Player Matchup

Hachiman
Hachiman
BeavrWitaCleavr
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Billiam557
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 47L
1,173 Elo+
Party 2
Tiamat
Tiamat
LuisGustavoX360
Tiamat
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,541 Elo+
Solo
Mulan
Mulan
ParaTourmaline
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,387 Elo+
Solo
Medusa
Medusa
SimonPelletier
Medusa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,248 Elo+
Solo
Team Averages
Level 63
1,500 SR
1,370 Elo+

VS

Team Averages
Level 82
1,446 SR
1,441 Elo+
Chaac
Chaac
Alcapon610
Chaac
Level 47
God Stats
2W - 2L
1,523 SR
Queue Stats
65W - 56L
1,487 Elo+
Solo
Da Ji
Da Ji
FinalHero42
Da Ji
Level 107
God Stats
5W - 5L
1,423 SR
Queue Stats
56W - 62L
1,487 Elo+
Party 1
Jing Wei
Jing Wei
LoriStark
Jing Wei
Level 88
God Stats
3W - 4L
1,526 SR
Queue Stats
314W - 302L
1,450 Elo+
Solo
King Arthur
King Arthur
lusiosbladerHS
King Arthur
Level 105
God Stats
2W - 4L
1,399 SR
Queue Stats
284W - 288L
1,342 Elo+
Solo
Charybdis
Charybdis
teaNteaGal
Charybdis
Level 62
God Stats
2W - 6L
1,359 SR
Queue Stats
126W - 151L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
5 / 7 / 8
11,868
791
18,822
19,304
11,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Billiam557
The Morrigan
17
4 / 10 / 6
11,108
741
7,762
17,011
9,246
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 7 / 8
11,410
761
11,642
16,473
12,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 7 / 12
10,635
709
6,715
22,099
24,797
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 5 / 6
12,624
842
19,112
16,621
9,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
5 / 2 / 22
11,773
785
20,867
19,622
23,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
19 / 8 / 11
13,762
917
22,554
17,281
10,397
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
LoriStark
Jing Wei
19
3 / 2 / 23
11,719
781
16,041
14,123
7,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
lusiosbladerHS
King Arthur
18
4 / 5 / 22
11,429
762
13,746
20,500
29,601
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
teaNteaGal
Charybdis
18
5 / 6 / 17
11,769
785
11,921
15,286
8,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
131
21
Kills
36
36
Deaths
23
40
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
2
22
8
L
Hachiman
5
7
8
1.29
L
The Morrigan
Billiam557
The Morrigan
4
10
6
0.7
W
19
8
11
3.06
W
Jing Wei
LoriStark
Jing Wei
3
2
23
7.25
L
3
7
8
1
L
1
7
12
1
L
8
5
6
2.2
W
King Arthur
lusiosbladerHS
King Arthur
4
5
22
3
W
Charybdis
teaNteaGal
Charybdis
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,053
Damage
85,129
91,508
Taken
86,812
67,806
Mitigated
78,714
14,226
Healing
34,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
20,867
2,519
2,462
6,134
19,622
23,248
843
4,845
14,777
5,446
36,459
L
Hachiman
18,822
10,996
0
3,967
19,304
11,690
1,795
820
18,484
0
40,228
L
The Morrigan
Billiam557
The Morrigan
7,762
4,216
0
576
17,011
9,246
897
495
16,516
12,470
786
W
22,554
5,816
3,343
2,611
17,281
10,397
1,293
2,791
14,490
0
31,169
W
Jing Wei
LoriStark
Jing Wei
16,041
11,700
3,689
5,294
14,123
7,316
4,194
3,505
10,618
0
39,323
L
11,642
830
521
3,190
16,473
12,075
859
474
15,999
26,577
0
L
6,715
1,568
0
231
22,099
24,797
363
319
21,780
0
11,224
L
19,112
7,907
753
4,988
16,621
9,998
856
340
16,281
0
37,080
W
King Arthur
lusiosbladerHS
King Arthur
13,746
1,100
2,917
4,112
20,500
29,601
370
4,858
15,642
0
23,737
W
Charybdis
teaNteaGal
Charybdis
11,921
3,889
2,017
1,610
15,286
8,152
1,185
2,665
12,621
0
32,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,645
Gold Earned
60,452
152
Minions Killed
170
0
Camps Cleared
0
1,219,335
Distance Traveled
1,436,676
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,773
785
33
2
0
299,190
0
L
Hachiman
11,868
791
49
3
0
241,695
1
L
The Morrigan
11,108
741
9
1
0
197,578
0
W
Da Ji
13,762
917
12
1
0
257,450
0
W
Jing Wei
11,719
781
55
4
0
310,163
1
L
Tiamat
11,410
761
33
2
0
262,042
2
L
Mulan
10,635
709
16
1
0
201,794
0
L
Medusa
12,624
842
45
3
0
316,226
3
W
King Arthur
11,429
762
14
1
0
331,126
0
W
Charybdis
11,769
785
56
4
0
238,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role