo+

VS

Team Averages
Level 103
1,500 SR
1,471 Elo+
Horus
Horus
BravenBold
Horus
Level 121
God Stats
12W - 8L
1,567 SR
Queue Stats
212W - 202L
1,494 Elo+
Party 2
Tyr
Tyr
ChrisThePatriot
Tyr
Level 87
God Stats
13W - 21L
1,328 SR
Queue Stats
45W - 52L
1,459 Elo+
Party 2
Izanami
Izanami
Krongor
Izanami
Level 107
God Stats
4W - 3L
1,488 SR
Queue Stats
10W - 15L
1,365 Elo+
Party 2
Anubis
Anubis
davinchi8806
Anubis
Level 140
God Stats
29W - 18L
1,432 SR
Queue Stats
345W - 339L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
redtuxedo
Baron Samedi
Level 60
God Stats
53W - 28L
1,683 SR
Queue Stats
93W - 86L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIOWAR25
Heimdallr
12
0 / 1 / 0
6,966
536
6,713
4,915
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Talonreese
Ganesha
10
0 / 1 / 1
6,472
498
2,211
7,178
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 0
5,999
461
6,458
7,389
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Xantheron
Charybdis
11
0 / 1 / 1
6,412
493
6,022
7,910
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
izanagio
Fenrir
10
2 / 3 / 0
6,188
476
4,952
9,889
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
2 / 0 / 2
7,465
574
3,895
7,859
2,803
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 0
7,150
550
958
9,597
8,720
Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Krongor
Izanami
12
2 / 0 / 0
7,199
554
4,980
7,864
2,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
6 / 1 / 1
7,697
592
8,553
9,257
4,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
redtuxedo
Baron Samedi
10
1 / 1 / 2
6,490
499
3,246
6,996
4,373
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
11
11
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BIOWAR25
Heimdallr
0
1
0
0
W
Horus
2
0
2
3
W
0
0
0
0
W
Izanami
Krongor
Izanami
2
0
0
2
L
Ganesha
Talonreese
Ganesha
0
1
1
0.5
L
0
5
0
0
L
Charybdis
Xantheron
Charybdis
0
1
1
0.5
W
Anubis
6
1
1
6.5
L
Fenrir
izanagio
Fenrir
2
3
0
0.67
W
Baron Samedi
redtuxedo
Baron Samedi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
21,632
37,281
Taken
41,573
15,770
Mitigated
23,498
9,151
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BIOWAR25
Heimdallr
6,713
4,045
0
874
4,915
2,665
28
342
4,573
0
57,728
W
Horus
3,895
2,507
165
2,337
7,859
2,803
0
1,196
6,467
0
66,486
W
958
106
0
3,715
9,597
8,720
404
554
8,901
0
50,615
W
Izanami
Krongor
Izanami
4,980
3,664
0
4,118
7,864
2,815
0
794
6,928
0
70,102
L
Ganesha
Talonreese
Ganesha
2,211
36
0
2,630
7,178
4,821
0
3,030
4,148
23,489
0
L
6,458
1,097
0
370
7,389
2,194
0
4,807
2,582
43,596
0
L
Charybdis
Xantheron
Charybdis
6,022
3,111
0
3,979
7,910
2,481
0
606
7,304
0
54,072
W
Anubis
8,553
506
92
4,538
9,257
4,787
0
4,133
4,824
61,127
0
L
Fenrir
izanagio
Fenrir
4,952
1,804
0
1,298
9,889
3,609
0
3,014
6,875
0
36,665
W
Baron Samedi
redtuxedo
Baron Samedi
3,246
528
855
3,353
6,996
4,373
72
1,055
5,784
14,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
36,001
389
Minions Killed
471
0
Camps Cleared
0
1,186,360
Distance Traveled
1,277,814
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,966
536
107
8
0
218,332
4
W
Horus
7,465
574
117
9
0
306,910
4
W
Tyr
7,150
550
104
8
0
241,273
2
W
Izanami
7,199
554
133
10
0
264,200
5
L
Ganesha
6,472
498
11
1
0
268,395
4
L
Nu Wa
5,999
461
104
8
0
217,339
3
L
Charybdis
6,412
493
103
8
0
225,537
1
W
Anubis
7,697
592
101
8
0
224,666
4
L
Fenrir
6,188
476
64
5
0
256,757
2
W
Baron Samedi
6,490
499
16
1
0
240,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role