Player Matchup

Anhur
Anhur
Schneven
Anhur
Level 147
God Stats
2W - 4L
1,197 SR
Queue Stats
158W - 175L
1,548 Elo+
Solo
Odin
Odin
YouSweetJit
Odin
Level 82
God Stats
4W - 3L
1,578 SR
Queue Stats
58W - 62L
1,454 Elo+
Party 2
Olorun
Olorun
iGotSetup
Olorun
Level 67
God Stats
1W - 1L
1,814 SR
Queue Stats
52W - 55L
1,457 Elo+
Party 2
Team Averages
Level 99
1,530 SR
1,486 Elo+

VS

Team Averages
Level 118
1,535 SR
1,488 Elo+
Baron Samedi
Baron Samedi
HalfSack718
Baron Samedi
Level 116
God Stats
1W - 0L
1,611 SR
Queue Stats
255W - 258L
1,429 Elo+
Party 1
Pele
Pele
Homura_2306
Pele
Level 88
God Stats
2W - 4L
1,371 SR
Queue Stats
61W - 68L
1,532 Elo+
Solo
Sylvanus
Sylvanus
Sammy3Legs
Sylvanus
Level 149
God Stats
4W - 2L
1,624 SR
Queue Stats
399W - 418L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Schneven
Anhur
18
6 / 6 / 2
13,059
726
17,322
20,575
10,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 6 / 5
11,385
633
16,151
23,419
20,672
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
iGotSetup
Olorun
16
1 / 6 / 7
11,182
621
16,390
20,914
10,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HalfSack718
Baron Samedi
19
7 / 2 / 7
13,458
748
26,962
14,975
8,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 5 / 5
13,099
728
18,035
24,471
11,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Sammy3Legs
Sylvanus
19
5 / 3 / 8
13,440
747
13,626
24,380
28,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
18
18
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HalfSack718
Baron Samedi
7
2
7
5.25
W
6
5
5
1.7
W
Sylvanus
Sammy3Legs
Sylvanus
5
3
8
3
L
Anhur
Schneven
Anhur
6
6
2
1.17
L
3
6
5
0.92
L
Olorun
iGotSetup
Olorun
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,863
Damage
58,623
64,908
Taken
63,826
41,616
Mitigated
49,538
10,892
Healing
26,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HalfSack718
Baron Samedi
26,962
2,018
3,473
5,833
14,975
8,811
900
2,156
12,819
62,634
0
W
18,035
5,582
0
7,108
24,471
11,750
1,187
8,100
16,371
0
66,289
W
Sylvanus
Sammy3Legs
Sylvanus
13,626
4,287
2,287
7,821
24,380
28,977
271
4,509
19,871
37,810
6,323
L
Anhur
Schneven
Anhur
17,322
7,841
0
4,240
20,575
10,522
0
13,985
6,590
0
56,080
L
16,151
3,134
0
0
23,419
20,672
0
16,051
7,368
0
33,303
L
Olorun
iGotSetup
Olorun
16,390
8,175
1,615
5,037
20,914
10,422
0
9,454
11,460
40,776
4,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,626
Gold Earned
39,997
185
Minions Killed
213
6
Camps Cleared
11
865,553
Distance Traveled
936,101
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,458
748
67
4
3
307,944
0
W
Pele
13,099
728
98
5
5
343,405
3
W
Sylvanus
13,440
747
48
3
3
284,752
1
L
Anhur
13,059
726
100
6
4
277,267
5
L
Odin
11,385
633
28
2
0
316,251
1
L
Olorun
11,182
621
57
3
2
272,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role